I managed to see it by right clicking on the image, clicking image location and pasting the link in a new tab.
I managed to see it by right clicking on the image, clicking image location and pasting the link in a new tab.
Full lineup trailer.
From GSK tweet (can't seem to embed right now):
Tengai Makyou II MARU
Galaga '88
Dragon Spirit
Genpei Toumaden
Splatterhouse
Valkyrie no Densetsu
Seirei Senshi Spriggan
Spriggan mkII
Didn't Genpei Toumaden came to the US Turbografx under a different name? I know I've seen it.
I'm not familiar with the system. What is this?looks like you get those infamous system error messages when you use the wrong system card
Dragon Spirit is the true winner out of that lineup, solely because of the soundtrack.
The only PC Engine game I've ever played is Air Zonk, but this remains my most anticipated mini console. And it's out around my birthday, too. Are there still Amazon preorders available?
Parasol Stars originated on PCE so it's more fitting if you have to pick one.Why parasol stars and no rainbow island? :....(
From memory rainbow island pc engine cd was one of the best versions?
Why parasol stars and no rainbow island? :....(
From memory rainbow island pc engine cd was one of the best versions?
System cards gave the system more RAM, just like the N64 RAM pack.
If you tried to play a game that needed a system card, it would give you a cool warning screen alerting you about it. You also got a warning screen if your internal memory was full.
If you want to see all the warning screens (for Sega CD too), check this out :
Oh, that makes sense. Thank you guys.This console had 3 different CD game formats.
Originally it was release just as a console in Japan 87 and had games in form of cartridges the size and shape of credit cards these were known as the HuCARD.
In the fall of 88 a year later they released an attachment that could play games stored on CD format as well as audio CDs. The console needed a system bios and RAM buffer to play these CD based games and the early bios cards only had a RAM buffer of only 64kilobytes.
So the first CD-Rom games had the CD-Rom² logo displayed.
There were several revisions of this earlier system card and one particular game Altered Beast CD could only be played on the first bios card!
In 1991 a beefier system card known as The Super CD-Rom² boosted the RAM Buffer to 2Megabits or 256kilobytes. This was compatible will all the older titles however all the newer games that required this newer system card could not be played on the older ones so a lot of these game companies put warning screens or hidden bonus games if you tried to load them using the older system card.
Before this super CD-rom² bios card appeared the console was generally sold as a standalone system with a CD-rom unit attachment plus an interface unit all bought separately.
Around this time they released an all in one system; "Duo" which had all the components: base console, CD-Rom unit, Interace unit, Super CD-Rom² as a complete package.
Some third party game developers released their own unofficial system cards too.
around 1994 a final CD-Rom bios card known as the Arcade Card boosted the Buffer RAM to 18 megabits or 2 Megabytes and again was backwards compatible with older super CD-Rom² and CD-Rom² however games made specifically for the Arcade Card were not compatible with these older system cards and again you might find those "Easter egg" warning screens. This Arcade card was released in two flavours; Arcade Pro which had 18 megabits plus the 256kilobytes of RAM for the much older CD-Rom system, and the ARCADE DUO for the "Duo" systems.
Games released exclusively for the ARCADE cards were much fewer. However some of the late Super CD-Rom² titles had enhancements when played with the ARCADE cards.
I hope this is all correct!! O_o
EDIT
I was beaten to it!
Why does Amazon.ca not have this listed? WHY?!?!?!?
I keep checking back... but it is never there.
Famicom: 1983First time I've seen this system in action, except for the Hi Score Girl anime of course :P
So this was out at the time of the Famicom?
Must've been amazing, the graphics are really impressive.
Famicom: 1983
PC Engine: 1987
But yeah R-Type and Legendary Axe on PCE in 1988 had quite impressive graphics for the time.
First time I've seen this system in action, except for the Hi Score Girl anime of course :P
So this was out at the time of the Famicom?
Must've been amazing, the graphics are really impressive.
Why does Amazon.ca not have this listed? WHY?!?!?!?
I keep checking back... but it is never there.
At which point I still thought the TG16 was superior, although the gap widened as the generation moved forward and Genesis development matured. I had a SMS until Christmas 1989, so seeing the TG16 version was still pretty amazing (and shooter-wise, I think all the Genesis had was Thunder Force II and the SNES had Super R-Type, with its insane slowdown).Unfortunately it launched in the US when the Genesis did so it was compared to that and the SNES.
First time I've seen this system in action, except for the Hi Score Girl anime of course :P
So this was out at the time of the Famicom?
Must've been amazing, the graphics are really impressive.
At which point I still thought the TG16 was superior, although the gap widened as the generation moved forward and Genesis development matured. I had a SMS until Christmas 1989, so seeing the TG16 version was still pretty amazing (and shooter-wise, I think all the Genesis had was Thunder Force II and the SNES had Super R-Type, with its insane slowdown).