It's not the only reason why (didn't care for the pacing or loop of CS2 thanks to how much ground there was to cover to avoid missing anything, same for how it actually handled much of its story once it was time for the civil war CS1 set up to play out), but being a better take on what CS1 did is part of it at least. And even as someone who never agrees whenever anyone insists that Persona 5 was too long, I absolutely did consider CS2 to be a game that just didn't know when to end already.I guess when someone says CS3 is better than 2 it's because it reminds them of CS1.
Based on what you're looking for both thematically and aesthetically, I would've recommended against starting this one.The intro with the 3 female knights had really cringy dialogue not to mention all the comically overdone Kiseki clichés of the noob students having their inane anime banter in the middle of a Very Important Mission, then deciding to put their differences aside and team up to beat the stronger foes and not let Rean "get all the glory", then being crushed, then oh look the antagonists were actually "holding back" (of course) and the students are about to get even more crushed -- but wait no, it's OK because the seniors are coming to the rescue blah blah
I seriously can't fucking take this anymore. That shit was lame shonen trash the first time, but the 12000th time it's unbearable. And yet, I'm confident there will be more of this in the next eleventy hours of this bloated-ass game.
For now I'm in chapter 1 and getting to know the town and it's... literally a repeat of CS1. The new town is literally Trista with all the same shops and buildings. Same format with the school shit with the clubs (good gods, I soooo don't care if someone wants to play chess or go swimming, again the same shit as in CS1 down to the same hobbies) and inane side-quests because Rean is everyone's errand boy even now that he's an instructor because gotta have that 90-hour game padding.
The students are peak annoying anime clichés, even more so than previous games it seems (they even repeated the same "gag" of the girl falling with her boobs on the guy's face, ohhh nice throwback guys, so clever! fuck off), down to the smug arrogant douchebro who hates Rean for no reason (buuuut I'm sure deep down he's a decent guy and will come around, right? I bet you he has a tragic backstory too), the obligatory tsundere, and the ultra-annoying giggling pretending-to-be-obtuse girl who hits on Rean at every opportunity, ohhh isn't it funny how awkward it makes Rean feel, lulz.... no, seriously who likes this crap?
Sorry for the rant. I'm sure there's stuff to enjoy in the game like I did in the others. But I don't know if I'll be able to endure 80+ more hours of so much shonen idiocy all over again especially considering how much of it is recycled already. Oh and why the fuck can't I fast-forward the dialogue in so many places? In 2020, how is this still a thing? Some dialogue can be fast-forwarded (when the X prompt appears) but not all, and I read much faster than the voices speak and having to hear the full audio in some cut scenes is a total blight. I pressed lots of buttons to no avail, please tell me I missed something...
Yeah, if it boils down to someone hating anime games for the tropes and cliches often associated with them, then nothing about that's going to change (especially if everything about it annoys them rather than specific instances, things like the repeat of the Alisa and Rean gag with Juna and Kurt along with a certain later scene with Duvalie and Shirley being examples of what I could've done without).Well, that's perfectly understandable, but that's not any different than what we had before, I thought you meant something that was particular of CS3.
If I hadn't done 95% of my playthrough of CS at work, this gameplay loop would have driven me crazy.I think you can find the CS2 NG+ only quest scene by googling black records.
Also advisable might be taking a break if you are burnt out of CS2. I think CS3 does a much better job on basically all fronts but structurally it is still the very same trails. I think even among the fanbase in japan people have been getting tired of that and the hope is Hajimari the next title is going to be a trails in the sky 3rd style deviation of the basic structure and not just be go to a place do quest to get rank points -> finish story segment -> see bonding events rinse repeat.
I think the fatigue hit me only during CS4 so I was more resilient to it than others I've heard talk about this around before CS3 released in Japan. But yeah I def hope that even beyond Hajimari(unless the whole structure change was just me imagining info) that we'll get more longer staying changes to the loop.If I hadn't done 95% of my playthrough of CS at work, this gameplay loop would have driven me crazy.
Having made the same mistake once myself, which required me to reload and go through those scenes again, I forgot what I ended up pressing. Probably one of the shoulder buttons triggered it.I somehow just fast forwarded through a bunch of dialogue and I have no idea how I did it.
Cold Steel 3. Any ideas? I don't want it to happen again lol
It's not just that, though. It's that they even recycle their old ideas (which were bad to begin with). CS2 at least had a different take on the gameplay loop. CS3 so far is CS1 all over again, down to the same patterns, story beats, gags, even the same school clubs... like, what the fuck. Shonen clichés are bad enough but when you recycle your own clichés you've truly lost the plot.Based on what you're looking for both thematically and aesthetically, I would've recommended against starting this one.
This is the direction that Trails jumped off in starting around Ao (as far as more weeb stuff/otaku pandering is concerned), and it's pretty much never looked back.
However, if what you're asking is for the scenes where the dialogue flows without your imput to be advanced before they finish, then beyond the mentioned fast forwarding, that will make you miss what's been said, then no, they can't be forwarded. They're more common than they were in the first two CS games, but they're still fairly situational.
I somehow just fast forwarded through a bunch of dialogue and I have no idea how I did it.
Cold Steel 3. Any ideas? I don't want it to happen again lol
Oi, this is relevant to my interests!If you bring up the message log in scenes with unskippable dialogue in Cold Steel 3, the character currently speaking will stop and the scene will skip to the next line of dialogue as soon as you exit the message log. If you hit up on the D-pad and immediately cancel, you will fast forward through speaking lines that cannot normally be skipped. I abused this trick a lot after I learned it, since I read much faster than characters speak.
That said, I was annoyed that I even had to resort to this dumb trick.
It's one of the shoulder buttons, I'm pretty sure. I did the same thing by accident two or three times. You can see what text you missed with the message log, so a little bit of fast forwarding shouldn't be too much of a problem.
Yes.(Also am I safe to assume there are 4 chapters and a finale type chapter?)
Beat CS3 this past weekend. Thankfully, the final battle(s) went by super painlessly, CS2's final boss gauntlet (with a few game freezes in there for good measure) made me want to throw my controller through the TV.
I didn't have too much problem with the CS2 boss gauntlet except for...
The final fight against Testa Rossa where it decided that I would have to use two parties to fight the fucking boss. Most of my class was pretty high level but I had a few people I hadn't used at all that were still like level 114 and I got my fucking ass handed to me because of it.
Also, one question my girlfriend wonders about Trails... how come whenever something important happens, or whenever a big fight is about to begin, every party member needs to get a say (usually with throwaway lines)? I didn't really notice it till she mentioned. Like, I love the series, but there's a lot of padding in the dialogue and gameplay that could certainly be trimmed...
Because this is a Japanese game. Never watched any anime? Every time an anime villain appears, all the "good guys" need to say some line (usually the same shit) and most of the times they keep talking until the bad guy does the bad thing, because their etiquette mandates that they can't try to impede the enemy to do something bad, they need to wait and then fight. Of course this also means that when a fight is needed, it doesn't matter if the rival is a friend, has good intentions or shares your same goal, the JRPG laws mandate that some fights between party members at random are absolutely necessary.Also, one question my girlfriend wonders about Trails... how come whenever something important happens, or whenever a big fight is about to begin, every party member needs to get a say (usually with throwaway lines)? I didn't really notice it till she mentioned. Like, I love the series, but there's a lot of padding in the dialogue and gameplay that could certainly be trimmed...
You mean Hajimari?Sean Chiplock posts long thread about Trails of Cold Steel 5 forward memeing about how Rean will never die.
Also Sean Chiplock:
😂😂😂😂
Also I am grasping at straws at this point but does this mean we will get 4?
EDIT: Put the picture into a spoiler tag cause it might be considered one I guess.
I have a very important question - is there a story reason why Alisa is so pissed on the cover art for Cold Steel IV?
So...was that leader of terrorist group suppose to be Gideon that ended up getting killed by the Red Constellation.
Yes, they're even giving him a sprite in the upcoming PS4 version.
It's an age-old JRPG tradition, perhaps magnified by how many party members there are in Cold Steel.Also, one question my girlfriend wonders about Trails... how come whenever something important happens, or whenever a big fight is about to begin, every party member needs to get a say (usually with throwaway lines)? I didn't really notice it till she mentioned. Like, I love the series, but there's a lot of padding in the dialogue and gameplay that could certainly be trimmed...
The counter on Geofront website has been going down for the last few days. Soon...
You should play 3rd before Crossbell. Zero isn't really a "fresh start" like Cold Steel, it carries over more characters and plot elements from Sky than CS1 and 2 do from the prior games.After I finish CS3 I have to decide if I want to try and mess with the importing and translating of Crossbell or just go play Sky the Third......
Geofront going live might, just might, make me sway towards Crossbell.
After I finish CS3 I have to decide if I want to try and mess with the importing and translating of Crossbell or just go play Sky the Third......
Geofront going live might, just might, make me sway towards Crossbell.
You should play 3rd before Crossbell. Zero isn't really a "fresh start" like Cold Steel, it carries over more characters and plot elements from Sky than CS1 and 2 do from the prior games.
Haven't played Zero, but (plot element from 3rd that I've heard continues in Zero)
It would be pretty difficult to skip 3rd in that case, even if for some reason you just ignore all the other lore bombs and character development in 3rd.Isn't Ries in it?
Buy how would you know when you haven't played it?I mean it's probably super fun to play but you can definitely watch a summary and be good lol
Why on EARTH wouldn't you want to play 3rd? It's worth it for the soundtrack alone.
you'll watch a five hour recap but won't just play the game? It's only like 20-25 hours lol
the disrespect to third chapter never ends...I don't know how people don't have time to play it but suffer through crap like cold steel 2 chapter 2 scattering a handful of quests across like seven towns and multiple roads over and over. If there is any part of trails that earned a recap video it's that padded bullshit
HLTB has Sky the Third at 32-45 hours to beat. And I tend to be higher than the average on games as I meander a lot. (For instance HLTB has CS1 at like 56 hours and it took me 83).
Also at 1.5 speed on Youtube I can watch the 5 hours of videos in closer to 3 hours, and I can watch them on my breaks at work, when I got a 30 minutes to kill etc.....
It literally took me like 2 days of random watching to finish it. I'd have to play 3rd on PC which isn't exactly conductive to short bursts of time.
I'll never understand why the Kiseki fanbase is so personally butt hurt about people not agreeing that playing all 400 hours of the series is some sort of crime.