Agree but we know Avowed is not a small project and has been taunted as AAA.Well they need lot of games to fill the gamepass. They picked up right studios in Obsidian and Double Fine. They can crank out quality games with smaller scope pretty fast.
Yea that seems far out, I would assume it will be in pre-production with a smaller team working on it right nowAgree but we know Avowed is not a small project and has been taunted as AAA.
How large a team are Obsidian then? They are churning out great games left right and centre.Yea that seems far out, I would assume it will be in pre-production with a smaller team working on it right now
My guess, he is directing Outer Worlds 2, and the game will go full AAA big budget open-world.
Tim Cain and Leonard Boyarsky will be directing Outer Worlds 2It definitely feels like MS is leaning hard into Obsidian, this could be amazing.
His credits include according to IMDB (I assume this is him?):
Josh Sawyer | Director, Additional Crew, Writer
Known for: Pentiment, Fallout: New Vegas, Pillars of Eternitywww.imdb.com
Director
2018 Pillars of Eternity II: Deadfire (Video Game)
2015 Pillars of Eternity: The White March (Video Game)
2015 Pillars of Eternity (Video Game)
2010 Fallout: New Vegas (Video Game) (as J.E. Sawyer)
My guess, he is directing Outer Worlds 2, and the game will go full AAA big budget open-world.
Absolutely, though I don't think this investment is unique to Obsidian. Ninja Theory has 3 teams, Playground now has 2 (and may gear up to 3 this generation), Inexile have ~3 (though supposedly consolidating into 1 after Wasteland 3 releases), Doublefine have 2-3.It definitely feels like MS is leaning hard into Obsidian, this could be amazing.
His credits include according to IMDB (I assume this is him?):
Josh Sawyer | Director, Additional Crew, Writer
Known for: Pentiment, Fallout: New Vegas, Pillars of Eternitywww.imdb.com
Director
2018 Pillars of Eternity II: Deadfire (Video Game)
2015 Pillars of Eternity: The White March (Video Game)
2015 Pillars of Eternity (Video Game)
2010 Fallout: New Vegas (Video Game) (as J.E. Sawyer)
My guess, he is directing Outer Worlds 2, and the game will go full AAA big budget open-world.
My guess, he is directing Outer Worlds 2, and the game will go full AAA big budget open-world.
Tim Cain and Leonard Boyarsky will be directing Outer Worlds 2
I doubt that, with him only have a supervising/advicing role for Outer Worlds 2. I would expect him to direct a more personal project, rather then continue someone else's work.
Thanks for crushing my dreams.Tyranny IP is owned by Paradox. If there ever will be a sequel, it will be done by either Paradox internal team or studio hired by them.
It would be nuts if they take on a fourth project. I suppose Grounded is smaller and could remain with a small support team.
The workload that project means should be dependent on the state and size of it. Based on what he has written on his blog, I wouldn't expect that his project have come that far yet, which right now could means different states of preproduction, made with a smaller team, or perhaps even just himself?
I would expect the Studio Design Director to helm the biggest project at the studio.
Is that the right expecation? He writes in detail what the position entails, and with that in mind, I'm surprised that he even has an 'own' project on top of that workload.
I see, fair enough.
It would be nuts if they take on a fourth project. I suppose Grounded is smaller and could remain with a small support team.
Im assuming Grounded team is expanding after it became a big hit on steam/xbox
With such a small team size, I could see this being the game.
I think they are less than 300. This is definitely going to be MS strategy. Every year 10-15 AA games with some of them having service elements like Sea of Thieves & Grounded. Combined with 2-3 of major AAA release. Microsoft's strategy will be to have content which is engaging for longer period rather than something like Last of Us or Ghost of Tsushima which take 4-5 years to make and doesn't have that long term engagement. This types of games will come from 3rd parties. The opposite of what Sony is doing right now. Sony depends upon 3rd parties for those Destinies, call of duties, etc. This is why Sony is chasing them.How large a team are Obsidian then? They are churning out great games left right and centre.
All your guesses are wrong.
He's working on a historical RPG.
Source: https://jesawyer.tumblr.com/post/143120816411/is-there-anything-stopping-you-from-doing
Its in full production now. 100 people working on it now and for a while. Will grow more.Yea that seems far out, I would assume it will be in pre-production with a smaller team working on it right now
From the reports and interviews we got so far it doesnt seem MS is doing that.I'm glad to see them return to AAA, but man I really hope his project isn't as "clone-y" as Avowed. Avowed looks kinda dope but it has "Microsoft's Skyrim!" written all over it in that trailer, which is cool because we know Obsidian does Fallout better than Bethesda (Outer Worlds) so Avowed will surely be the intellectual version of Skyrim too... but I wanna see them go nuts again with what they did with Alpha Protocol, but succeed with the mechanics this time. I really want to see some bold takes from them, now that they have the security of a publisher. And my reluctance stems from the notion that Microsoft might've said no to a lot of good ideas but not the one that looked like Skyrim, because that's typical Publisher mentality.
"I knew what I wanted to do next. It was a category we loved, it was a unique opportunity in the marketplace, and I had all the ancillary information as to why I felt it was a great idea. I prepared the whole thing, I sat with Matt and said here is what we want to do, and he said 'if that's what you want to do, then great'. It was over in like 60 seconds. That was wild for me, because we're used to this six month process of back-and-forth with a million questions -- with things like 'how many pieces of art will there be?'
"I had to go back to Matt a second time and go: 'I just want to be sure that you understood that this is what we're doing.' And he said: 'I love the idea so much that I don't want to see anything, so that you guys over-index on what I say and think you have to change it in some capacity.' That's a true story."