Jim Sterling: I'm Not Applauding Sea Of Thieves For 'Just' Having Microtransactions

Hasseigaku

Member
Oct 30, 2017
2,604
I don't know. This just feels like philosophical meandering at best. Or more likely it's just stubbornness. There's not mixed signals here. Like if people were buying the base game but not spending money on the dlc/microtransactions, I'd be more receptive to your argument. But as is you're just grasping at some straw that's basically "yes, but how do we know they're enthusiastically buying instead of reluctantly buying?"
I'm not sure I'm one being stubborn here, but regardless, if you think that noting that FIFA and GTA is going to sell regardless of the state of their microtransactions is clutching at straws, then I'm not sure what else to say.
 
Oct 25, 2017
1,928
Splatoon 1 had free updates (to fix the slightly rushed online) + new stages/gear/weapons for almost 2 years i think. The only thing they had in terms of extra paid content was the two amiibo at launch that gave you two outfits, but AFAIK nothing was release post game that required you to pay, cosmetic or content wise.
Splatoon 1 was also heavily derided at the time for basically releasing a clearly (at least in some people's eyes) incomplete product and trickling out content to artificially extend the life of the product.
 

Woozies

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Nov 1, 2017
18,139
He specifically calls out Xbox for there 'shitty business practises" and praises Sony and Nintendo who have lootboxes and DLC (Uncharted, TLoU) and Amiibos with content locked behind them as though they have never done the same or similar.

I mean its actually laughable, he's a joke character now.
he most certainly does not.

Y'all folks need to stop being disingenuous.
 

Manwell

Member
Oct 25, 2017
389
USA
Didn't Splatoon 1 release extremely bare bones?
As far as online kinda yah. but content wise it had the single player campaign, half a dozen maps maybe and two modes i think. Fact of the matter is though they still supported it for a very long time with no additional monetization.

Splatoon 1 was also heavily derided at the time for basically releasing a clearly (at least in some people's eyes) incomplete product and trickling out content to artificially extend the life of the product.
I agree with you to a point. Once they padded out the game late into its first year they continued to add a bunch of more content though. They are also taking this approach to Splatoon 2 i believe which i think most people agree is a complete game.
 
Oct 25, 2017
8,966
I really want someone to explain to me how I'm killing gaming by paying 5 bucks (less than the Whataburger I just had, for the record) to put my Pirate-chan in a maid outfit.

(I am well aware that SoT will probably not have maid outfits, sadly enough. It's a rhetorical example Rare plz let me be a pirate meido)
They are deluded into thinking you spending money on cosmetics is going to make gaming worse for them.

Basically, they don't like thing.

Stop being ok with thing.

It's going to make more publishers do thing.
 

Deleted member 888

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Then if OP doesn't like it they should put cliffs of the important parts so everybody is on the same page. Can have a discussion without everybody suffering through this guys whiny voice.
Just watch the video, its not hard. If you're willing to spend more time in a topic arguing about a video you could watch in less time than you spend hitting 'post' that is a bit back to front.
 

Patapuf

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Oct 26, 2017
5,335
Splatoon 1 had free updates (to fix the slightly rushed online) + new stages/gear/weapons for almost 2 years i think. The only thing they had in terms of extra paid content was the two amiibo at launch that gave you two outfits, but AFAIK nothing was release post game that required you to pay, cosmetic or content wise.
splatoon had free support for about 9 month.
 

Vadara

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Oct 25, 2017
3,563
They are deluded into thinking you spending money on cosmetics is going to make gaming worse for them.

Basically, they don't like thing.

Stop being ok with thing.

It's going to make more publishers do thing.
Like, I totally understand why people hate loot boxes and shit, that stuff sucks.

But man, paying five bucks for a silly costume is just, like, the most absurd thing to complain about ever. That is like...five candy bars. Three sodas.
 

Serious Sam

Member
Oct 27, 2017
3,656
For 40 years video games were release-and-forget products. The publishers threw them on the market and were (mostly) done with it. And that was fine. Sea of Thieves and other GaaS titles are exactly the opposite - they are dynamic products that change and add more value over time. Value that usually didn't get add in "40 years of gaming history" prior to content updates and service-based games. Your comparison is flawed.
Ironically most of these games released 40 years ago you can still play today, where as many sub-par dead and discontinued GaaS games are gone forever once servers are shut down.
 
Oct 25, 2017
1,928
I'm not sure I'm one being stubborn here, but regardless, if you think that noting that FIFA and GTA is going to sell regardless of the state of their microtransactions is clutching at straws, then I'm not sure what else to say.
When you look at GTA V's sales and the amount of revenue GTA Online generates, I don't know how one can pretend that there's no feedback that people have completely embraced the service model of GTA V vs. the traditional expansion pack model of IV. I don't have exact sales figures, but it looks to me like IV is somewhere in the neighborhood of 25 - 30 million copies, whereas GTA V is sitting at around 80 million. Further, I hope someone else has some idea, but I'd be willing to bet that the expansion sales of IV are barely a drop in the bucket relative to what Online makes.
 

Deleted member 5167

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Again, I still haven't seen compelling evidence about where most capital earned by microtransactions goes. At least not enough to warrant the axiom that microtransactions are a necessary and good for modern game development.
Why do you need a "most" qualifier?
Yes, companies continue to put money into things that continue to make money. Nobody has ever claimed that the entirety of that revenue goes back into ongoing development, and I don't know why anyone would expect that to happen, or have assumptions about 'how much' of that revenue goes back into ongoing development.

Because it doesn't matter. Its none of your business unless you are a shareholder.

As a consumer, do you get ongoing development for free funded by mtx? If yes, then case closed.
It really doesn't matter if its 1% of the revenue made or 99% of the revenue made, you are getting ongoing development paid for by MTX.
 

RedRum

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Oct 25, 2017
2,961
Just watch the video, its not hard. If you're willing to spend more time in a topic arguing about a video you could watch in less time than you spend hitting 'post' that is a bit back to front.
It's OP's choice to do so, but I will usually go out of my way to quote points. More OP's do this than not, but I don't see a problem with wanting a summary. If this was someone ERA truly hated people would be asking for quotes and not give said hated person clicks.
 

Derrick01

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Oct 25, 2017
7,289
He specifically calls out Xbox for there 'shitty business practises" and praises Sony and Nintendo who have lootboxes and DLC (Uncharted, TLoU) and Amiibos with content locked behind them as though they have never done the same or similar.

I mean its actually laughable, he's a joke character now.
Really? We're going to pretend that he doesn't call out Nintendo? Have we already forgotten his rants against their dlc/amiibo, their streaming policies and the heat he took for giving Zelda a 7?

Everyone knows you like MS but you don't have to put blinders on and think they're the only one getting called out here.
 

31GhostsIV

Member
Oct 26, 2017
2,283
I really want someone to explain to me how I'm killing gaming by paying 5 bucks (less than the Whataburger I just had, for the record) to put my Pirate-chan in a maid outfit.

(I am well aware that SoT will probably not have maid outfits, sadly enough. It's a rhetorical example Rare plz let me be a pirate meido)
You weren't charged £40/$60 to be allowed entry into the Whataburger.
 
Oct 29, 2017
541
I really want someone to explain to me how I'm killing gaming by paying 5 bucks (less than the Whataburger I just had, for the record) to put my Pirate-chan in a maid outfit.

(I am well aware that SoT will probably not have maid outfits, sadly enough. It's a rhetorical example Rare plz let me be a pirate meido)
The bigger picture is that consumers are now largely "okay" with buying non material (digital commodities) with credit, built on a labor force that largely doesn't receive the gains from this revenue stream, with very little accountability/transparency to where any of that money/credit goes.

In the absence of any clear data or facts, people seem to be willfully throwing up there hands and saying "oh, it's cool because games would not be a thing without this fucked up economic model. Cool beans. Just cosmetic."

That's not even getting into the fact that "just cosmetic" is essentially nonsense anyway. There is software "games" built entirely around roleplaying by customizing your character (VR Chat is probably the best example right now, but there are obviously a ton of other examples). So even if we are being totally reductionist about what constitutes a "game mechanic" I'm fairly certain that being able to customize your character is in fact a game mechanic.
 
Oct 25, 2017
8,966
Like, I totally understand why people hate loot boxes and shit, that stuff sucks.

But man, paying five bucks for a silly costume is just, like, the most absurd thing to complain about ever. That is like...five candy bars. Three sodas.
Because people think that by paying 60 bucks, they are entitled to everything the game will ever offer.

Which is ridiculous.

Do they think when they pay admission into an amusement park or a theatre, snacks, toys, etc should be free. If not, then why is spending 5 bucks on a costume a problem?
 

itchi

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Oct 27, 2017
1,287
We don't stop selling alcohol because alcoholics exist shouldn't stop selling micro transactions because a few whales exist.
 

Deleted member 3853

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Just watch the video, its not hard. If you're willing to spend more time in a topic arguing about a video you could watch in less time than you spend hitting 'post' that is a bit back to front.
Listening to this guy for 9 minutes is actually pretty hard. Would rather use some of that time just jumping into the discussion.

Wait till you get home from work then. The internet doesn't close at 5pm.
Lol I'm starting to think even you don't watch the videos.
 

Bleedorang3

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Oct 25, 2017
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The bigger picture is that consumers are now largely "okay" with buying non material (digital commodities) with credit, built on a labor force that largely doesn't receive the gains from this revenue stream, with very little accountability/transparency to where any of that money/credit goes.
This may or may not be true but regardless it has nothing to do with the implementation of post-release support (DLC/Expansions/MTX) and more with the fact that post-release support exists (or mainly, has to exist) at all.
 

flkRaven

Member
Oct 25, 2017
2,211
We don't stop selling alcohol because alcoholics exist shouldn't stop selling micro transactions because a few whales exist.
If this was really the crux of peoples arguments (just worrying about the addicts/victims) then they would offer concrete solutions like monthly cap limits on spending. But most of the time, they just complain to complain.
 

collige

Member
Oct 31, 2017
8,708
The bigger picture is that consumers are now largely "okay" with buying non material (digital commodities) with credit, built on a labor force that largely doesn't receive the gains from this revenue stream, with very little accountability/transparency to where any of that money/credit goes.
This isn't a criticism of mtx as much as it is a criticism of publicly traded companies and capitalism as a whole though. Like, devs weren't getting paid better for successful games in the early 00's before online gaming was a thing. Worker exploitation is a fundamental part of labor in all industries, regardless of the monetization method.
 

Woozies

Member
Nov 1, 2017
18,139
Go to seven minutes in the video.
Those are listed games, among other triple A games. None of which are the particular games YOU listed nor Amiibos. And he said he generally shies away from using them, even if he thinks they're good examples of Microtransactions cause he feels they can't be held to similar standards.

So again, what're you on about?

And he has complained about Amiibos.
 

MegaBeefBowl

Member
Oct 31, 2017
1,890
Jim has become harder and harder to watch with every video.

What he wants is so absurd. Monetization of video games will not go away. Especially if the game is a GaaS like Sea of Thieves. If someone wants to spend 5 bucks for a peg leg or some shit, let them. It allows me to play a game that is regularly updated without having to commit to a subscription like a traditional MMO.
 

Trup1aya

Member
Oct 25, 2017
10,348
You weren't charged £40/$60 to be allowed entry into the Whataburger.
no but you paid for your meal. and generally, if you want to add to your meal, you have pay some more.

in Sea of Theives, you pay for your meal, and the devs keep cooking and delivering more food, non stop for at least two years. even if you don't to pay a dime extra, they'll keep feeding you. if you want to add a desert or simply feel like throwing some money at the service staff, you can pay a few extra bucks. that's what this is.

how is this unreasonable?
 

Deleted member 5167

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It's OP's choice to do so, but I will usually go out of my way to quote points. More OP's do this than not, but I don't see a problem with wanting a summary. If this was someone ERA truly hated people would be asking for quotes and not give said hated person clicks.
I agree people who just post "NEW JIM STERLING VIDEO HOOBOY" with a YT embed and zero summary of what it contains are doing a shit OP not conducive to discussion, because he usually has 1 minute of actual discutable content and 9 minutes of gurning comedy playing to his fan base. And I don't actually want to watch his videos because it shits up my YT recommends.
 

Deleted member 18951

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Really? We're going to pretend that he doesn't call out Nintendo? Have we already forgotten his rants against their dlc/amiibo, their streaming policies and the heat he took for giving Zelda a 7?

Everyone knows you like MS but you don't have to put blinders on and think they're the only one getting called out here.
And everyone knows you don't like them, yet here you are right on queue :)

I'm only talking about this video and in it he lambastes Xbox and separates them from Sony and Nintendo as companies who never use any form of MTX because 'they're a platform holder' and make enough money anyway. Even though both have used MTX in one way shape or form in the past. That is spreading misinformation and painting a narrative that is untrue.

I may prefer/like Xbox more but I don't relentlessly downplay either of the competition cause I don't really care about what other people are doing on hardware I don't own. Though there are obviously people out there who feel the opposite and are compelled to continuously post in threads about things they hate, I suppose we're all different.
 

Cyclonesweep

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Oct 29, 2017
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no but you paid for your meal. and generally, if you want to add to your meal, you have pay some more.

in Sea of Theives, you pay for your meal, and the devs keep cooking and delivering more food, non stop. even if you don't to pay a dime extra, and they'll keep feeding you. if you want to add a desert, you can pay a few extra bucks.
Exactly. You pay $5 for that burger. If you wanna add extra patties or bacon, gotta pay.
 

Cokie Bear

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Oct 27, 2017
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Go to seven minutes in the video.
The only time he mentions Nintendo or Sony at that point is when he says “Sony, Nintendo and even theoretically Microsoft can afford to make big lavish AAA games without microtransactions”.

There’s no praising of Sony or Nintendo at any point
 

Dekuman

Member
Oct 27, 2017
14,682
doesn't seem that relevant tbh.

Valve are a platform holder and sell games that also include dlc, keys, microtransactions and loot boxes.
Sony will sell you stuff in Uncharted and DLC packs for Horizon
Nintendo had a season pass for Zelda

Xbox Live or PSN etc aren't paying for the continued support of these games any more than Office or Xperia phones are. That just seems like a deflection.
Flawed point. The game is also on Windows 10, you don't need Xbox Live Gold for Sea of Thieves on Windows 10.
A lot of people didn't like it when he used 1st party titles as examples of how AAA $60 gaming should be done. He even mentioned it in this video.

Microsoft owns RARE, Sea of Thieves is essentially XBONE exclusive. Last I checked The PC version isn't coming to an open platform like Steam. It's there to promote MS's own service.

Can't have your cake and eat it too.
 
Oct 29, 2017
541
Why do you need a "most" qualifier?
Yes, companies continue to put money into things that continue to make money. Nobody has ever claimed that the entirety of that revenue goes back into ongoing development, and I don't know why anyone would expect that to happen, or have assumptions about 'how much' of that revenue goes back into ongoing development.

Because it doesn't matter. Its none of your business unless you are a shareholder.

As a consumer, do you get ongoing development for free funded by mtx? If yes, then case closed.
It really doesn't matter if its 1% of the revenue made or 99% of the revenue made, you are getting ongoing development paid for by MTX.

My point is that you'd think that consumers would want some level of transparency regarding where their money is actually going if they truly believe the axiom that microtransactions support post-release content. This is something that gone vary dramatically from game-to-game, studio-to-studio, and so I think it's just completely dishonest to have this entrenched position that microtransactions are always good for post-release development. When there are plenty of examples of games/studios phasing out or ending development for software *even though* the title had microstransactions.

Really my biggest issue with this whole "debate" is that so many consumers seem to be content acting like they're shareholders, instead of advocating for consumer-level policies that could make their games better.
 

Vadara

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Oct 25, 2017
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You weren't charged £40/$60 to be allowed entry into the Whataburger.
The fact of the matter is if I buy a game for 60 bucks, then three months later I want to buy a silly costume for my character, I honestly don't see why that's bad. I like, don't. I already spent the sixty bucks. If I have a job, I have no doubt received several paychecks already in that interval. Acting like buying a silly dress for 5 bucks several months down the line is some grave sin against gaming is just plain...well, silly.

Maybe I'm just a young neo-gamer used to this kind of stuff. I'm 22, probably making me younger than the vast majority of this forum (though still older than the even newer gamers who mostly buy MTX, I bet).
 

Deleted member 18951

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Those are listed games, among other triple A games. None of which are the particular games YOU listed nor Amiibos

So again, what're you on about?
Ffs, he calls out Xbox for having MTX while extolling that Sony and Nintendo don't - when they have/do. We're going round in circles here, let's agree to disagree :)