https://www.gameinformer.com/column...o-director-discusses-difficulty-final-fantasy
On the complaints that KH3 was too easy:
On the lack of post-game content:
On the lack of FF characters:
More at the link.
On the complaints that KH3 was too easy:
One of the biggest complaints about Kingdom Hearts III has been that it's too easy, especially for veteran players. Square Enix has responded to this feedback by working on critical mode and making sure it's more than just a value change. The mode is set to release soon, although Square Enix still doesn't have an exact date. [...]
Yasue has high hopes for critical mode. He said it's "more technical and offensive," and would be for those who are adept at action games. This means putting a greater emphasis on timing attacks and getting ready to dodge or block in a jiffy. [...]
When asked about those missing pieces, Yasue said, "There was a lot of feedback that said the standard and beginner were pretty easy. I guess, we sort of aimed for that though. For us, we wanted it to widen our audience so that was the whole point of that, but we did get a lot of [responses] saying [fans] wanted more difficult modes, so we gave them critical mode. I sort of expected that people might think that it was too easy, but we were targeting an audience. My kids, for example, who have never played Kingdom Hearts."
On the lack of post-game content:
As for criticism about the lack of post-game content, especially optional bosses, Yasue says he takes it all into consideration. "We really look at what everyone is writing. We totally understand and respect that. I can't make any announcements just yet." He did, however, reiterate that the light post-game content wasn't because the team needed to cut things out, they just really wanted to focus on the new Disney worlds.
On the lack of FF characters:
The lack of Final Fantasy characters also quickly came up in our conversation. "We definitely recognize and respect what everyone's saying," he affirmed, once again saying he can't make any announcements. However, when asked if he was surprised that fans were disappointed by this, he said he was. "We had a lot of original characters. It's the conclusion of the Xehanort saga and we really wanted to concentrate on the main storyline of Kingdom Hearts, such as Sora and Roxas, for the example. They're having all these stories in other games and we wanted them to conclude."
More at the link.