Looking at it, you have some strong synergies in the respective houses, but also some cross synergies especially with the ability to play Mars cards outside of having named that house.So uh, any tips for dealing with this deck?
https://www.keyforgegame.com/deck-details/2677b4ff-8367-4921-9032-336ed1c19acc
I'm like 90% sure it's just going to function as a funny deck name in my collection, but any advice for keeping it functional would be great.
Edited for the correct deck link.
How did she not end up forging if she had stolen amber? I could understand if she was recurring key hammer into her hand somehow, but outright stealing (instead of capturing) means she would accumulate amber over time.After a couple of quick games with the starters, my wife and I played with some unique decks and the game went nowhere. I would get aember, she would steal it, I'd kill most of her creatures, I'd forge, she'd unforge then steal. We ended up calling a draw as no one could get ahead. Still fun though.
Thanks for the write up. I'll have to give the deck another shot. Maybe I'll play with a bit more attention to discarding so I can cycle through and get back to my creatures sooner.Looking at it, you have some strong synergies in the respective houses, but also some cross synergies especially with the ability to play Mars cards outside of having named that house.
You have a ton of damage capabilities, so you could control the board very easily. Beyond that you have quite a bit of pure aember gain from cards and some that can really boost you depending on how your board has shaped up. You have big creatures to jam up the board that protect ones that you might want to use their abilities for.
I might try it on Crucible and see how it plays, it looks like it would be fun. Much more fun than mine, well mine is "fun" in that it is challenging to get anything going right.
https://www.keyforgegame.com/deck-details/da90a25e-81fe-45f9-959f-e60aea91ee62
There is one fun combo, but requires three different cards and a decent board of creatures to make it worthwhile. Pick logos, reap or attack with creatures (make sure not to let any of them die). Play Library Access which draws a card for every card played this turn. Play any other logos creatures or cards you can, including Phase Shift which allows you to play a non-logos card. After you've played what you want for the turn, you play Hysteria which returns all creatures to their owners hands. This means I can now replay all those creatures and draw a card for each one. Giving a chance to draw more cards to keep the combo going or at least filling out your hand with other houses to play with.
In one game the combo won me the game, but in another it put me ahead at the time but I eventually lost even though my opponent said he felt like he lost after the combo.
I'm really enjoying the game and can't way to play with more decks. Going to try and get my wife to play as well and check out any local game stores.
Thanks for the write up. I'll have to give the deck another shot. Maybe I'll play with a bit more attention to discarding so I can cycle through and get back to my creatures sooner.
Who else mentioned the art was meh? Or do you mean outside this thread? I'm reasonably fond of the art, which ranges from decent to great.Had some fun playing with a few friends' decks last night. Won one, lost one. Both games had interesting strategic depth and decent combo opportunities.
I do think it's somewhat limited by lack of experimentation and creation aspects, and like others have said, the art seems to be pretty meh. But I had fun, and that's what counts.
I dunno. A few. And I kind of agree with them. I don't find it super appealing. It's not *bad*, but...Who else mentioned the art was meh? Or do you mean outside this thread? I'm reasonably fond of the art, which ranges from decent to great.
Am I really gonna be the first one here to shit on the faction names and icons? I'm super into the game concept but my GOD those are terrible.
Fucking Brobnar!? MARS!? This shit reads like the packaging on a bootleg knockoff, what the hell happened to the FFG team that did design for Android: Netrunner!?
Interesting concept except;
Deck building and brewing is most of the fun for me in card games. I have spent many a night with my cards all over my room putting together 'unique' decks of my own. I don't want a machine or random number generator making my decks and a company also telling me I can't modify them.
I enjoy the social aswell of trading and earning my cards in TCGs. Every card I have down to the commons has a story and history behind it. I remember where and how I earned my valued cards and the events I got them in. Keyforge doesn't a story behind your cards. You basically got them from a 'box' similar to the way you opened your Uno cards. The cards I earned in Magic or Yugioh represent various moments in my life, Keyforge will never have that.
Keyforges art looks mediocre and generic. Also the game just reminds me of Solforge.
I like most of the card art, but the house icons are quite bad, even for the themes they're gunning for.I can see not liking the 'style' it's fairly whimsical and not serious, but the art itself seems totally fine?
Oh I agree, I wouldn't call that 'the art' I guess. but yeah I think those symbols are terribleI like most of the card art, but the house icons are quite bad, even for the themes they're gunning for.
So people are reporting some pretty 'unplayable' decks? This is my biggest fear of just getting pretty random stuff.
It's way too early for that, in my opinion. Are some decks going to be better than others? Yes. It isn't a flat plane.
I'll be curious too. Some of the decks will probably ask for very, very different play styles to a degree that some players might not expect. But some just seems crazy. I have one deck with 26 creatures and they're all pretty buff (Brobnar and Sanctum). Reaping with those guys out on the board becomes a pretty quick win, at least in the few games we've played with said deck.I bought the last three at the one shop that had them. I just really want a starter for the ember, tokens, and whatnot.
I was just going to buy one, but with three that's at least a good rotation right now.
I feel like it's going to be worse in Keyforge in terms of people blaming the deck if they lose. Taking away deck construction leaves an easy excuse. I feel and hope most of the time it's wrong, but it'll be true in some circumstances I'm sure. Still, the appeal to this game is some of its randomness and Garfield really knows how to design games with good use of random.
I'll be curious too. Some of the decks will probably ask for very, very different play styles to a degree that some players might not expect. But some just seems crazy. I have one deck with 26 creatures and they're all pretty buff (Brobnar and Sanctum). Reaping with those guys out on the board becomes a pretty quick win, at least in the few games we've played with said deck.
My first game with that deck was against a deck with just 14 or so creatures and they were just constantly whipped off the board.
All decks are competitive. When real organized and constructed play happens, your deck will be given "chains" before the start of the match if it's too good to even the playing field vs. other decks in the tournament.It's an interesting idea, but what if you get a deck that's just not that competitive? Wouldn't that be a real issue?
They have to print more decks, and in theory the German supply line should let them print and ship more faster than a traditional Chinese manufacturing method. We'll see how it works out.I just heard about this. How do I get in, seems sold out. I feel like I missed out...
They have to print more decks, and in theory the German supply line should let them print and ship more faster than a traditional Chinese manufacturing method. We'll see how it works out.
In the meantime just be patient for 2-3 weeks and definitely don't spend like $50 on eBay. :P
The starter pack has cardboard counter bits, but you can easily print your own. Not much reason to get one unless you want the non-unique learner decks or you catch one on a good deal.Is the starter pack something I should buy or individual decks?
Starter set is still available on Barnes and Noble's site, they have some coupons on their main page that might knock the price down too.I just heard about this. How do I get in, seems sold out. I feel like I missed out...