Magia Record looks interesting but I don't know about 1% rates. 😂
Magia Record looks interesting but I don't know about 1% rates. 😂
Just like FGO, and at least I think it has rate increase banners unlike FGO.Magia Record looks interesting but I don't know about 1% rates. 😂
To make things a bit easier, Magia Record operates a Pity System. When you have had 99 spins of the Gacha without a 4* Magical Girl, your 100th spin will always be a 4* Magical Girl. Getting a 4* Magical Girl will reset your counter.
The pity counter does NOT carry over between Event Gachas - once an Event Gacha ends and the next one starts, the pity counter is reset to 0! Keep this in mind when considering whether or not to spin an Event Gacha.
I'm sorry, I'm not trying to be a jackass, but having the gatcha character box say "Magical Girls" is making me laugh uncontrollably, I love it!
Honestly, as much as I love FGO and the Fate series, I kind of wish FGO wasn't doing as well as it is. So many anti-consumer practices in there. 1% rates that never go beyond that 1% rate (although certain Servants do get rate-up's within that 1%, although a lot of the times it feels like a lie), and there's no pity/spark mechanic. You also need to pull for dupes to power up each of their NP (not obscenely important, but it can really help elevate a few of the Servants) as there's no NP power-up item you can substitute for it. This is in addition to a dual gacha, that comes with both CE as well as Servants, and no way to limit break the CE without pulling for duplicates (this is hell for limited-time CE).Magia Record looks interesting but I don't know about 1% rates. 😂
Magia Record is also distributed by Aniplex right? That seems to explain the 1% rates. But I think this one has PVP.Oh, for sure. I can't fault them for the way they have their business model set as it's definitely working for them. That being said, with the rate at which new Servants are added, if they did make them a little more accessible to people (either through pity pulls or otherwise), I can't see it hurting their bottom line a whole lot. Even if they're not needed strictly for gameplay reasons, I can see people pulling specifically for their favorites, and the hardcore whales pulling beyond a single copy to NP2+ them. Knowing there's a safety net there would likely make it easier for people to open their wallets, but then I've seen Japanese players purchasing SQ after SQ in chasing a character they're after, so I'm not sure DW need to encourage people to spend more.
It is nice that top-tier Servants aren't needed and it does feel good when luck strikes and you get what you're after (thank you, Kiara!), but it's definitely a stressful time whenever I choose to pull. >_<
I do honestly feel that if it weren't for the Fate license, the FGO game as it is just wouldn't do nearly as well. The gameplay mechanics are solid, but what people really want to invest in are the stories and the characters, I just wish they didn't make the latter so difficult to obtain, even if they aren't needed to complete the content. It doesn't help when new characters are usually released along singularities/events with them as a focal point, basically encouraging the player to try to summon for them.
(Why didn't you answer my call, Merlin? WHY!?)
But again, seeing the numbers the game pulls in (I've contributed, but only for the guaranteed banners), I can't blame them for sitting back and just keeping this as they are. I'd likely do the same thing, if I were in their position, haha.
It is, yeah. Maggia Record does have a pity rate, and a 4% rate-up on certain banners, so that's something!Magia Record is also distributed by Aniplex right? That seems to explain the 1% rates. But I think this one has PVP.
Btw I started watching the Anime and I'm not feeling it. Hopefully it gets better, I'm at episode 5 now.
I managed to beat the 4* Revue Starlight event boss but it took a solid 8-9 tries. Not gonna do it again but I'm glad I got the 100 gems.
I will do another reminder that MagiReco is one of the least reroll friendly games out there. You need to complete the entire first chapter of the story to get a 10x pull, and that takes 25-30 minutes each time.
Oh, for sure. I can't fault them for the way they have their business model set as it's definitely working for them. That being said, with the rate at which new Servants are added, if they did make them a little more accessible to people (either through pity pulls or otherwise), I can't see it hurting their bottom line a whole lot. Even if they're not needed strictly for gameplay reasons, I can see people pulling specifically for their favorites, and the hardcore whales pulling beyond a single copy to NP2+ them. Knowing there's a safety net there would likely make it easier for people to open their wallets, but then I've seen Japanese players purchasing SQ after SQ in chasing a character they're after, so I'm not sure DW need to encourage people to spend more.
It is nice that top-tier Servants aren't needed and it does feel good when luck strikes and you get what you're after (thank you, Kiara!), but it's definitely a stressful time whenever I choose to pull. >_<
I do honestly feel that if it weren't for the Fate license, the FGO game as it is just wouldn't do nearly as well. The gameplay mechanics are solid, but what people really want to invest in are the stories and the characters, I just wish they didn't make the latter so difficult to obtain, even if they aren't needed to complete the content. It doesn't help when new characters are usually released along singularities/events with them as a focal point, basically encouraging the player to try to summon for them.
(Why didn't you answer my call, Merlin? WHY!?)
But again, seeing the numbers the game pulls in (I've contributed, but only for the guaranteed banners), I can't blame them for sitting back and just keeping this as they are. I'd likely do the same thing, if I were in their position, haha.
In Japan apparently you can choose your first Magical Girl. Maybe it's the same for global. 😂I will do another reminder that MagiReco is one of the least reroll friendly games out there. You need to complete the entire first chapter of the story to get a 10x pull, and that takes 25-30 minutes each time. My only advice is to reroll if you really really really want a specific character, and then save your gems for whatever it is your looking forward too. Godoka is the best unit in the game, but if we follow the FGO formula, we wont get her for 2 years so don't think about it. One of the earlier events will feature Kazumi from Kazumi Magica and Holy Mami, both of which are good units.
https://magireco.fandom.com/wiki/Magical_Girl_Tier_List
Here is a teir list to let you figure out before launch who you want to save for.
Maybe we'll get a Facebook Like campaign. Aniplex loves doing that for FGO!In Japan apparently you can choose your first Magical Girl. Maybe it's the same for global. 😂
Yeah, I can see how the game might not leave the best first impression if you aren't already a fan of the source material. Thankfully I was already a fan, sp the game was an immediate favorite of mine.The thing with safety nets is that while it entices light spenders to spend more, it consequently also causes whales to spend less. A whale that happily spends $5000 to NP2+ someone because of terrible luck in the current system might only need to spend $2000 with a pity system, and it's hard to say if the light spenders would make up that different of the whales spending less like that en masse. From my experience, businesses definitely want more concrete proof that such a change would be more profitable in the long run for it to be considered.
I do believe FGO is carried by its IP, but there are very few successful gacha games with an IP that aren't. FEH is probably the worst in terms of blatant powercreep along with a bunch of PvP modes that are basically P2W, but the game's still profitable because of people's love for the FE series. While I'm not spending money, I'm still playing Revue Starlight off the back of the characters and the game's commitment to the IP, which it does well despite the terrible gacha. It's a balancing act of seeing how much fans are willing to put up with, and the less successful ones are those who go too far with how bad the gacha is relative to the IP. FGO proves the Fate series and it's commitment to the IP is incredibly strong, to say the least.
From my personal experience (so I might be missing some obvious examples), in order to compensate for a lack of established IP, gachas like GBF, DL, AL, and GFL are relatively more generous than most gachas. Something GBF/DL also do is basically try to get you invested in the characters with personal stories for every gacha character within the game itself through adventure/castle stories and fate episodes respectively since the characters don't have other material to pull from. This is something Revue Starlight actually does too to pretty good effect with the school stories, bond stories, and "my theater" character interactions, which is why I felt compelled to go watch the anime after playing the game for a bit.
I will say that that's also a factor to why getting into GFO has been such a struggle. From what I gather, this introductory chapter seems entirely based on Fate/Stay Night's story with the Singularity taking place during the Holy Grail War in Japan. I imagine this immediately draws fans of the Fate series in since it's content they're intimately familiar with and it's basically explaining this game's place in the overall canon. However, as an outsider, it's like trying to read exposition on both this game's world and the cliff notes of Fate/Stay Night without any real character because it's busy trying to establish all this lore. It's not a big issue if you're already invested, but man do I feel like it's not a great introduction to the series so far from my experience.
They have this atm.Maybe we'll get a Facebook Like campaign. Aniplex loves doing that for FGO!
(Please no.)
Oh, I also started up GFL because of that anniversary thing with being able to choose a 5* of your choice from login rewards, but I'm just sorta slowly accruing doll contracts through afk missions right now. The new event definitely isn't geared towards newbies and I got a bit burnt out trying to grind out 50 crates on the first two days, so I'm hoping to give the game another proper shake once the 5* selector arrives.
Yeah, I can see how the game might not leave the best first impression if you aren't already a fan of the source material. Thankfully I was already a fan, sp the game was an immediate favorite of mine.
Have you tried watching the Fate/Zero anime? It's incredibly well-done and serves as a great starting point for the series.
Happy to hear that you are giving it a try. There are quite a few early game pitfalls, especially around vital things like making formations, so if you are unsure about anything, feel free to ask in our thread.
Crate farming is indeed a slog and there isn't really a faster method even for advanced players - I'm definitely planning on stopping once I hit 777 of them, but the 5* in there are definitely extremely useful for new players.
Will do. Is the discord properly in the OP? I quote it and don't really see anything, though that may be because I'm on mobile.
the misery never ends!
Definitely give it a watch if you haven't seen it, Ufotable does some great work! Unlimited Blade Works, Fate/Zero and then the Heaven's Feel movies (only two have been released so far, out of the planned three) are the recommended order to watch them, but you can start with F/Z just fine. If you want as much of the backstory as you can, watch UBW first, but make sure it's the UBW version and not the default Fate/Stay Night. That one...isn't the best, but it does explore a few things UBW doesn't.I actually haven't heard that one before. The only Fate media I've ever consumed before FGO has been the first volume of the Fate/Stay Night manga, and I didn't really feel compelled enough to buy and read more volumes at the time. I've been watching more Anime these days though so I can add Fate/Zero to my watch list.
I can't remember if it spoils the events of F/Z or not, it's been so long since I watched it. UBW --> F/Z --> HF are the proper order to watch it all, but newbies are fine starting with F/Z. It's not like they'd be lost, and they can always go back and watch UBW if they become interested. I watched things in the order of F/Z --> UBW --> HF and had no issue at all. I skipped the original F/SN entirely.
We were warned this was hell we were walking into. We didn't listen.
That quick hit of happy brain chemicals when getting what you want in a gacha system is always okI will reroll for Holy Mami for hours, maybe days and then probably never play it beyond that, but that's ok right?
I agree with this.
Xenoblade 2 might count because of the Blades gatcha, but I don't think that's what you have in mind.
It launched like the day before Dragalia Lost, so it was pretty much dead on arrival, and the ranking numbers show that it pretty much stayed that dead.Has anyone tried the Wild Arms mobile game? How was that received?