- Oct 31, 2017
Yeah, what a shame :(
Wasn't SNK about to unveil new hardware soon-ish? I hope it'll be a 'proper' Neo Geo Mini.
Yeah, what a shame :(
At no point did I think it was "portable" - the specs and descrption were very clear on that front -- it was a piece of art in terms of the odd form factor - although my kid and her friends have played 2P games on the little screen on vacations and it's perfectly serviceable, even impressive - and like I said, I am fine with the complaints about emulation quality if that's your hobby - but my hobby as it were, is playing the games for their original qualities rather than the accuracy of the method or verbatim science - so those flaws (which are objective and quantified) not only don't bother me, about half of them are invisible to me. I play the machine via HDMI on my TV - the "awful" image output is perfectly playable and looks as close enough to the original as I would reasonably expect from 480i content. I've seen a lot of raster filters I like and a lot I think add nothing to the play experience. And this particular console was a "bargain" to me because the original games were outside of my financial reach except in the arcades - so not only is it a cultural artifact for me, it's a chance to play through games I never got to properly.
I’m not sure how significant the differences are, but I had much more fun playing the PCE version. I’d go as far to say it’s more fun than the arcade version.
Did Trump win a second term? Does Britain have a hard Brexit?
I looked up the shump list for the PC Engine and it seems insane since I'm getting into those games a lot more now.
I respect your preference and I am no perfectionist at all. I do not pursue accuracy in terms of emulation and i am not a collector. I buy those devices to actually play them. My snes mini is recently my most played console. But to me the neogeo mini is a different case. The included games are all available elsewhere so in order for me to be interested in a mini console I need some incentives. Most of the library is comprised of fighting games, yet they messed up the inputs. The stick on the device is an analog stick and not an arcade stick (which it is supposed to replicate), the controller is a cheap version of the original that came 20 years ago. It was more expensive than the other mini consoles that recently released. The whole thing felt like a cash grab with no intention to actually celebrate what made the NeoGeo great. When contacted about the controller issues they responded: "It's hard to make clicky controllers". It's actually very insulting especially when you are charging more than the competition that is putting way more effort than you.At no point did I think it was "portable" - the specs and descrption were very clear on that front -- it was a piece of art in terms of the odd form factor - although my kid and her friends have played 2P games on the little screen on vacations and it's perfectly serviceable, even impressive - and like I said, I am fine with the complaints about emulation quality if that's your hobby - but my hobby as it were, is playing the games for their original qualities rather than the accuracy of the method or verbatim science - so those flaws (which are objective and quantified) not only don't bother me, about half of them are invisible to me. I play the machine via HDMI on my TV - the "awful" image output is perfectly playable and looks as close enough to the original as I would reasonably expect from 480i content. I've seen a lot of raster filters I like and a lot I think add nothing to the play experience. And this particular console was a "bargain" to me because the original games were outside of my financial reach except in the arcades - so not only is it a cultural artifact for me, it's a chance to play through games I never got to properly.
I suppose it's like enjoying a dubbed movie with no subtiles - where the original language actors are far superior. I can sometimes live with that if the storytelling and film are enjoyable, even though I'd FAR prefer to watch it subtitled. So I really do respect that complaint about it, but the Mini to me was fantastic in terms of value, form factor and functionality. I even appreciated the vanishingly few filters and options that were a pretty valid complaint. Mine came as a bundle with two joypads for under $100 at Amazon - and I bought one for a collector friend too.
The alternative - emulated via PC at a higher degree of verbatim fidelity with many more options - is not available to me for a specific professional reason. I'm not going to scold people for playing ROMs of hard to find games where the victims are either imaginary or ethically remote to those players. I get it. As a kid I always bought new games on 8 bit computers, but I also played a fair amount of bootlegged tape software. I didn't know any better and at the time didn't give it a second thought because I didn't know anyone who could possibly be. Impacted by that.
But that's where I'm at subjectively. I'm excited about the PC Engine too for roughly the same reasons. I have played some genuinely awful and expensive retro emulation collections or individual releases over the years - and the Neo Geo Mini is basically perfection compared to a few of those.
Again - if you're into emulation in and of itself - or are an absolute perfectionist with regards to those titles, all the complaints about it are demonstrably true, but if you just want to relive the gameplay - I'm not sure I'd be able to do a blind controlled test on the Mini vs the originals and I pumped a lot of quarters into them back in the day. So what I'm arguing isn't even an argument - it's a description of its value and utility to me and to folks who share my perspective. And yeah. I LOVED the little coin-op form factor. Even the teeny joystick was fun for a few tries. It helps that it looks like a contextually appropriate ornament on my game/Media center.
And I still want to see a 99 cents iTunes-Emulation ROM store. I do get a little sticker shock when I see how some of the re-release bundles are priced - despite the inherent hypocrisy. And those things aren't cheap to make and market relative to the size of the audience willing to buy them. That's why a consolidated and cheap warehouse approach might scale in a way that's sustainable and viable - especially for some of the more obscure Exidy-style manufacturers. Konami and Namco and Capcom have the scale to buiuld their own releases but some of these things are really hidden in the shadows.
Lady Bug for instance, is for some folks a superior game to Pac-Man, despite its obvious derivative qualities.
On PC Engine I agree it would be amazing to have the SuperGrafx games too - those were missed by most, even enthusiasts. I'd also love to see Pac-Land and a few others that I suspect will be walled off by their original IP owners. I that sense Konami brings a lot to the table.
Indeed, one of the best systems for shmups ever created.
Alien Crush is multi-screen but it works well enough. I hope Devil Crush makes it though.
Oh man, I always wanted a SuperGrafx when I was a kid (that engine block design was awesome in a horribly designed way) but a mini PC Engine or a TurboGrafx-16 might just be too tempting to turn down.
*flips over buffet table *
I actually owned a real copy of Ginga Fukei Densetsu Sapphire and Dracula X, both originals and not the very good fakes you see.
Yeah, the various EU Amazon sites are great as long as they don't block your country for certain listings. They'll sometimes do that for things for me to Canada.
The C64 DTV is one my all-time favorite self-contained systems. It was amazingly high quality at the time (released in 2004), and it still hold up even nearly 15 years later. It was inexpensive, easy to set up and operate, could run on 4 AA batteries, and included a good selection of games. It's too bad that it's been out of production for so many years.Not really, I'd say the very first of these units that was like that was the C64 DTV, which came from the people who actually owned the commodore brand at the time, and most importantly, had JERRI ELSWORTH behind the project. To this day, C64 DTVs are even more sought after than some real models of the commodore 64 because they were, essentially, in 2001, for the first time in over a decade, brand new Commodore 64 hardware that was identical in function to the original. To the point where people took apart c64 dtvs, soldered on floppy disk drive connectors, placed them in breadbin cases, and sold them as NEW C64 units.
Compared to, like, the atari flashback, the NES mini is nice, but the c64 DTV is still the gold standard for these kinds of machines, and not even M2's Sega Genesis Mini topples it.
I hope the background shows the actual lineup and isn't just for advertising purpose. Lord of Thunder and Sapphire are among my most favorite Shmups ever.
Well, Rondo of Blood is already confirmed for the PC Engine Mini and it's shown in that pic so there's a chance for the other games hopefully.
After Burner II - Great port for the hardware, better than the Genesis version from what I remember.
Thanks for the extensive reply!After Burner II - Great port for the hardware, better than the Genesis version from what I remember.
Altered Beast - Okay but not as nice looking as other versions.
Bonanza Bros (CD) - I don't remember well enough.
Columns - Good version but the Genesis one's a bit nicer looking and sounding.
Fantasy Zone - They butchered the music but otherwise it was the closest you could get to the arcade version on console back then.
Golden Axe (CD) - The soundtrack's well done, nothing else is.
OutRun - Quality version although of course it's not as smooth as the arcade.
Power Drift - It has been too long for me to judge.
Shinobi - Like you said, it has a bunch of missing content from the arcade but what's there looks and feels very close to the original.
Space Harrier - Smooth playing but missing the iconic checkerboard.
Thunder Blade - The overhead levels are super choppy. The 3d levels run better. It's the opposite of what you would expect.
There are also some conversions of Westone games originally published by Sega (Wonder Boy series and Riot City). The port of Monster Lair is really well made and has some catchy electric guitar tunes added.