No ones fucking with the switch let's be real here, that markets cornered. Same way I don't see Nintendo making another dedicated home console.
Portable devices has gotten to the level where making games for them require a noticeably amount of work, so it takes a lot to support two different systems these days. Thats likely one reason why Sony wont make another portable device, and the same reason why Nintendo went from two system to one system.Never would've thought Sony would give up the handheld market to Nintendo. But since they put all there eggs in PSVR, they like the chances that the eggs won't crack or break since no competition. RIP Vita. I might dust you off one last time.
What did you expect them to do? They threw damn near everything they could at it that could have reasonably have happened with their first-party makeup and even got third parties to license out their games to them for them to do the porting themselves, and you still couldn't pay folks to want a Vita. As many unforced errors the hardware had, the bottom line comes down to folks not wanting their Sony experience to be in a portable form factor any more.Welp good to know you're worse then google when it comes to dropping support for something.
As streaming becomes more popular, the need for a dedicated portable decreases. People have and will have more options to play their games on the go. Obviously not like a true portable system. But Sony can still offer playable experiences away from the living room setup.
True.No ones fucking with the switch let's be real here, that markets cornered. Same way I don't see Nintendo making another dedicated home console.
Whaaaat? Sure you don't mean terrible hardware right? Cause it was awesome in almost every way, except of course Sony had to fuck up with those shitty proprietary memory cards.Only five people would have bought it.
The Vita was terrible anyway so it's not a big loss.
What in god's name make it more toylike then the others? Never mind that all consoles are essentially toys anyways. The switch was marketed almost exclueively to young adults for a year.For sure. I have one for my 9 year old. It's more toylike then something the other 2 would produce though. Not slighting Switch owners. Plus having gamepass on the go would rock.
Doesn't help they made proprietary hardware for it and didn't even try swapping it in the maybe 6 versions of the device they made.What did you expect them to do? They threw damn near everything they could at it that could have reasonably have happened with their first-party makeup and even got third parties to license out their games to them for them to do the porting themselves, and you still couldn't pay folks to want a Vita. As many unforced errors the hardware had, the bottom line comes down to folks not wanting their Sony experience to be in a portable form factor any more.
They did not or else they would have gotten their 1st party studios to take it seriously, Mario kart 7 was on 3DS before Mario kart 8 on wiiU/switch. If they wanted to compete with nintendo they should have had GOW4 on vita before they had GOW4 on PS4, they didn'T give the support needed for it to succeed.What did you expect them to do? They threw damn near everything they could at it that could have reasonably have happened with their first-party makeup and even got third parties to license out their games to them for them to do the porting themselves, and you still couldn't pay folks to want a Vita. As many unforced errors the hardware had, the bottom line comes down to folks not wanting their Sony experience to be in a portable form factor any more.
My vita is still the first thing I grab when I'm packing my entertainment shit for travel.
The PSP didn't need mainline entries to succeed, so I don't buy that the lack of a Naughty Dog-developed Uncharted on Vita hurt the system much, and certainly not nearly as much as folks being plain uninterested in playing Uncharted on the go to begin with.They did not or else they would have gotten their 1st party studios to take it seriously, Mario kart 7 was on 3DS before Mario kart 8 on wiiU/switch. If they wanted to compete with nintendo they should have had GOW4 on vita before they had GOW4 on PS4, they didn'T give the support needed for it to succeed.
The PSP had high-end hardware that no other device could match and was a success, the Vita had 08/15 smartphone hardware that was far from state of the art.I protested its relative high end hardware all the way up to release. Hitting a low price was pivotal IMO.
Handhelds were successful as relative lower budget gaming and aiming premium might excite a few that wouldnt otherwise entertain handhelds, but I didnt think it would be able to catch fire. I still feel this way and maintain that it was one of its issues. Even the 3DS tried pricing too high and had the market slap it down.
PSP succeeded mostly in Japan and mostly off the back of 3rd parties, most notably monster hunter. Otherwise the PSP was known for being bought for the hardware and then people pirating the games for it.The PSP didn't need mainline entries to succeed, so I don't buy that the lack of a Naughty Dog-developed Uncharted on Vita hurt the system much, and certainly not nearly as much as folks being plain uninterested in playing Uncharted on the go to begin with.
They moved to both for the most partI wonder if Nintendo can court the weird niche Vita games in Japan, or if they'll move to PS4.