What this means is there is a sheet of paper somewhere in BioWare's office that someone scribbled 'Mass Effect' on.
Andromeda is far from tapped. Just don't bring back the pathfinders, start with a new protag (multiple races this time PLEASE), advance the world like 50-100 years, and have the Milky Way races expand across Andromeda. Then introduce some interesting NEW Andromeda races, drop the super advanced ancient civilization crap they've been leaning on for far too long, then maybe reduce the stakes slightly so you're not saving the damn galaxy....every. single. game. Not saying it would be easy, but that dropped ball is still in play.I honestly dont now how you make more Mass Effect anymore.
Andromeda was their shot to write around the ending of 3 and they dropped that ball.
You could do a prequel but yawn.
You missed something.So Bioware's next-gen plans are looking pretty clear now:
- Anthem reboot, cross-gen
- Dragon Age 4, 2022?
- Mass Effect, 2024?
Sonic Brotherhood: The Dark Chronicles 2
I think it's more like:So Bioware's next-gen plans are looking pretty clear now:
- Anthem reboot, cross-gen
- Dragon Age 4, 2022?
- Mass Effect, 2024?
To be fair he was talking about new next-gen projects made by Bioware not a remaster of their older titles.
We all agree that this is still the best trailer in the history of video games, right?
In any event I hope they learned that they need to bring back Sam Hulick as the main composer.
Mass Effect Andromeda had a forgettable soundtrack.
As long as the reboot doesn't have an overarching universe ending threat I'll be on board. Those stories can be good but it's a tough needle to thread. ME3 is a victim of the need to raise the stakes. I think a better version of that game doesn't start with the Reapers invading and instead the Reapers invading is the bad ending of the game.
Totally! Would be good for BioWare to release a more successful game!I guess I should have said that the ROI, if that's what you want to call it, has been... disappointing with those projects.
Give me that proper follow-up to ME3 Destruction ending(with some liberties for Geth surviving) in a fractured galaxy struggling and reeling after the events of the Reaper war. Don't try to pull another Andromeda to site step those events and fallout. Show us the reapercussions...
We all agree that this is still the best trailer in the history of video games, right?
You didn't need to go to an entirely new galaxy for that though. ME lore was very explicit that only a tiny fraction, 1%, of the Milky Way had been properly explored. The vast majority was totally uncharted. The Mass Relay system that the Reapers set up was purposefully designed to channel and limit the development and expansion of space faring civilizations. A post ME3 game could easily branch out to those unexplored areas. Not to mention the potential of capturing that sense of re-discovery of visiting places, races and cultures we saw before the Reaper War and then seeing them afterwards and the potentially dramatic effects that near total annihilation and subsequent recovery and conflicts may have had on them.The Andromeda setup was great to capture the feeling of being an explorer of uncharted worlds, though. Something which was only really achieved by ME1 before it. Andromeda didn't work out for very different reasons than the setup.
They are both the same, Anthem was a worse game than Andromeda by a loooong mile.
I'll say this bluntly: Bioware put themselves into a bad corner establishing Reapers as nearly invincible ancient death machines
Shit, make it a good PRG this time, forget about making it as good as ME1, just don't make it into a multiplayer shooter, please.