How come Jim is the only person who doesn't have a main thread for his podcast? What makes his opinion greater than everyone else? I don't feel like he's better than everyone else, so why this special treatment?
How come Jim is the only person who doesn't have a main thread for his podcast? What makes his opinion greater than everyone else? I don't feel like he's better than everyone else, so why this special treatment?
How come Jim is the only person who doesn't have a main thread for his podcast? What makes his opinion greater than everyone else? I don't feel like he's better than everyone else, so why this special treatment?
And this is why a lot of indie games are selling better on the Switch, lol. Well that + game drought.
And this is why a lot of indie games are selling better on the Switch, lol. Well that + game drought.
The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
Indie devs have literally said before that due to the deluge of shit that clogs up the New section on Steam it's impossible for legitimate indie games to stand outSure, it's definitely AIDS Simulator who stole the spotlight of smaller indies
The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
Indie devs have literally said before that due to the deluge of shit that clogs up the New section on Steam it's impossible for legitimate indie games to stand out
Really sick of Valve and how they operate, I for one have been trying to buy as much as I can from places like GOG...does anyone know if Valve gets a cut of the purchase if I buy from places like Humble Bundle and Green Man Gaming (assuming I'm buying a game that redeems on Steam)???
"Selling right now, on Steam"
"Screens on the video shows it's not on sale".
Worst thing is that kind of trash only comes to light because people like Jim Sterling actively seek them and make videos about them.
Thank you Mister Sterling for taking this trash out of the can to give it exposure !
Indie devs have literally said before that due to the deluge of shit that clogs up the New section on Steam it's impossible for legitimate indie games to stand out
Pretty much this. I mean, Amazon sells Mein Kampf, so are we supposed to assume that the company personally endorses Nazism?There's a big leap from "you can sell whatever you want as long as it's not illegal, we don't care" to "VALVE ENDORSES BROKEN GAMES", but of course Sterling is more than willing to take that leap.
It's kind of baffling that Valve could've chose to approached this literally any way and they chose the incorrect way. Right after their contraversey of letting a school shooting simulator on their store.
But it is not a pile of garbage. Great indies are buried because of several factors:The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
Every new great indy game in buried under my wishlist of 200 games and the games I bought but have yet to play.The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
The guy is getting free clicks with rehashed videos. He knows exactly what he's doing, and it's clear he loves the fact that these games keep being made."Selling right now, on Steam"
"Screens on the video shows it's not on sale".
Worst thing is that kind of trash only comes to light because people like Jim Sterling actively seek them and make videos about them.
Thank you Mister Sterling for taking this trash out of the can to give it exposure !
The best way to make shitty games disappear is to ignore them. Which Steam lets you do easily.
Sure, I wanted to buy Runner3 but had to swim through an ocean of bad games instead... Actually, those bad games don't even appear in my store. It's not a case of signal-to-noise, the noise is definitely not there unless you want it to. And I don't.The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
Selling does not necessarily mean endorsing. You can have the opinion as a storefront that these games are atrocious but still sell it because you are a storefront for selling games, be it whatever definition of a game you take. It still doesn't mean Valve should keep it up and should actively be removing these kinds of titles but the use of language is not correct.
What is clear is that a) this game actually isn't for sale and b) Valve needs to fix their storefront to be more stringent on quality checks.
The worst part about this is, that it buries genuine great indie games under a pile of garbage. Everytime I read how good some indie games sell on Nintendo Switch and how abysmal sales on steam where, I'm extremely disappointed.
They dont. Devs get to produce steam keys for no fee, which is the reason why other stores can exist. That's how bad Valve operate in in the industry.
What buries good indie games is better indie games. If you believe assets flip are overshadowing actual good games, you're definitely wrong.
What's burrying indies are basically bigger indies because guess what, bigger indies now come with AA or even sometimes AAA production values in a price point close to the smaller releases. We arrived in a time where there's so so many good releases everyday that being a cute platformer or a pixel metroidvania wont cut it anymore to sell a lot. Except on far less crowded places.
Then why do the better ones stand out in the New and Popular section ?
Which indie dev actually said what you're claiming ?
My take on it is that only the absolute top tier indies find their way through the noise. When I have criticism of the Steam Store, I will always hear the same "you have to search for the garbage" line. However, the legacy of Steam is that it used to be a place where you could go "off-road" from the store and still find quality games. Quality control doesn't matter for the top, it matters for the middle and bottom of the store. That is exactly the part of the store where gems ARE getting lost in the mix with the junk. If the sub-AA tier indie had visibility once you went off the front page, then none of us would spend any time on this issue.
I wish that the two sides of this debate would just agree to disagree because we've been fighting this forever. It is the same shrill battle I guess that is going to be fought until the end of time. One side, going "I'm not feeling this" and the other side going "WHERE?! WHERE IS IT BAD?! SHOW ME THE SCREENSHOTS!" until the sun burns out. I remember on the old forum posting screenshots of my steam searches and "Recommended" games because I felt I needed to "prove" what i was talking about. Of course, it was handwaved and ignored.
It's a bit of both. Steam is flooded with amazing games. But usability is hindered by bloat and DLC packs and stuff filling up the "New" lists in addition to the extremely poor quality games. Steam has a discoverability problem.What buries good indie games is better indie games. If you believe assets flip are overshadowing actual good games, you're definitely wrong.
What's burrying indies are basically bigger indies because guess what, bigger indies now come with AA or even sometimes AAA production values in a price point close to the smaller releases. We arrived in a time where there's so so many good releases everyday that being a cute platformer or a pixel metroidvania wont cut it anymore to sell a lot. Except on far less crowded places.
In this ongoing series which Jim Sterling continues to do regarding Valve and Steam, he's repeatedly pointed out that the indie developers have a problem with this. Case in point, here's one from his video back in November.
And here's another one in the same video:
To be clear, this problem with Steam's curation is something that Indie Developers have repeatedly taken issue with time and time again. I do not know where this narrative that indie developers don't care about this problem came from because they do, a lot.
Jim is more toxic than the games he occasionally brought to light with his videos.
And oh my God with the "endorses"... Tell me about fake news.
Was about to say that. Jim kind of ignored that bit from thr blog postNo one actually thinks that that Aids Simulator is one of the "trolling games" that Valve mentioned in the blogpost?
That's a totally different discussion, and a very valid one. Discoverability tools should indeed be improved. What I disagree with is removing those things from the store, when simply hiding them is enough.It's a bit of both. Steam is flooded with amazing games. But usability is hindered by bloat and DLC packs and stuff filling up the "New" lists in addition to the extremely poor quality games. Steam has a discoverability problem.
In this ongoing series which Jim Sterling continues to do regarding Valve and Steam, he's repeatedly pointed out that the indie developers have a problem with this. Case in point, here's one from his video back in November.
And here's another one in the same video:
To be clear, this problem with Steam's curation is something that Indie Developers have repeatedly taken issue with time and time again. I do not know where this narrative that indie developers don't care about this problem came from because they do, a lot.