Are you playing it currently (Death Stranding) or is that opinion just based on what you've seen online? Just curious.
Considering this has been happening for a while with Sony first party studios and is their strategy going forward I'm not sure what you're getting at. Sony Bend had to travel down to SSM to use their mocap facilities.Insomniac devs and Bend devs also worked on Death Stranding.
MGS V ended up costing up to 80 million USD (this figure includes FOX Engine as well iirc), Death Stranding didn't cost 80 million, but i don't see it costing less than 40-50 million USD at best. It's not about overstimating how much KojiPro spends, games are expensive to make in 2019, open world titles are also more expensive and having a bunch of well known public figures is not cheap by any means.
Konami bailed out from AAA game development because production cost started to increase dramatically in the years.
MGS 4 was also an expensive game.
I was really disappointed in BotW and would totally rate it 7/10 myself. But right now I can't believe how much I like DS. I'm shocked I tell you. I really didn't think I was gonna like it AT ALL. But it seems the super slow gameplay is right up my alley. Loving the story, the incredible graphics, music and the cutscene direction. Also as a father my paternal instinct kicked in as soon as BB shows up.
Negative appeal means that I'm not touching it based on the coverage I've seen. Breath of the Wild had just enough going for it to keep my attention, this seems even sparser with more cumbersome systems. Most of the people I listen to for opinions have not given favorable ones.Are you playing it currently (Death Stranding) or is that opinion just based on what you've seen online? Just curious.
I've been a Kojima fan for a long time so I knew I was in Day 1. I also enjoy atmosphere & times of introspection in games. BotW was great because it is a very Zen game. DS so far reminds me a lot of that quiet exploration. I also enjoy games where I don't really know what I am getting into or what is possible in game. Straight-forward games hold less appeal for me typically.
That's so interesting! Its like every human is their own person with individual preferences.I was really disappointed in BotW and would totally rate it 7/10 myself. But right now I can't believe how much I like DS. I'm shocked I tell you. I really didn't think I was gonna like it AT ALL. But it seems the super slow gameplay is right up my alley. Loving the story, the incredible graphics, music and the cutscene direction. Also as a father my paternal instinct kicked in as soon as BB shows up.
I'll watch the video soon, but I know that I can totally agree with Jim and totally disagree - and I still love him like the big cuddly BB he is.
Yup. All the comparisons to BotW are surface-level at best. BotW is chockful of goodies--you literally can't walk 5 minutes in any direction without finding something wonderful to do or see. Even rain is just a matter of finding a dry spot and starting a fire to make time pass, which is something you can do right from the start.
you're right. i also kept my copy in the shrink wrap and didn't play it but it is certainly painfully dull, i'm glad i have you tubers who can tell me
What am i getting at?
I've thought this for years now. None of Kojima's games have connected with me since the first Metal Great Solid.Kojima doesn't come across to me as being all that different from someone like David Cage. He is way too overconfident and has an unhealthy obsession with Hollywood and it reflects in his games, which come across as pretentious crap wrapped in half baked gameplay.
That's where I'm at too atm. Granted, I do think I'll eventually give it a shot when the game's on sale or available on PS+ though as it seems to weird to not at least get a feel for
Just my impression so far. Granted I played BotW for over 400hrs. & only have a handful in DS. But the expansiveness, periods of wandering & reflection, & the traversal mechanics are enjoyable to me so far.
It's a joke. These videos aren't reviews, he used to do written reviews for years and very, very rarely video ones until he got fed up of the bickering and controversies.
the 7/10 thing at the end is a joke. It's a reference to when he gave BotW a 7/10 and people called 7/10 a "bad" score and assumed that meant he hated it, so it's something he's used as a meme over the years.
There are some grating positive reviews where they try to sell this narrative that the game is objectively good, but "some people wouldnt get it" in a condescending way. Its refreshing to see people saying "I fucking hate it but you know what? You might love this, its just not for me."Pretty great video. It's telling for me at least that every youtuber that I have seen who claims they like this game have to make long winded 30 minute video desperately trying to act like they enjoyed what they played, but the reviews that think the game is lacking are very concise and to the point. I'm might give it a go when it's in the 10 dollar bin and I have a large bag of weed.
I'm interested in a slow journey that allows me to reflect while overcoming dangerous terrain and managing my survival kit. But that intro was literally a dude just running across a big empty field in the most video gamey way possible. This looks less like the environment is the challenge to overcome and more like GTA in the middle of a desert without a car. It just sounds and looks mediocre.
He is trying to be the Tarantino of video games, but without any of the subtlety.Kojima doesn't come across to me as being all that different from someone like David Cage. He is way too overconfident and has an unhealthy obsession with Hollywood and it reflects in his games, which come across as pretentious crap wrapped in half baked gameplay.
So many reasons it's a long game. How would press and community reactive if this was a game at 30 dollars if it was only 10 hours long? Woulds people scream, calling this a AA type game because it's short and cheap? There is no multiplayer, and people still associate time playing again with value. This game also cost a lot to make, with typical Kojima production values and more celebrity work than most games before it. So making it a cheaper game, even with Monster endorsement, would make this a 60 dollar game. So here we are 50 hours or more.The thing that I don't get is, how is this game 50+ hours? The gameplay seems so basic and repetitive. Is it true there's a 2 hour cut scene near the end of the game? If this game was like 10 hours I'd try it out of curiosity, but that time commitment is insane.