Julien Chièze's info (in French), quoting anonymous sources from the industry:
- Sony's technical roadmap wasn't completely ready when they talked to the devs about the PS5 but the technical basis is clear: 4K/60fps
- Sony told devs to go crazy with visual fidelity and AI, as the console will be powerful enough to handle it
- Games are actively being developed for the PS5 launch
- Unreal Engine is being ported/optimized for the PS5
- Don't expect a 'stratospheric leap' - PS5 is the continuation of what's been done before: more visual comfort but not a game-changing revolution - However, this will have advantages as to backwards compatibility or price
- Launch window: Games currently being developed for the PS5 have been given an 18-month goal (for development time), which means late 2019-early 2020
- Final dev kits arent being shared with developers yet, at least not third-party devs
- They're working on powerful PCs with specs roughly equivalent to the PS5
- Projects like (the PS5) can evolve quickly in one way or another (they can be accelerated or delayed) depending on various factors - competition, market, price evolution, etc, but don't expect a 2018 launch/announcement anymore
- 2020 release expected but it isn't set in stone - could be 2019. Chièze expects Christmas 2019/1st half of 2020
- Consoles usually come out around the holiday period but he reminds us the Switch and the PS2 came out in March
- Reminds us Sony's been working on patents related to backwards compatibility, recently
- Devs told Chièze the PS5 will have BC, they're 100% confident about that
- PS5 architecture won't be radically different from PS4 - backwards compatibility will be much easier to implement as a result, no longer on a game-by-game basis
- VR is at the core of the PS5/Sony doesn't want to abandon VR. New controllers (with integrated analog sticks). New PS VR in the works to take advantage of the PS5's capabilities
- Anything is possible regarding an announcement date. Depends on the competition. Chièze's personal opinion: Not at this E3 (2018 is the year when they want to push PS4 Pro and PS VR) 2018 will be the last big holiday season for PS4. 2019 is when we'll start being teased about what's next.
- Sony is adopting a three-year cycle: 2013 -> PS4, 2016 -> PS4 Pro, 2019 -> PS5 - The PS5 might not come out in 2019 per se, but Chièze expects Sony to start communicating/teasing about it in 2019.
- Chièze expects Sony to keep the €399 price (same as PS4 then PS4 Pro). Consumers are used to that price, would be logical
- Chièze expects high-profile titles (e.g. Death Stranding, The Last of Us Part 2) to have a release cycle similar to what Nintendo did with Wii U/Switch: normal release (on PS4/PS4 Pro) then 'optimized' release on PS5. Thinks they're late-generation titles so they can't not have a PS4/PS4 Pro release (they were advertised as such)
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