You can't get much more open-world than Minecraft or Elite, and those games seem to be doing fine. It's subjective, as people have been saying. The "most open" open-world games kind of depend on players making their own goals, and a lot of people just aren't trained to do that.
I see there are a lot of people who don't like games with lots of uneventful traversal across empty space. I personally like that stuff. "Something" doesn't have to be happening every second during which I'm playing a game.
I see there are a lot of people who don't like games with lots of uneventful traversal across empty space. I personally like that stuff. "Something" doesn't have to be happening every second during which I'm playing a game.