- Oct 26, 2017
This game is being made in less than 4 years so they've probably been crunching for a while now.
However, this is the studio's first game and thus they could've run out of funding if they took much longer. This isn't an excuse but perhaps they're rushing for a November release because of funding.
Yah no, they are not doing with their on funding.
Exactly, mid term-long term of crunch (even "voluntary") is pretty bad. People is tired, productivity goes down, health issues starts to happen and so on.
Tone in threads about crunch within widely loved studio like ND or Kojima's team is amazingly different than if it was any other publisher or dev. People bending over backwards to shrug it just off.
Was this tweet from CDPR or EA team thread would be nailing studio to cross for exploiting workers.
exactly. the reaction would have been unanimously negative, yet here we have people saying it's normal or using the stupid love® and passion™ argument.
'Perfectionism' is the wrong label to begin with. It's 'institutionalized workaholism". And to your point - it's also the reason why managers are largely powerless to do much about it (assuming there even are managers in the org).
I mean in a new studio/company it's easy - at least outside of worker-hostile locations like the US. The hard question (without any good answers) is dealing with established cultures.
You can try injecting changing mindset through isolated pockets (new projects etc.) and allow it to spread. It's just as likely that you'll end up converting the people who were supposed to improve things into the established culture instead though (I've both personally experienced that and seen it happen).
Of course this is a culture that makes Sony lots of money and is driven by the people at the very top. If they cared about people’s work-life balance, they would find ways to change it. My point is that “crunch” isn’t as simple as “okay guys, we ship in a month time to work 12-hour days!” What’s most prevalent — and most insidious — is crunch that nobody’s asked to do.
It’s baffling to me that anyone could interpret my post as me defending crunch culture, especially given my history of reporting. Do I need to add big red flashing letters saying “this is bad!!!” every time I try to explain something?
Yeah, I'm not sure why people are assuming that.
Definitely agree on the last part. It is the type that is far more difficult to control and prevent.Of course this is a culture that makes Sony lots of money and is driven by the people at the very top. If they cared about people’s work-life balance, they would find ways to change it. My point is that “crunch” isn’t as simple as “okay guys, we ship in a month time to work 12-hour days!” What’s most prevalent — and most insidious — is crunch that nobody’s asked to do.
That’s not really how it works, very little in life is as black and white as that. I know from my own experience that I’ve worked extra hours for weeks at a time to finish a project on time. It was exhausting and draining but ultimately extremely rewarding and I don’t regret doing it. I also got paid for the extra hours and recognised for the work I put in.
you are more shady than polygon to me. no offense.
And if it's a studio we live and not evil corp like Activision or EA right...
Yeah the original tweet mentions they are at the final part of development, then got translated to "Still in crunch time of dev".
I know I've been asking for a few posts if someone knows if it's Kojima himself tweeting in English after tweeting in Japanese, or if someone else takes care of his EN twitter, but no one seems to know or wants to answer ^^
Yeah but this is more a meta discution about crunch, and in any case before handwaiving or accusing it could be good to try to know how this term arrived in the translated tweet while not present in the original one. So does someone know how the EN twitter is handled? Translator or Kojima himself?
This forum tends to interpret "I would like more information" as "I love crunch! Now where is my Kojima idol that I may make sacrifices to it?"
I have not seen a single Kojima apologist in this thread (granted haven't read every single post). The majority of posts are from users who are utterly desperate to "expose" that Era as a whole is bending over backwards to praise Kojima at every turn - even though the majority of Era threads about him are already quite negative, including 95% of this one.
Well I for one would like more information about this Kojima idol that we can make sacrifices to
To be fair, there was a large story about it with personal accounts. This is the dev lead saying he’s burning the midnight oil. Maybe it’s a death march over there, maybe not. We have no context.
The story started because Dan Houser did exactly the same thing Kojima did and it obviously backfired. Like I said in the post, it could still be a mistranslation though, or maybe it's just him crunching.
I don't know where you read that, personally I'm asking if someone knows how the EN twitter is handled, by Kojima or a translator? Never said the EN tweet wasn't true or cannon lol
Oh I have a hunch, breakfast dinner and lunch, it taste so much better if I had it with Crunch.
I get it. so they wanted to do the crunch. make sure you remember this next time another company crunches.