Yeah, what a shame :(
Wasn't SNK about to unveil new hardware soon-ish? I hope it'll be a 'proper' Neo Geo Mini.
Yeah, what a shame :(
Are you talking about the recent mini arcade? Cause that seem awful.
A "portable" console with no battery, awful image output when connected to tv, controllers nowhere near the originals and the list goes on
As I said earlier, that's what I'm usingAuto switches are a thing and not even expensive. Easy way to add a bunch of inputs to your TV and receiver and they auto detect which one is active.
is there a significant difference between it and the mega drive one?
This is great to hear, I never tried this console but I always wanted to, and was thinking of getting a PC Engine in the early 2020s, which I still am for the CD games, but would love to get this too!
Oh god, I wonder if Trump won that too.
He's saying he's planning on picking one up in a year or more. Budget, priorities and so on
He's saying he's planning on picking one up in a year or more. Budget, priorities and so on
I looked up the shump list for the PC Engine and it seems insane since I'm getting into those games a lot more now.I disagree. There's enough shooters alone to warrant a strong lineup. not including the action side-scrollers, puzzle titles, and arcade games.
I respect your preference and I am no perfectionist at all. I do not pursue accuracy in terms of emulation and i am not a collector. I buy those devices to actually play them. My snes mini is recently my most played console. But to me the neogeo mini is a different case. The included games are all available elsewhere so in order for me to be interested in a mini console I need some incentives. Most of the library is comprised of fighting games, yet they messed up the inputs. The stick on the device is an analog stick and not an arcade stick (which it is supposed to replicate), the controller is a cheap version of the original that came 20 years ago. It was more expensive than the other mini consoles that recently released. The whole thing felt like a cash grab with no intention to actually celebrate what made the NeoGeo great. When contacted about the controller issues they responded: "It's hard to make clicky controllers". It's actually very insulting especially when you are charging more than the competition that is putting way more effort than you.At no point did I think it was "portable" - the specs and descrption were very clear on that front -- it was a piece of art in terms of the odd form factor - although my kid and her friends have played 2P games on the little screen on vacations and it's perfectly serviceable, even impressive - and like I said, I am fine with the complaints about emulation quality if that's your hobby - but my hobby as it were, is playing the games for their original qualities rather than the accuracy of the method or verbatim science - so those flaws (which are objective and quantified) not only don't bother me, about half of them are invisible to me. I play the machine via HDMI on my TV - the "awful" image output is perfectly playable and looks as close enough to the original as I would reasonably expect from 480i content. I've seen a lot of raster filters I like and a lot I think add nothing to the play experience. And this particular console was a "bargain" to me because the original games were outside of my financial reach except in the arcades - so not only is it a cultural artifact for me, it's a chance to play through games I never got to properly.
I suppose it's like enjoying a dubbed movie with no subtiles - where the original language actors are far superior. I can sometimes live with that if the storytelling and film are enjoyable, even though I'd FAR prefer to watch it subtitled. So I really do respect that complaint about it, but the Mini to me was fantastic in terms of value, form factor and functionality. I even appreciated the vanishingly few filters and options that were a pretty valid complaint. Mine came as a bundle with two joypads for under $100 at Amazon - and I bought one for a collector friend too.
The alternative - emulated via PC at a higher degree of verbatim fidelity with many more options - is not available to me for a specific professional reason. I'm not going to scold people for playing ROMs of hard to find games where the victims are either imaginary or ethically remote to those players. I get it. As a kid I always bought new games on 8 bit computers, but I also played a fair amount of bootlegged tape software. I didn't know any better and at the time didn't give it a second thought because I didn't know anyone who could possibly be. Impacted by that.
But that's where I'm at subjectively. I'm excited about the PC Engine too for roughly the same reasons. I have played some genuinely awful and expensive retro emulation collections or individual releases over the years - and the Neo Geo Mini is basically perfection compared to a few of those.
Again - if you're into emulation in and of itself - or are an absolute perfectionist with regards to those titles, all the complaints about it are demonstrably true, but if you just want to relive the gameplay - I'm not sure I'd be able to do a blind controlled test on the Mini vs the originals and I pumped a lot of quarters into them back in the day. So what I'm arguing isn't even an argument - it's a description of its value and utility to me and to folks who share my perspective. And yeah. I LOVED the little coin-op form factor. Even the teeny joystick was fun for a few tries. It helps that it looks like a contextually appropriate ornament on my game/Media center.
And I still want to see a 99 cents iTunes-Emulation ROM store. I do get a little sticker shock when I see how some of the re-release bundles are priced - despite the inherent hypocrisy. And those things aren't cheap to make and market relative to the size of the audience willing to buy them. That's why a consolidated and cheap warehouse approach might scale in a way that's sustainable and viable - especially for some of the more obscure Exidy-style manufacturers. Konami and Namco and Capcom have the scale to buiuld their own releases but some of these things are really hidden in the shadows.
Lady Bug for instance, is for some folks a superior game to Pac-Man, despite its obvious derivative qualities.
On PC Engine I agree it would be amazing to have the SuperGrafx games too - those were missed by most, even enthusiasts. I'd also love to see Pac-Land and a few others that I suspect will be walled off by their original IP owners. I that sense Konami brings a lot to the table.
I looked up the shump list for the PC Engine and it seems insane since I'm getting into those games a lot more now.
I would absolutely assume they will add Bonk. There is no scenario in which it would make sense to make a Turbo Grafx mini without one of the Bonk games.No Bonk, no Keith Courage in Alpha Zones, no JJ and Jeff? No sale.
Managed to find the original announcement and and split it from the rest of that stream
alien crush doesn't have the smooth scrolling demon crush has if I remember?
This is cool though, like alternative nostalgia. I never had a t16, so now I can!
Bet this will be huge in japan though
TurboGrafx-16 Mini will release in NA, PC Engine Core Grafx Mini in Europe and PC Engine Mini in Japan.
I actually owned a real copy of Ginga Fukei Densetsu Sapphire and Dracula X, both originals and not the very good fakes you see.
I spot Castlevania Rondo of Blood, Lords of Thunder, Sapphire(which is one of the most expensive games on the PC Engine CD), etc.
Yeah, the various EU Amazon sites are great as long as they don't block your country for certain listings. They'll sometimes do that for things for me to Canada.What's a good EU retailer (online) to from? Amazon?
The EU core grafx looks too nice to pass on.
Not really, I'd say the very first of these units that was like that was the C64 DTV, which came from the people who actually owned the commodore brand at the time, and most importantly, had JERRI ELSWORTH behind the project. To this day, C64 DTVs are even more sought after than some real models of the commodore 64 because they were, essentially, in 2001, for the first time in over a decade, brand new Commodore 64 hardware that was identical in function to the original. To the point where people took apart c64 dtvs, soldered on floppy disk drive connectors, placed them in breadbin cases, and sold them as NEW C64 units.
Compared to, like, the atari flashback, the NES mini is nice, but the c64 DTV is still the gold standard for these kinds of machines, and not even M2's Sega Genesis Mini topples it.
I spot Castlevania Rondo of Blood, Lords of Thunder, Sapphire(which is one of the most expensive games on the PC Engine CD), etc.
Well, Rondo of Blood is already confirmed for the PC Engine Mini and it's shown in that pic so there's a chance for the other games hopefully.I hope the background shows the actual lineup and isn't just for advertising purpose. Lord of Thunder and Sapphire are among my most favorite Shmups ever.
After Burner II - Great port for the hardware, better than the Genesis version from what I remember.According to Segaretro.org, these are all the Sega games that have appeared on the PC Engine:
After Burner II
Altered Beast
Bonanza Bros (CD)
Columns
Fantasy Zone
Golden Axe (CD)
OutRun
Power Drift
Shinobi
Space Harrier
Thunder Blade
i thought the system was made by NEC. Konami bought it off their hands?
Got u. Thanks a lot.NEC manufactured it, but Hudson designed it. And Konami owns Hudson.
Thanks for the extensive reply!After Burner II - Great port for the hardware, better than the Genesis version from what I remember.
Altered Beast - Okay but not as nice looking as other versions.
Bonanza Bros (CD) - I don't remember well enough.
Columns - Good version but the Genesis one's a bit nicer looking and sounding.
Fantasy Zone - They butchered the music but otherwise it was the closest you could get to the arcade version on console back then.
Golden Axe (CD) - The soundtrack's well done, nothing else is.
OutRun - Quality version although of course it's not as smooth as the arcade.
Power Drift - It has been too long for me to judge.
Shinobi - Like you said, it has a bunch of missing content from the arcade but what's there looks and feels very close to the original.
Space Harrier - Smooth playing but missing the iconic checkerboard.
Thunder Blade - The overhead levels are super choppy. The 3d levels run better. It's the opposite of what you would expect.
There are also some conversions of Westone games originally published by Sega (Wonder Boy series and Riot City). The port of Monster Lair is really well made and has some catchy electric guitar tunes added.