I mean, that is the idea.
The hardware is too inaccessible, and nobody has much experience making content for the thing. Eventually, yeah itll be almost the new phone, but not yet.This feels like something that will be massive when it becomes commonplace, but still seems years away, I can't see this being integrated into gaming for a long long time.
I feel as though partnered with Nintendo this would do amazing.This feels like something that will be massive when it becomes commonplace, but still seems years away, I can't see this being integrated into gaming for a long long time.
The company's Mesh software will enable users to work and play together virtually by interacting with the same set of holograms on devices at various price points and from different manufacturers, ranging from Microsoft's $3,500 HoloLens augmented reality goggles and Facebook Inc.'s Oculus and other specialized VR headsets to cell phones and computers where users can get a two-dimensional view. Mesh also lets multiple people see the same holograms from different locations, allowing for events such as concerts or company meetings where one user attends in person and the other "holoports in" from home.
Microsoft is betting that a set of cloud-based tools to make it easier to develop compelling AR and VR applications for almost any type of device will have broader appeal. Nadella said the key is bringing these technologies to the gadgets and platforms that engineers design for and consumers use most, rather than requiring them to jump through additional hoops to access them.
"There's always the cost, but there's also — what's that ubiquitous device that I have with me always that I can use to interact? It's not like I have a HoloLens on me — it's not like I am wearing it right now," Nadella said. "Whereas, I have a computer right now or I'm using my phone. That's why Mesh is not just about HoloLens." Seeing 3-D holograms will still require some sort of headgear, Nadella said, but as more AR and VR experiences become available for larger groups, phones and PCs allow a way in without expensive devices.
Extremely sceptical but applaud the effort to make this happen. It does seem really cool.
they even sent hololens to the ISSMicrosoft is probably the most important consumer technology company. The thing is, they've likely been working on this sort of technology for the US military for years.
It's a software solution and infrastructure and not an expensive piece of hardware, this thing has potential legs.
People are going to confuse this with Wi-Fi mesh networks...hard.
not reallySo exactly the same thing the mario kart ride in universal is doing.
Hololens is certainly not 'dead' in its target enterprise market.
I'm just not sure any of this is necessary. Like, AR more broadly.
Like, I get it. If I'm a surgeon who needs an expert consult mid-surgery I could see popping on my AR and allowing the expert to provide real-time 3D feedback on the finer points of some bit of anatomy I guess. But like, I do remote meetings every day and most people don't even care to turn on their cameras. So I don't see why we need an additional layer of "presence" via VR/AR.