MS really needs to be more powerful to change the mindset of the hardcore gamer. It's literally a must.
So it's come to this now. Rather that win with content, MS wants to double down on competing with specs and hope it all works itself out on the third party end.
Honestly I do expect the next XB to top the PS5 in performance, but these last 10 years have shown me that the content will be winning on the Sony side, so it's not even bothering me.
So it's come to this now. Rather that win with content, MS wants to double down on competing with specs and hope it all works itself out on the third party end.
Honestly I do expect the next XB to top the PS5 in performance, but these last 10 years have shown me that the content will be winning on the Sony side, so it's not even bothering me.
Xbox One was the baseline, so of course the game was held back in that everything needed to be able to run on it. Also I'd like to add that it seems like you're talking graphics only, while I'm not.You're still not making sense. Unless the lower end Xbox is using a completely different architecture and hardware there won't be any problems for these devs. The Xbox One didn't hold back the scope of games like RDR2, it's literally identical to every other version of the game with the only difference being resolution. They didn't cut assets like they did with the PS3 version of the original RDR for example where the PS3 version was completely missing foliage compared to the 360 version.
Good to see that you have not changed, always way over the top in your replies.Yip, you nailed it. The NextBox's are a failure before they've even been revealed. Theres nothing this forum needs more than more armchair analysts and armchair developers that offer real life analysis and insight.
For the first few years of next gen gen your PS5 is going to be shackled to the PS4, are you buying one at launch?
I feel this is hardly secret, the devkits are out there, yes there's NDA yada yada but lets face it, its next to nothing in reality. Things go both ways ofc. I won't be surprised Sony already know the jiucy detail of next xbox.
I take it, your post is meant ironically? If yes, sure if you want to ruin your company by fucking with one of your (if not the) most important customers by unmotivatedly signing such a dubios contract, sure you can absolutly do that.Yeah this is ridiculous, giant multinational corporations would never breach someones trust.
If XBOX has the latest Fifa and COD marketing deals, which is a huge deal here in Europe, I can see them getting some momentum.
There was devkits before PS4 reveal and nobody knew about the 8GB GDDR. There will be surprises without a doubt. That's why we shouldn't jump to conclusions yet.
You're telling me the Xbox One was holding RDR2 back? Yikes. It wasn't even the target platform according to DF. Scalability is a thing, if you didn't realise.Xbox One was the baseline, so of course the game was held back in that everything needed to be able to run on it.
$600team if this is true.
If the rumour about 2 sku's is true, Microsoft will have the most and the least powerfull consoles on the market, just like now.
The power advantage was only important back then because the Xbox one was more expensive and weaker. Your going to stand out if your system is weaker and cost more. Look at the PS3, the system cost $599 at launch, and its games either looked the same or worse, than a system that cost only $299/$399. Its a bad look for anyone when that happens. At the same price point those systems wont be any different, if one is more powerful, then its because one is more expensive, or comes out 6 months to a year latter.holy hell, the concept of Microsoft putting a more beastly machine than Sony twice in a row has some people shaken to the core haha.
There's no way Microsoft doesn't make sure they retain their power advantage after controlling the power narrative the last few years as a result of Sony putting out that middling refresh of a device while Microsoft puts out a monster of a console. It would be fiduciary malpractice for them to fail to do so. People forget how utterly important it was to be the most powerful console in 2013 and 2014 and underestimate the desire of casuals to not purchase the weaker machine for their money, just like it was in 2013 and 2014.
Early in the gen Sony wasn't pumping out games left and right lolI feel like Microsoft got so hooked up on the power difference early in the gen that they didn't notice Sony pumping out must play games left and right. Having a powerful console is nice, but what is showing off that power needs to be fun and engaging. I hope all those studios MS gobbled up will deliver on that front. I also want to see Xbox become the place for VR games because that is where my focus is right now and Sony is nailing those exclusives too.
See my edit for another detail. Also I'm a computer science graduate, so you don't need to talk down to me with tech.You're telling me the Xbox One was holding RDR2 back? Yikes. It wasn't even the target platform according to DF. Scalability is a thing, if you didn't realise.
That's why I said, Xbox got hooked up on the power difference early in the gen because that is where the focus was. People were picking apart differences in even the most mediocre games like Thief 2014. Then MS came out swinging with the Xbox One X and they had failed to notice that people cared more about the games Sony was pushing out, having the most powerful console on the planet was pointless. I never claimed Sony had a stellar start.Early in the gen Sony wasn't pumping out games left and right lol
First big one (for me at least) was Bloodborne
Xbox One was the baseline, so of course the game was held back in that everything needed to be able to run on it. Also I'd like to add that it seems like you're talking graphics only, while I'm not.
Good to see that you have not changed, always way over the top in your replies.
For your second line, 1. PS5 will of course get launch exclusives that need not run on PS4, so your point is moot and 2. The cross-gen games will end at some point where the baseline will become the PS5 and on Xbox side the baseline will continue to be Lockhart for the entire gen.
A developer will always want the highest possibly baseline, I can guarantee you that. My post was that and nothing more, but you taking the condescending route is not new.I just find it amusing that yourself and others seem to know exactly what devs want and what they don't, what they can do and what they cant.
You mean Nintendo?it needs powerful software, something that Sony is currently the king of.
Are you purposely acting dumb? Read my last post before that one and you can see I said it will only make a difference if there were drastic changes to the hardware to the point it's a whole different arch. If the low end Xbox is simply a lower clocked version with maybe a few less CU then it won't have a noticeable difference maybe aside from resolution. It might be dynamic 4K compared to native 4K on the high end Xbox. It's not like you're saying where devs will have to throw out all their plans because they have to develop around some super weak PS2 tier console or whatever you're trying to claim.The game would be the exact same if PS5/Anaconda were the baseline?
I remember Indy games being talked about a lot.Early in the gen Sony wasn't pumping out games left and right lol
First big one (for me at least) was Bloodborne
A developer will always want the highest possibly baseline, I can guarantee you that. My post was that and nothing more, but you taking the condescending route is not new.
Microsoft will shackle them to a lower spec machine that has to be able to run all games?
I'm not acting dumb, but I need to ask in that way because you continued to reply to me saying that I don't understand anything, while I'm fairly sure that I do. And see, that's the thing. You talk about things you can notice, but would you have known that Spider-Man's max swinging speed was a direct constraint of the PS4 tech rather than a conscious game design decision, if Mark Cerny had not told us? You and me will maybe not notice anything with a lower Lockhart baseline, but the developers certainly will.Are you purposely acting dumb? Read my last post before that one and you can see I said it will only make a difference if there were drastic changes to the hardware to the point it's a whole different arch. If the low end Xbox is simply a lower clocked version with maybe a few less CU then it won't have a noticeable difference maybe aside from resolution. It might be dynamic 4K compared to native 4K on the high end Xbox. It's not like you're saying where devs will have to throw out all their plans because they have to develop around some super weak PS2 tier console or whatever you're trying to claim.
They had FIFA most of this gen, even fully exclusive FUT Legend cards. It did nothing. Footy and PlayStation are pretty much inseparable at this point thanks to Champions League sponsorship.If XBOX has the latest Fifa and COD marketing deals, which is a huge deal here in Europe, I can see them getting some momentum.
For the third time I'll say it: It will only matter if there's drastic differences in hardware. As far as we know right now both consoles will be identical in their support and will both have SSD (so no major constrains like you're trying to make out there will be). You're exaggerating how much of a constraint the lower end console will be. I'm willing to bet the biggest difference between the two will be resolution, and all else being equal, with the devs still managing to get the best out of the higher end Xbox hardware. Feel free to screencap this and tell me I'm wrong if that isn't the case and that the low end Xbox held the high end one back so much it's almost a useless purchase.I'm not acting dumb, but I need to ask in that way because you continued to reply to me saying that I don't understand anything, while I'm fairly sure that I do. And see, that's the thing. You talk about things you can notice, but would you have known that Spider-Man's max travel speed was a direct constraint of the PS4 tech rather than a conscious game design decision, if Mark Cerny had not told us? You and me will maybe not notice anything with a lower Lockhart baseline, but the developers certainly will.
Yes "if" you have a good PC, where you're previous posts made it sound like it applies to all gamers.
Early in the gen Sony wasn't pumping out games left and right lol
First big one (for me at least) was Bloodborne
And see, that's the thing. You talk about things you can notice, but would you have known that Spider-Man's max travel speed was a direct constraint of the PS4 tech rather than a conscious game design decision, if Mark Cerny had not told us? You and me will maybe not notice anything with a lower Lockhart baseline, but the developers certainly will.
I know my language was harsh when I asked if he was acting dumb, but I honestly think he's purposely creating a false reality for whatever reason. I think we should just move on from this. Put people in ignore lists and carry on the conversation without it getting too heated.You're talking about a PS4 game running on PS5 hardware. The difference between base and high end on Xbox next gen isnt going to be the same difference at all.
Read my first reply again won't you. I clearly said if you got a PC able to run the games.