yes, it is like watching the story of any game on youtube, they lack a bulk of the necessary context. I'm not saying they aren't useful, just like importantly incomplete.
check this essay out, it breaks down a bit of kojima's style and illustrates how he is more of a shower than a teller:
http://www.deltaheadtranslation.com/MGS2/DOTM1.htm.
a lot of the "telling" (it's in all his games) where a character breaks everything down deus ex machina style is employed as a narrative trope, and is meant less to explain something that he feels went over the player's head and more to help rearrange the player's brain and their relationship w/ the game
an excerpt from the essay:
his use of plot isn't really in the service of storytelling the same way, say, the Last of Us is