We got constant late ports and barely any attention before that and a lot was still seen as tier 2 even up to this gen by the others.
My head hurts alot how do you think Sony doing really well would benefit us as gamers?
So what did he do exactly to make this happen? Please enlighten us.
I would rather have a Japanese dude be in charge of SIE to be honest. They generally have a better sensibility about what projects to greenlight whereas this guy seems like he's just going to want the studios to follow trends in gaming.
Shuhei Yoshida is still in charge of that, he's the president of WWS.I would rather have a Japanese dude be in charge of SIE to be honest. They generally have a better sensibility about what projects to greenlight whereas this guy seems like he's just going to want the studios to follow trends in gaming.
Lol I am in the games industry since the 80s, I have a master degree in CS and and I am from EU, stop worshipping these people because some product did well. Often most of the work is done by lesser mortals.Euro-centric localization, day one distribution among other things...things that Nintendo and Microsoft are not doing?
If you truly believes that Europe loves Sony by default so much to the point that Sony can just place a dummy as its Europe head, then you probably need to stop playing games and start going to school.
What happened to all the working adults and college graduates in ERA? What are so many kids in ERA today?
"This dude said something i don't like. This dude didn't give me the thing I want. This dude's an idiot and stupid."
What the hell with this type of '10 year old' thinking....
The way it works in SIE is that the WWS division in general has relatively strong autonomy to decide and greenlight the projects they wanna make, and once a project is closer to fruition/announcement, that's where they then work with the sales and marketing division within SIE to figure out what's the best roadmap to announce and release the game eventually.
It's literally why there are games like Until Dawn, Gravity Rush 2, etc - where our primary complaints are "why aren't Sony marketing the games they made?" It's because while WWS made those games, the SIE sales and marketing division ain't necessarily ain't hot or excited about those games. If it were solely up to them, they would never have greenlit those games in the first place.
Lol I am in the games industry since the 80s, I have a master degree in CS and and I am from EU, stop worshipping these people because some product did well. Often most of the work is done by lesser mortals.
I mean the sales & marketing team isn't wrong by not promoting gravity rush and until dawn. Both are very niche titles and the fact of the matter is gravity rush is a very mediocre game (don't get me wrong I like it and I think Kats a cool character) but saving money on promoting them was probably a wise move.
Actually, from what your explaining I think Sony's WWS needs a full reworking because right now you have a situation where games like dreams (a game that has been a waste of Sony resources and in my opinion is going to be a financial flop) and days gone (Isn't this too similar to Last of Us?) get approved but Psygnosis/Studio Liverpool a legendary dev gets fucking shut down when they working on an AAA espionage game + a new Wipeout that would have really showcased the hardware.
The WWE studio actually needs a steering committee to better select games that will appeal to the playstation audience and beyond (but not just follow fads and trends like EA, MS and Ubi do)
I mean the sales & marketing team isn't wrong by not promoting gravity rush and until dawn. Both are very niche titles and the fact of the matter is gravity rush is a very mediocre game (don't get me wrong I like it and I think Kats a cool character) but saving money on promoting them was probably a wise move.
Actually, from what your explaining I think Sony's WWS needs a full reworking because right now you have a situation where games like dreams (a game that has been a waste of Sony resources and in my opinion is going to be a financial flop) and days gone (Isn't this too similar to Last of Us?) get approved but Psygnosis/Studio Liverpool a legendary dev gets fucking shut down when they working on an AAA espionage game + a new Wipeout that would have really showcased the hardware.
The WWE studio actually needs a steering committee to better select games that will appeal to the playstation audience and beyond (but not just follow fads and trends like EA, MS and Ubi do)
I can see Jim Ryan at E3 2020 showing off the PS5's enhanced backward-compatibility saying that the game on the screen (Horizon: Zero DawnBloodborne for example) is running at native 4K/2160p, 12-bit color, Dolby Vision, at 60fps, and then turns to the audience "WHY WOULD ANYONE PLAY THIS?" with a yelling at cloud look on his face, which is then followed by an audible gasp from the audience for 10 seconds, before then saying excitingly "BECAUSE IT IS FRACKING AWESOME!" and the audience cheers and claps.
People really overreacting to what he said. anyway, hope he will do a fine job.Jim Ryan said:That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?
During his career overseeing Sony EU's work, like it or not, this guy has been involved in the cancellation of countless games (like any executive who stays in this industry for more than a week, deciding what games continue development and which ones get canned is a key part of these people's jobs, no matter the company). Since he was in Europe, he probably had a lot to do with the cancellation of The Getaway 3, just to mention one off the top of my head.Great choice, that's the man who is in charge for PS Europe Domination, destroying the competitors, so he knows what he is doing.
ps: he needs to cancel a bunch of games and say it's better for gamers if he wants to earn some era's respect, lol.
Gratz money indeed
When a company is working in a creative industry, and they don't have people who is able to appreciate its legacy or how the innovations and achievements of the past contributed to the medium, this is a recipe for disaster.
Too much movements in Sony since 2017 are giving me really bad vibes, of they becoming the Microsoft of 2013.
From all the talented people managing the relationships with indie developers in the Vita and early PS4 years not working anymore in the company.
To Fumito Ueda abandoning Sony, or don't having the decency of using him as a consultant for the remake.
The legacy of Playstation are not only the recent triple A blockbusters selling million of copies.
It was a company about letting thousands of small and mid-sized developers explore their creativity.
And nowadays, a lot of important indie releases are skipping PS4, in favor of Switch and Xbox One.
Because the talented people curating this content, is no longer in the company.
They seem to be focusing only in the big blockbusters, like Microsoft at the start of this generation.
And this change of CEO is only a consequence of this new vision.
But to win the start of a new generation, they will also need diversity, creative takes, niche productions, talented people like Fumito Ueda, a dialogue with its past legacy through backwards compatibility and a vast portfolio of indie developers and mid-size studios to build a rich and varied library to complement the blockbusters.
And I'm really asking if Jim Ryan is the type of guy with a vision to realize this.
Or he only is one of these executives, looking at the spreadsheets, to the benefice, to the numbers.
looking at some posts here, looks like its pretty easy for some to deny that. which is weird considering how much PS has grew in regions that SIEE takes care of.It's ok if you don't like him every time he open his mouth, but you can't deny his work with SCEE has been really good.
Its just like Elon Musk, bad at PR but good on his work.
When a company is working in a creative industry, and they don't have people who is able to appreciate its legacy or how the innovations and achievements of the past contributed to the medium, this is a recipe for disaster.
Too much movements in Sony since 2017 are giving me really bad vibes, of they becoming the Microsoft of 2013.
From all the talented people managing the relationships with indie developers in the Vita and early PS4 years not working anymore in the company.
To Fumito Ueda abandoning Sony, or don't having the decency of using him as a consultant for the remake.
The legacy of Playstation are not only the recent triple A blockbusters selling million of copies.
It was a company about letting thousands of small and mid-sized developers explore their creativity.
And nowadays, a lot of important indie releases are skipping PS4, in favor of Switch and Xbox One.
Because the talented people curating this content, is no longer in the company.
They seem to be focusing only in the big blockbusters, like Microsoft at the start of this generation.
And this change of CEO is only a consequence of this new vision.
But to win the start of a new generation, they will also need diversity, creative takes, niche productions, talented people like Fumito Ueda, a dialogue with its past legacy through backwards compatibility and a vast portfolio of indie developers and mid-size studios to build a rich and varied library to complement the blockbusters.
And I'm really asking if Jim Ryan is the type of guy with a vision to realize this.
Or he only is one of these executives, looking at the spreadsheets, to the benefice, to the numbers.
Euro-centric localization, day one distribution among other things...things that Nintendo and Microsoft are not doing?
If you truly believes that Europe loves Sony by default so much to the point that Sony can just place a dummy as its Europe head, then you probably need to stop playing games and start going to school.
What happened to all the working adults and college graduates in ERA? Why are so many kids in ERA today?
"This dude said something i don't like. This dude didn't give me the thing I want. This dude's an idiot and stupid."
What the hell with this type of '10 year old' thinking....
Hush now. Clearly he is a poor choice. Doesn't matter what he did. He said a dumb thing about crossplay, the one and only solid metric by which a gaming company can achieve success, once.The guy is a Sony PlayStation OG. He has been with the company since 1994 (the year the PS1 released), much like Kaz Hirai, and has simultaneously seen it through some of the brands biggest accomplishments and growth, and to Europe being by far its strongest territory.
He's obviously a solid and fitting choice for the role, since he will understand the DNA of the brand more than most within the company. Again, this is a sign that the people making the decisions are back to appreciating the legacy of the brand. Like with Hirai's appointment, they've not hired some random outsider or person new to the brand, they've picked one of the most successful execs who have been there from the early days.
I think what people don't understand is that Sony since PS1 brought diversity on their portfolio of games for all around the world.Euro-centric localization, day one distribution among other things...things that Nintendo and Microsoft are not doing?
If you truly believes that Europe loves Sony by default so much to the point that Sony can just place a dummy as its Europe head, then you probably need to stop playing games and start going to school.
What happened to all the working adults and college graduates in ERA? Why are so many kids in ERA today?
"This dude said something i don't like. This dude didn't give me the thing I want. This dude's an idiot and stupid."
What the hell with this type of '10 year old' thinking....
Yeah that's exactly how it works when u sit on a high role chair.....a word can change everything ...look at penello an the famous 30%"I've reduced his performance during a 20+ year corporate career to a couple of statements where he towed the company line and determined he represents the worst of them"