This is a damn shame.... so many beloved rpgs in the graveyard.
How would you even remaster Xenogears? Other than adding a turbo option.
.hack// remasters did well because CyberConnect2 made a celebratory post commemorating the success of the collection. Correct me if I'm wrong, but the sales of Last Recode are higher than any of the original G.U. games on the PS2.
Square Enix is not going to remake a game that put together properly would be two time longer than FFVII and without the original developers.They should do a remake and fix the second part of the game.
That would be lovely.
It's a remaster, it doesn't have to appeal to mainstream and sell millions.But you are not a mainstream gamer that would only look for the new rpg, a remaster of a ps2 game wont sell that well, this is what the article is about
I don't feel it's really indicative of anything though. Xenogear's had its 20th anniversary last year and was celebrated with a concert, it also got new figures that year too, There was a secret boss in World of Final Fantasy, and it got a collab in Brave Exvius either this year or last year, i forget. But it all feels like it was just for the 20th anniversary and will since be forgotten again by Square after the celebration fades away. Unless Square proves me wrong, and I honestly would like to be proven wrong.
How would you even remaster Xenogears? Other than adding a turbo option.
So basically it's not happening unless Nintendo foots the bill and loans them Monolith, and there's no point to them bothering with that when they have their own Xeno series that is considerably more successful at this point.Square Enix is not going to remake a game that put together properly would be two time longer than FFVII and without the original developers.
I think part of that was Square noticing how popular Xenoblade was getting and going "Hey, Nintendo, look what we remembered that we own! "I don't feel it's really indicative of anything though. Xenogear's had its 20th anniversary last year and was celebrated with a concert, it also got new figures that year too, There was a secret boss in World of Final Fantasy, and it got a collab in Brave Exvius either this year or last year, i forget. But it all feels like it was just for the 20th anniversary and will since be forgotten again by Square after the celebration fades away. Unless Square proves me wrong, and I honestly would like to be proven wrong.
Square Enix is not going to remake a game that put together properly would be two time longer than FFVII and without the original developers.
So basically it's not happening unless Nintendo foots the bill and loans them Monolith, and there's no point to them bothering with that when they have their own Xeno series that is considerably more successful at this point.
The post you are responding to isn't saying that Monolith has rights to Xenogears. Square just wouldn't be interested in a remake that wouldn't be extremely profitable and would serve more as a promotion of Nintendo's Xeno games than anything else. Square is probably interestehd in having Nintendo pay them for a remake or the IP.Monolithsoft has no rights over Xenogears. The copyright and trademark remain exclusively to Square Enix hence why the Xenogears cast are in Brave Exvius and Xenogears is in World of Final Fantasy.
More than aware of that. I was responding to somebody talking about how SquareEnix wouldn't bother going through with it without the original staff around in some capacity.Monolithsoft has no rights over Xenogears. The copyright and trademark remain exclusively to Square Enix hence why the Xenogears cast are in Brave Exvius and Xenogears is in World of Final Fantasy.
The post you are responding to isn't saying that Monolith has rights to Xenogears. Square just wouldn't be interested in a remake that wouldn't be extremely profitable and would serve more as a promotion of Nintendo's Xeno games than anything else. Square is probably interestehd in having Nintendo pay them for a remake or the IP.
There's really no reason though, since Monolith has managed to keep the series vaguely connected without infringing on Square's copyrights and have injected most of the character, plot, and philosophical concepts of Gears and Saga into the Xenoblade games; and those are more popular than Gears and Saga ever were. They really pushed it with XC2.
I think this is just about the only reasonable expectation people can have, since nobody involved is going to both want to bother doing and be able to do much more.Is it too much to ask for Xenogears to get the same treatment as FF9 did? Just a simple remaster with cheats and autosaving to bypass boss cutscenes.
YeeepXenogears should be remade in a simple 2D or 2.5D artstyle with the second half finally fleshed out, you could make something infinitely prettier and more polished than the original with a super small budget.
Xenosaga does sound trickier to handle.
I don't think this is comparable to Bayonetta. Nintendo gained a co-ownership of Bayonetta because they funded the second game when Sega refused to. If you look at the copyright for Xenosaga in Project X Zone and Project X Zone 2, it's only credited to Bandai Namco. Likewise, KOS-MOS and T-Elos are solely copyrighted to Bandai Namco in Chronicles 2.
From how I interpret Harada's post, it seems as though he wanted to collaborate with Monolith Soft out of goodwill because they created the original batch of games, but because Monolith Soft is a Nintendo subsidiary, if you do business with Nintendo then you stick with their platforms. That immediately cancels out revenue from PS4 and PC purchases.
Is it too much to ask for Xenogears to get the same treatment as FF9 did? Just a simple remaster with cheats and autosaving to bypass boss cutscenes.
If he done the survey and they thought they wont sell enough copy, they had a reason to not make a remaster, what is so hard to understand. Do you have the numbers?It's a remaster, it doesn't have to appeal to mainstream and sell millions.
From how I interpret Harada's post, it seems as though he wanted to collaborate with Monolith Soft out of goodwill because they created the original batch of games, but because Monolith Soft is a Nintendo subsidiary, if you do business with Nintendo then you stick with their platforms. That immediately cancels out revenue from PS4 and PC purchases.
Yeah f* Xenosaga and W101 then. : )
No, it's just where things get bloated and needlessly convoluted. They went full Metal Gear Solid, and I mean that in the worst way. Ultimately I don't regret having played through to the end of the whole trilogy, its execution very much showing that it was never intended to be one, but I might have stopped at 999 if I knew what I do now.That's weird, because I heard VLR is where things really get interesting. Either way I plan to play through at least 1 and 2 some point next year.
Are there any good synopsis videos for 1 and 2, so I can play part 3?
Wonder what Harada means by "some other way" Maybe this was an old report he's talking about and ever since it has been funded or they have another strategy. Maybe I'm looking into things too much but yeah
Why would you do it? It's like starting LoTR from the third movie.Are there any good synopsis videos for 1 and 2, so I can play part 3?
I don't blame them, Xenosaga is a very uneven series. if any series needed a remake, it'd be this one, just so it can unify the qualityWhy would you do it? It's like starting LoTR from the third movie.
There is nothing particularly wrong about Xenosaga Ep. 1 except it being slow and having too many cut-scenes (If you don't enjoy them) and the first problem is fixed by playing it on Emulator anyway. Xenosaga Ep. 3 is the conclusion of a trilogy, it isn't mean to be played alone and it doesn't work as stand-alone game.I don't blame them, Xenosaga is a very uneven series. if any series needed a remake, it'd be this one, just so it can unify the quality
BN is cruel :(
Indeed! :(Harada has replied a couple of times since he first talked about XS.
I really hope he keeps pushing for the project!
BN is cruel :(
I think they know there's an audience for that, but they are looking for more than just people who'll buy a rereleaseGuys can we all organize something to show BAMCO that there's enough of an audience for at least a digital release for a res-bump with minimal QoL touches? Maybe something Operation Rainfall style?
At the end of the day, nothing is truly off the table if enough customers show support.
The audience for Xenoblade is not the same as Xenosaga's.Harada's the General Manager for all of Bandai Namco Entertainment's original intellectual properties. Xenosaga falls under his purview.
If the higher ups concluded that it's not financially feasiable then it's a dead end. The only possible way for Bandai Namco to truly pay attention to the interest for Xenosaga is to buy Xenoblade Chronicles Definitive Edition. That's a cost free market analysis for Bandai Namco that may get them to reconsider.