Rebooted in 2018 but all good to go for a fall release only 2 years later?
Very skeptical.
No info on games. Devkit name is dante. Developers can bootup in any mode they want like series x or Lockhart. They can profile their games on both with ease. Xbox has developed a tool called pixie which can give rough estimate on how things will run on series x , Lockhart or a pc.
This is all the info I have plus 3.8ghz cpu speed was decided in December after initial testing.
Thanks for all the info bro, keep em' coming when you can :)I want to drop some insider info since I am not yet verified. Still waiting for the verification. Xbox series x production has started in Malaysia and China already on last week's Monday. They are going in with full capacity.
Rocky development for me is actually good news, every good Halo game for many had rocky development, Halo CE repetitive arenas, multiplayer was rushed, Halo 2 was rebooted several times with the infamous E3 demo not being in the final game. Halo 3 story being Halo 2 part 2 and the list goes on and on. 343i is very talented, I trust them, however I would prefer a Spring 2021 launch due the world situation atm.Halo Inifinite having a rocky development is the least surprising revelation possible. I'll reserve judgment until I've played it but I have very little faith in 343.
It's not meant as a complaint and you're right. More like an observation as many people seem to have pretty gigantic expectations about Valhalla and crossgen period in general.I don't understand this complaint. It will take years after next gen launches before you have games truly take advantage of next gen from a design perspective.
Halo Inifinite having a rocky development is the least surprising revelation possible. I'll reserve judgment until I've played it but I have very little faith in 343.
Oh ok, sorry. However with the streamlining of PC and Console development and the massive resources poured into these major "crossgen" games, they're in position to take more advantage of next gen features compared to previous generations.It's not meant as a complaint and you're right. More like an observation as many people seem to have pretty gigantic expectations about Valhalla and crossgen period in general.
If the rumor is true it means the opposite. If it was just being rushed it probably would have already released, but them being given lots of time and being allowed to reboot development shows they want to get it right.Im really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
No need to be bummed about anything. The only thing that will matter is the final product.Im really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
Im really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
If the rumor is true it means the opposite. If it was just being rushed it probably would have already released, but them being given lots of time and being allowed to reboot development shows they want to get it right.
Sorry, the 343 info you heard wasn't true? Is there some semblance of truth there though?
So every Halo game bar Reach and ODST?Im really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
If the rumor is true it means the opposite. If it was just being rushed it probably would have already released, but them being given lots of time and being allowed to reboot development shows they want to get it right.
It's not true.Sorry, the 343 info you heard wasn't true? Is there some semblance of truth there though?
Im really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
yeah, but if it was rebooted in 2018 that means they only had two years or leas to work on the rebooted game
Rebooting development can mean anything considering how much time and money was spent on developing the engine. I doubt any voice/mocap was that far in advanceIm really bummed with this halo news. I hoped infinite was going to be special but now it just sounds like another undercooked halo game rushed to meet a deadline like halo 5 was
Guys, looks like the info isn't true. Nothing to see here I guess?yeah, but if it was rebooted in 2018 that means they only had two years or leas to work on the rebooted game
What current situation?
They rebooted development in 2018, how are 2 years enough for a game this big
yeah, but if it was rebooted in 2018 that means they only had two years or leas to work on the rebooted game
They rebooted development in 2018, how are 2 years enough for a game this big
Look above lol, doesn't look like that info is true at all.A reboot doesn't mean the entirety of previous work is automatically adandoned or disused. I'm sure many of the assets, tools, models, levels, design work etc prior to the reboot, will still make its way into the final game, even if in an adapted fashion.
yeah, but if it was rebooted in 2018 that means they only had two years or leas to work on the rebooted game
Wouldn't be the first time something like this has happened. Rebooting doesn't necessarily mean that threw everything away and started from scratch. Also we don't know when in 2018 the supposed reboot happened, it could have been early in the year giving it closer to 3 years.yeah, but if it was rebooted in 2018 that means they only had two years or leas to work on the rebooted game
It looks like that's not true, and even if it was we don't know what reboot means or what the current situation is.They rebooted development in 2018, how are 2 years enough for a game this big
I think Halo 1 was more like 9 months, not that that is a big difference.it took bungie something like 8 months to make Halo
it was a third person shooter when MS bought them...
on top of that, my spidey sense tells me this is false.
I said the same thing a couple of weeks ago. S is typically a mid Gen refresh with a speed bump. I wouldn't be surprised to see Series D or E.Ill be surprised if its not Series S.
At most Series E, Xbox has used E before but S is just a much nicer Series brand imo
What a fucked up thing that would be if Sony just asked for exclusivity. lol wtf.Oh, please...
The sequel of a 8+ million copies game which was ALREADY in pre-production needed Sony money to be done? ;)
They simply asked for the exclusive and Capcom gave them. Plain and simple.
And I see it happening again this gen, that's it.
Sure, but that certainly doesn't mean that games can't blow us away in visual ways. Microsoft Flight Simulator takes advantage of every one of those things - and we've been seeing it for over a year now - STILL INCREDIBLE. Halo and TLOU2 both looks amazing and neither is next gen exclusive. The reality is that we'll see some current gen late-gen games that are significantly better looking than "next gen exclusives". I agree that the industry can't keep leaning on graphics forever, but I also don't think we've actually hit the peak of that yet either.I'm excited, but honestly kind of worried that the reveals aren't going to wow people. The real benefit of these next gen systems are going to be in the monstrous increase in CPU power and I/O speeds, and it will require games being built specifically for that hardware to truly show off - which is years away.
I imagine all the games that will be shown off on Thursday will be at 4K 60 FPS, but other than that...they're probably going to look like current gen games.
Games are being made for Lockhart already as everyone has devkit. That I can confirm.
Oo interesting information. This has been a push for MS for a long time. I hope it works out better than things like UWP and Xamarin. Xbox has built such a cool ecosystem where everything CAN be interoperable, but it doesn't work if devs don't take advantage of it. But it seems like MS is putting the pieces in place to make it happen. Imagine using the same box to seamlessly "port" your game between 2 consoles, PC, and phones. I doubt it's that simple, but if so, that would help explain why Smart Delivery is something MS can talk about so freely (granted, most people care about One -> Series crossbuy, which wouldn't be covered? But eh.)Consoles don't start production until much later Iirc.
Also it is a lesser known fact that Dante is used for PC game dev. MS is really trying to streamline gamedev and get more games on PC using the same tools across PC and console. Also the same kit used for streaming (though streaming can be used with the current devkit).
They probably had a lot of the graphics and moment to moment gameplay. But my guess is that they've made the overall gameplay much larger and involved, which involves probably quite a few risks and gambles. It wouldn't surprise me if that takes SIGNIFICANT effort and dev time to get right, and probably went through many iterations and forms. If anything, I'm not convinced the main beats of the story changed much at all between 2016, 2018, and 2020. (Entirely possible that it has, mind you, but who knows.)They probably had all the graphics, gameplay (Halo is very consistent in this department), and most of the world down, they just revamped the story.
Microsoft is likely going to avoid offering both the SeX and the DI said the same thing a couple of weeks ago. S is typically a mid Gen refresh with a speed bump. I wouldn't be surprised to see Series D or E.
Why not Xbox Series All Digital ? With no letter.I said the same thing a couple of weeks ago. S is typically a mid Gen refresh with a speed bump. I wouldn't be surprised to see Series D or E.
No worries. But yeah, I hope that's the case. I'm just imagining the outcry if Valhalla doesn't look like "next-gen" to some, as to me it still looks pretty much like a current gen game judging by the screenshots released, and I wouldn't even expect it to look really that different because of crossgen and Ubisoft. Of course I might be just wrong.Oh ok, sorry. However with the streamlining of PC and Console development and the massive resources poured into these major "crossgen" games, they're in position to take more advantage of next gen features compared to previous generations.
And this is how rumors get started :p (Or already have started. loll) Maybe re-edit your original post with what you put in, but cross it out and say sorry mistake. Just so we know what WAS there and we can point to it later if it crops up again? Just a thought. Thanks for telling us info
Xbox Series DigitalI said the same thing a couple of weeks ago. S is typically a mid Gen refresh with a speed bump. I wouldn't be surprised to see Series D or E.
Oo interesting information. This has been a push for MS for a long time. I hope it works out better than things like UWP and Xamarin. Xbox has built such a cool ecosystem where everything CAN be interoperable, but it doesn't work if devs don't take advantage of it. But it seems like MS is putting the pieces in place to make it happen. Imagine using the same box to seamlessly "port" your game between 2 consoles, PC, and phones. I doubt it's that simple, but if so, that would help explain why Smart Delivery is something MS can talk about so freely (granted, most people care about One -> Series crossbuy, which wouldn't be covered? But eh.)
Microsoft is likely going to avoid offering both the SeX and the D
Its a next gen launch game. Its always tight to the console launch info in the end.Me too. In theory it comes out this year and we've hardly seen anything. Very little information
It just depends what the persons expectations are. Native or better checkerboarded 4k/locked 60fps at ultra graphical details across the board seem very possible for these cross gen games on next gen systems along with a basic or shallow use of ray tracing.No worries. But yeah, I hope that's the case. I'm just imagining the outcry if Valhalla doesn't look like "next-gen" to some, as to me it still looks pretty much like a current gen game judging by the screenshots released, and I wouldn't even expect it to look really that different because of crossgen and Ubisoft. Of course I might be just wrong.
Its a next gen launch game. Its always tight to the console launch info in the end.