I am not dumping on Valkyrie Profile. Valkyrie Profile is one of my favorite games, it is storytelling par excellence. At the same time, after having played it so much, I'm also highly aware of its flaws. I don't think I'm leveling unfair criticism against it, or the other games I've discussed. Indivisible definitely has its downsides, but I don't think they're as pronounced as most people are claiming them to be. Or at least, it hasn't been my experience.esserius you keep dumping on Valkyrie profile like doing that is going to erase the downs of indivisible you don't need yo put something doing just because you like this iteration more.
To me this is not an rpg this is more like a platformer adventure game. Yes characters gain lvls but they don't have stats, you don't have equipment, the star system can't be more ambiguous even if it wanted too. Yes you collect different characters, with different styles but they don't evolve they don't gain new abilites etc. even if you want to streamline the experience you just don't remove everything that makes a game the genre that you are announcing it to be.
They could have made this so much better.
I don't think items and stats need to exist to make something an RPG either (RPGs are pretty much always about the characters to me--and while Indivisible doesn't have the best, they're all quite likeable). Micro-management of numbers is one potential element of an RPG, and I still think it's also one of the clunkiest. I don't really enjoy menu-ing in video games generally, and tend to think it's a poor solution that's been passed on because making a video game with tangible interaction for functionality isn't a prospect most are thinking about, even though it's well within reach at this point. I like the prospect of being able to hold a bunch of items in a big bag and actually rummaging through a bottomless box or a Bag of Holding, but none of that is really physicalized by current video games (if you ever access something like this you access it through what is effectively a more graphically pleasing excel spreadsheet--and if it's Persona 5 it's a REALLY pretty excel spreadsheet). So yeah, not disappointed by less micro-management. Indivisible gets a big thumbs up from me on that.