Thanks for the info!Aaron D's correct. I made a mistake in the OT post, which I've now addressed. Regardless of when you buy the game, you'll still have access to the preview campaign, which is called Crisis in Columbia under the bonus missions menu. It's bascially like that old F.E.A.R. demo from back in the day, which took parts of the levels from the campaign and mashed them together into something that offered a condensed version of what the team were striving for with the game.
Half-Life succeeded where its bosses were more integrated into the story and environment than usual. Like the Blast Pit Tentacle sort of felt like a boss to me, as well as things like the Ichthyosaur and Helicopter encounters. They don't have health bars or boss music or anything, just strong and rare enemies presented in specific scenarios.
If the preview campaign is anything to go by then its definitely closer to Duke, you still die pretty quickly if you're careless but not 'in under a second' quickly like Blood on its higher difficulties.For those that have played it how is the difficulty and level of hitscan? is it closer to duke 3d or approaching borderline unfair like blood?
For those that have played it how is the difficulty and level of hitscan? is it closer to duke 3d or approaching borderline unfair like blood?
Thats good to hear, as someone who never played blood til the recent release it was kinda ridiculous with how fast enemies could just melt your health and how fast their reactions were. I still enjoyed the game but I had to use the custom difficulty option to tone down the aggression/accuracy levels a bit. I actually purchased Ion fury right before the price increase but I figured I would just wait to play the game when the full version was out since it wasnt too far off.If the preview campaign is anything to go by then its definitely closer to Duke, you still die pretty quickly if you're careless but not 'in under a second' quickly like Blood on its higher difficulties.
EDIT: Eurogamer review is up as well, Recommended!
The recent trend of these style of fps games has made me jump back into the genre after pretty much abandoning it for years.Wow. is 2019 the year of the throwback FPSs or what? DUSK, Amid Evil, Ion Fury. Wrath, Prodeus...
Wow. Is 2019 the year of the throwback FPSs or what? DUSK, Amid Evil, Ion Fury. Wrath, Prodeus...
And it's a shame because it's one of the best!Don't forget Overload. Everyone always forgets about Overload.
Wow. Is 2019 the year of the throwback FPSs or what? DUSK, Amid Evil, Ion Fury. Wrath, Prodeus...
Overload was 2018, right? Yes, it is very very good.Don't forget Overload. Everyone always forgets about Overload.
The recent trend of these style of fps games has made me jump back into the genre after pretty much abandoning it for years.
Yeah its definitely more forgiving than Blood, I only played it for the first time with Fresh Supply myself and I agree that the bullshit difficulty kind of sapped the fun out of it sometimes. I just got into the habit of quicksaving after every combat encounter just in case I didn't spot one of the tommy gun cultists in time and he took 90% of my health off in the two seconds it took me to react.Thats good to hear, as someone who never played blood til the recent release it was kinda ridiculous with how fast enemies could just melt your health and how fast their reactions were. I still enjoyed the game but I had to use the custom difficulty option to tone down the aggression/accuracy levels a bit. I actually purchased Ion fury right before the price increase but I figured I would just wait to play the game when the full version was out since it wasnt too far off.
Your video just earned these guys a day 1 purchase. Can't wait.I really can't say enough good things about this. I've honestly waited for a game like this for years, I feel. Decades even. It absolutely captures the splendor of Duke 3D, Shadow Warrior and Blood but goes even further. Honestly, the map designs here are just nuts. I can't imagine the amount of time poured into the design of each area - it's really insane.
I really can't say enough good things about this. I've honestly waited for a game like this for years, I feel. Decades even. It absolutely captures the splendor of Duke 3D, Shadow Warrior and Blood but goes even further. Honestly, the map designs here are just nuts. I can't imagine the amount of time poured into the design of each area - it's really insane.
Project: Warlock was 2018 as well.
I really can't say enough good things about this. I've honestly waited for a game like this for years, I feel. Decades even. It absolutely captures the splendor of Duke 3D, Shadow Warrior and Blood but goes even further. Honestly, the map designs here are just nuts. I can't imagine the amount of time poured into the design of each area - it's really insane.
DUSK came out last year and I doubt the full release of Wrath will come out this year. Not sure about Prodeus either.Wow. Is 2019 the year of the throwback FPSs or what? DUSK, Amid Evil, Ion Fury. Wrath, Prodeus...
The recent trend of these style of fps games has made me jump back into the genre after pretty much abandoning it for years.
I know the feeling, ever since 360/ps3 gen I havent had much interest in the genre with the direction it took. I miss the unreal/quake style online multiplayer as well. I dont have anything against progression/item drop mechanics really, but at the same time I dont think they need to be in everything; what happened to the game itself just being fun to play as your incentive to keep going. I really wish there would be something that catches on with mod support that just lights the community on fire like unreal tournamentSometimes I almost forget how much I love this genre, since the modern version of it does little for me. It's so good to see stuff like Ion Fury, Dusk, Amid Evil and similar.