There literally is a Metroidvania sale on Steams frontpage right now where Valve highlights 4 different Metroidvanias.
You must be mistaken. That's very clearly a "Not-a-Metroidvania" sale. The complete opposite of what he wanted.
There literally is a Metroidvania sale on Steams frontpage right now where Valve highlights 4 different Metroidvanias.
I think this is a little rich coming from Jim seeing as he's made plenty of revenue from making fun of/ "reviewing" these games.
But if the bandwagon is a'rollin'
And none of them are on Switch (yet).There literally is a Metroidvania sale on Steams frontpage right now where Valve highlights 4 different Metroidvanias...
Look at the metroidvania tag:Come on dude, you do a search for Metroidvania on the Switch store and you get a page of results and you do a search for Metroidvania on Steam and you get 200 pages of results. Only a small percentage of people click past the first page of search results in any SEO situation. It doesn't matter how many pages of results you have, it matters what shows up on that first page. In fact, what matters most is what shows up in those first few positions, and all of the platforms have heavy hitters in those positions. The Switch store is plenty crowded, Nintendo has just figured out a better way to present indies on their platform and has better quality control, so consumers are more willing to go "off-road".
If I'm browsing the Playstation store, I can throw a rock in any genre and search through the list. I might find an absolute stinker, but I'm much more likely to find a complete gem surrounded by mediocre titles. On Steam, due to their open nature, I will absolutely 100% find a total junk game if I interact with it any deeper than the top level of the store. Because I have no guarantee of quality, why would I interact with the store any deeper?
You're right, it's hard to report something that you don't know it exists. Which is the whole dilemma here.
Yes. But the attention they got by Sterling made them move a lot of copies before they were removed.
He won't make as much money from them though. That's what he actually cares about.In part.. he is part of the problem. I had never heard about that game, now thank to him I know it, a lot of people know it, and a lot of people are going to buy it... not because it's a good game, just for the lulz. He already made money of shitty games of steam. He should put time and effort to show good indiea games. Of my subscribres he is the onlyone who complain about shitty games on steam, and he is the one that showcase them the most.
And digital homicide got pulled from the store for it's awful practices, as it should have been.
It's gonna end up on my recommend games list either way thanks to Steam's awful algorithms. I say the more awareness about these games going for shock value the better. It worked before, it'll work again.
That argument is completely nonsensical. A better analogy would be someone scribbling antisemitic trash on a fast food wrapper and asking it to be sold at the bookstore.Second: Do you think Amazon endorses Nazi ideology because Mein Kampf can be sold on their storefront ?
Or this. Mein Kampf is a historical text with educational value. School shooting simulator is most definitely neither historical nor of any value.That argument is completely nonsensical. A better analogy would be someone scribbling antisemitic trash on a fast food wrapper and asking it to be sold at the bookstore.
No this dilemma only exists because Valve does not want to spend money on doing actual curation.
The best way to make shitty games disappear is to ignore them. Which Steam lets you do easily.
Im not sure we even have that data, do we?You're dodging the question.
How well are these games selling on curated PC storefronts?
It's baffling that people are actually believing Valve will permit everything and actually never remove any game (good or bad). They removed that game and every other game from that "dev". It's hilariously sad people are only taking these statements as all or nothing.Seriously. The situation is almost fucking comedic.
"Guys, people seem upset that we let a school shooting game go up for sale, what should we do?"
"Everything is permitted."
Nope, and I didn't mean to imply you did. I was just pointing out how no one has to see games they don't want to.
Do you get easily triggered by garbage games that can hardly be seen unless specifically looked for? Are you a mediocre at best developer who loves to blame his failure on others? Is your money earned by making videos showcasing trash games instead of promoting decent ones? Do you enjoy collecting every single game that exists even though you may never play them ever? Or maybe you're just a crybaby who is desperately looking for an excuse to complain.
It doesn't matter, you are all our precious ca$h cows. We have another trash-tier barely functional product to sell, called Triggering Simulator. And as you may have guessed, people might get triggered just by its mere existence! We simply could not care any less, we're not here to make a point, we're here to make EZ money. As long as people keep buying, we keep selling. GL HF!
Nope, and I didn't mean to imply you did. I was just pointing out how no one has to see games they don't want to.
Someone can scribble anti-Semitic trash probably will be able to sell it on the Kindle store though.That argument is completely nonsensical. A better analogy would be someone scribbling antisemitic trash on a fast food wrapper and asking it to be sold at the bookstore.
It's baffling that people are actually believing Valve will permit everything and actually never remove any game. They removed that game and every other game from that "dev". It's hilariously sad people are only taking these statements as all or nothing.
Look at the metroidvania tag:
https://store.steampowered.com/tags/en/Metroidvania/
Search according to user reviews:
https://store.steampowered.com/search/?sort_by=Reviews_DESC&tags=1628
It takes until page 8 to start getting mixed reviewed games.
Hosting, surfacing on their storefront, and profiting from its sale is 100% an endorsement of everything from the message the game is sending to players (ultimately still Valve's customers) to how the the game was produced (theft of the work of others, non-existent executable, etc.)
Actually the most common opinion between indie Devs is that it's the amount of good games that present a issue, not the amount of bad ones. The bad ones are literally completely and utterly irrelevant. No games are stopping standing out because of them.Indie devs have literally said before that due to the deluge of shit that clogs up the New section on Steam it's impossible for legitimate indie games to stand out
But they do do basic curation, that a game is what it says it is, isn't a keylogger, and actually boots. They have done this for a long time now, behind the scenes.
The actual problem is a philosophical one - they do not want to be a gatekeeper telling people what they are or are not allowed to buy, or what a developer is or is not allowed to produce.
For people who want a shop where some authority has personally vetted every single product available, you have multiple choices of where to shop.
There are post-mortems for many games, they're more or less unanimous in stating that they barely move anything on GOG. Note that GOG is not some unknown quantity in the PC space, people know they exist, but nobody bothers going there.
Here's a Reddit thread asking indie devs which non-Steam stores they recommend putting their games on. Almost all of them recommend itch.io or Humble Store (both of which are far less well known than GOG) over GOG, citing the fact that GOG's curation means the possibility of getting your work rejected isn't worth the tiny amount of sales you'll see.
Is it?
Imagine a world where you can't say anything unless your government approves of the content of what you say.
Valve is espousing an ideology. They are espousing an ideology as old as the internet: free and open computing platforms. That's the idea Tim Berners-Lee had when he designed the world wide web.
Steam is a digital software store. It's not a government or a country. If Valve doesn't "curate" products, that is not the equivalent of promoting a libertarian agenda.
Steam is not a war-time profiteer. If products make their way onto their platform, that does not imply a ringing moral endorsement on Valve's part. You have an interesting argument of implicit moral responsibility in the form of profit, however there's a fine line to draw.
That line is the value of an open platform versus the potential damage caused by one of these products. The value of an open platform is self evident. Before Steam PC was a disaster, a mess. That can't be argued. Steam is to be credited for creating a service that unified the PC gaming market.
Now what's the potential damage of one of these terrible products, like AIDS Simulator?
How many of these crappy games do you see on the front page of Steam. Because I see 0 of them. How many of these games get any attention at all? Well, every couple of months we seem to see maybe 1 with some outrageously offensive concept. However this never seems to translate into sales success, just derision.
I would much rather Steam exist as it is, an open and easily accessible platform. That means users, developers, publishers, everyone. All I want to see from Valve are better discovery tools, better ways to filter what I am interested in seeing and better ways to drill down into the available games. I'll "curate" my own experience. I don't need Valve to hand feed me what they think I should see.
Personally, despite the mis-characterization of Steam as some storefront inundated with so much garbage the good stuff is unfindable, I think that's the healthiest path.
On a related note: I can find just as much total garbage on "curated" storefronts, like iOS, as I can on Steam. Often I find it more easily. "Curation" on these platforms is nothing more than running the marquee list, said list filled by products from large (wealthy) publishers and a few critical hits. That's not curation, like a museum. It's the same money-driven advertising that runs television, movie theaters, and grocery stores.
This is the most honest store description I've seen in my life. And it's working, we're discussing it in this thread. I wouldn't have learned of its existence otherwise.
Can you not be so passive aggressive?You are absolutely right, you have completely defeated my argument. The Steam store IS great and the problem isn't that consumers have completely lost trust in using the platform, it is that it is TOO GOOD. You are so right, I'm not buying Celeste on Steam because it is just too tiring and overwhelming to scroll past page after page of quality. I mean, once Super Meat Boy showed up in my search results what is the point of looking any further? I'm glad that we settled this argument and that everyone who had complaints about the Steam store can just admit that WE were wrong. I'm sure that everything is just going to go swell from here on out.
They philosophically don't want to spend money on this is what you mean.
"Go somewhere else if you don't like it" even though there are plenty of games on PC that launch on Steam only. I don't think that works for me.
How come Jim is the only person who doesn't have a main thread for his podcast? What makes his opinion greater than everyone else? I don't feel like he's better than everyone else, so why this special treatment?
This is what I get when I search for Metroidvania on Steam, sorted by Relevance (default)Come on dude, you do a search for Metroidvania on the Switch store and you get a page of results and you do a search for Metroidvania on Steam and you get 200 pages of results. Only a small percentage of people click past the first page of search results in any SEO situation. It doesn't matter how many pages of results you have, it matters what shows up on that first page. In fact, what matters most is what shows up in those first few positions, and all of the platforms have heavy hitters in those positions. The Switch store is plenty crowded, Nintendo has just figured out a better way to present indies on their platform and has better quality control, so consumers are more willing to go "off-road".
If I'm browsing the Playstation store, I can throw a rock in any genre and search through the list. I might find an absolute stinker, but I'm much more likely to find a complete gem surrounded by mediocre titles. On Steam, due to their open nature, I will absolutely 100% find a total junk game if I interact with it any deeper than the top level of the store. Because I have no guarantee of quality, why would I interact with the store any deeper?
In this ongoing series which Jim Sterling continues to do regarding Valve and Steam, he's repeatedly pointed out that the indie developers have a problem with this. Case in point, here's one from his video back in November.
And here's another one in the same video:
To be clear, this problem with Steam's curation is something that Indie Developers have repeatedly taken issue with time and time again. I do not know where this narrative that indie developers don't care about this problem came from because they do, a lot.
To be fair, Jim wouldn't have a video or click-worthy title if he mentioned that, or even a thread like this one.No one actually thinks that that Aids Simulator is one of the "trolling games" that Valve mentioned in the blogpost?
Why do people transform into libertarians when it comes to defending valve? And not like, soft libertarians either, but three steps away from objectivism libertarian.
we should collectively come together and find a solution to stop this.
and by "this" i mean jim sterling videos about steam.
I don't know, why don't you pay attention to the news where school shootings happen all the fucking time?
What about not watching the videos and ignore threads about those videos?
If 1000 games arrive on steam tomorrow, and 1 of them is good. how the fuck are you expected to find it, especially if it's from an indie dev without a lot of $ or manpower to promote it?
So the cause of school shootings is a game that was never even released?
jim promotes stuff that i find to be hurtful to the video game community by spouting uninformed misinformation. i'm not specifically referencing this video.