I'm sure it will have issues compared to AAA but it looks like it will be a really pleasant mid-tier world to explore. The forests look amazing.
From what I read, the stealth system should be a bit more common sensey than usual. For example if you want to steal from someone in the crowd, crouching down will make everyone alert.look fun, i like how the game slow down so you can guard or counter the attack, but it make me wonder how the stealth system work.
The combat is looking a lot better than in the previous videos they've released. It still looks a bit too slow for my taste, but I understand what they're going for. The constant delays soured me on the game a bit, but I'm still looking forward to trying it in February.
And hi, Paul :)
I really doubt there will be damage multiplier, it's more that arrow to the head will be instakill anyway (if enemy is without helmet). But afaik there will be no crosshair so it will be very difficult to hit the head.What about damage multiplier like skyrim (Ex: All mighty Bow stealth Dmg) or is a bit more "realistic"?
I was initially very excited for this, but all the gameplay I've seen people post online looked really, really rough. So I'm not Day 1 for this anymore -- it'll require some good feedback after launch to convince me to buy, I think.
I like the slow motion too, it seems to be a good compromise to keep the difficulty level in check. I wonder if it's something that can be disabled entirely for added realism, since it seems that's what they are going for (maybe in a harder difficulty level?).look fun, i like how the game slow down so you can guard or counter the attack, but it make me wonder how the stealth system work.