That's a big generalization there friend. I like Jason but the rest of the site ranges from mediocre to clickbait articles with the occasional why eas an article written about this.
Not celebrating the demise if there will be, but trying to write 4-5 article per day per person really shows how most of these sites write about nothing
Look at VG site publishing two articles both similar in topic as to how two high profile games are not good. Some of these sites are just dead weight
I don't disagree that the output of these websites is sometimes fluff, but a lot of that clickbait shit is a mandate on content minimums from higher-ups. I highly doubt the writers want to put out as much content as they do, as they regularly vent about burnout and exploitation. For example, I never really liked Patricia Hernandez's articles while she was at kotaku because there was so much of it, and she was so rarely on point, but she had a few gems buried in there that if she had the time or security to develop as stories, would have been much stronger. Looking at the work being put out by Jason, Cecelia, and Tim, this was the direction that Kotaku was heading. With the strength of their union contract behind them, they're able to better tackle topics that matter more to them.
and most of the articles that people bitch about are done by freelancers. Not really much you can do there.
also, kotaku & its fellow sites are blogs. They aren't newssites in the way we understand them, they are a functionally different. It says a lot about how the internet has beentotally corporatized that we don't understand what blogs are or how they're supposed to operate. You can accuse them of having an identity crisis, not being able to decide between being news or being a blog, but the results are some of the best and most inventive articles of the decade and I wouldn't have it any other way.
does anyone remember how dire game journalism was before Kotaku, Giant Bomb, etc? Those magazines taught me how to read, so loving EGM and GameNOW as much as I do, most of the Ziff Davis lineup was Collegebro popcorn junk, Nintendo Power & OPM were corporate propaganda, and Game Informer was hostile and miserable with clear bias oozing from their pages. Game Informer today is much better than it was in 2005, and we have the influence of sites like Kotaku to thank for that. What IGN is today, every magazine and website was in 2005. Kotaku made it its mission to expand what was considered "acceptable" to cover in the gaming press, and we're better for it.