- Oct 25, 2017
Kondo did mention this in recent interview. Last time they did it with Sony Asia to localize CS1/2, it caused so much trouble because Falcom continuously fixed the script until it was ready to launch, which caused a lot trouble to localizing process for Sony Asia. Since then, they avoided to do that.Falcom's continued insistence upon not letting localization partners touch their games until they launch in Japan is yet another reason why I can't really take their desire to grow in the West seriously. There's nothing normal about turnarounds this lengthy for overseas releases of JRPGs in today's market, and the amount of work that goes into preparing an English release of a Trails game is all the more reason why it makes no sense not to have the teams entrusted to their localizations be involved earlier. I'm not particularly convinced that we'll even see CS IV before early 2021, and that was with CS II under XSeed being less than a year after CS I.