Imagine going back to Liberty City after completing GTAV main story. Not only going back to an empty LC. Going back to an entire different world with extra missions, harder objectives and new stuff to discover, at the same time all interconnected to Los Santos seamlessly while going back and forth between cities. Seems unreal? Well, it might not be for 2019 standards, but back in 1999 the feat was incredibly hard, that even Pokemon designers at the time were baffled by that impressive feat.
Man responsible for all this? The late, great Satoru Iwata, who managed to develop a compression system for the extremely limited GB cartridge which not only compressed all data efficiently, but also managed to create an extra 1MB for the entire Kanto map to fit in alongside Johto (although some of its contents like a few routes were shortened/stripped). He also studied, decompiled and transferred the entire Red/Green battle code into the original JP Pokemon Stadium in ONE week, when nobody else knew what to do with the situation. He even provided feedback for Pokemon GO literally from his deathded, working tirelessly on his laptop until the end. That man loved the series, and i often wonder what direction the franchise would take on Switch, if he was still around. In many regards, Sword and Shield lack the vision, fun, the magic and all cool ideas, which made the classic titles so desirable among us.
Back then that was a huge surpise, mainly because nothing was leaked to internet before release. And the remakes just built and upon that idea, and added many more features to Kanto/Johto, making HGSS the definite and peak Pokemon experience in franchise history, totally respecting the initial Gold/Silver vision. And man, sometimes i think about Iwata and be sad, sometimes i feel that Nintendo's philosophy of "fun" factor is going away each year. I ofter compare Iwata to Jobs in terms of how slowly Apple moved away from basic principles after his passing, slowly turning from trend-setter, to trend-following company.
Feel free to post about any other game with such ambitious and suprising post-launch suprise content.
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