Not to say that it wouldn't be nice to see Konami make a new Castlevania game or whatever, but why is that something they "should" do when their net sales for video games were significantly higher than Capcom's last year? Konami's business model is far more successful.
Insane to think they'd benefit from handing their property over to someone else who would make less money with it.
You know, it's fine if Konami has stopped making new games outside of PES. It's clearly working out for them. But if they're gonna release games at all, at least ensure they aren't trash. Especially if they're doing ports and remasters. They'd probably make a bit more money that way too.
Konami is a treasure trove of beloved gaming IP.
If they don't care about gaming anymore, do us all a favour and sell the IP to Capcom or someone who will do something with it.
You know, it's fine if Konami has stopped making new games outside of PES. It's clearly working out for them. But if they're gonna release games at all, at least ensure they aren't trash. Especially if they're doing ports and remasters. They'd probably make a bit more money that way too.
They do, with Sony mostly though – ZOE2 port and Castlevania Requiem are recent examples.That's fine.
But they should be open minded about licensing their IPs.
That's all I ask for really.
Meanwhile Death Stranding is still without a release date.
A Konami exec is laughing somewhere.
I'm obviously talking about new developments. You shouldn't consume nostalgia forever.They do, with Sony mostly though – ZOE2 port and Castlevania Requiem are recent examples.
I think they're open to that too.I'm obviously talking about new developments. You shouldn't consume nostalgia forever.
But Konami is releasing more games, across more IP, across more platforms than Capcom?
Sell to a company who also have another treasure trove of IP that is left behind or dead?^_^
I'm obviously talking about new developments. You shouldn't consume nostalgia forever.
But they are. And even if they aren't, a company gets more value out of owning IPs than getting cash from a sale. Companies only start selling IPs when they're desperate.What's dumb about selling IP they aren't generating value from?
Nintendo approached them. Same with Bomberman R. If Nintendo or Sony comes with the money, I'm pretty sure Konami is open to anything, it's just that they don't have too many reasons to do that so usually.They do that with Momotaro Dentetsu with the help of Nintendo i think and Valhalla games. But yeah after that, they don't seems to put their IP out at all.
What's dumb about selling IP they aren't generating value from?
What games? What IP and what platforms?
Genuine question.
Yes... Capcom is barely making any games at all using their legacy IP... /s
I don't even-...
I'd much rather have Sands of Time, thank you very much. But we shouldn't have to choose.Give me metal gear solid 1-4 collection, charge me way too much I don't care.
I don't want to lose those games to the sands of time
I know this is a joke, but taking a look at it seriously for a moment:
Metal Gear Solid 2 was estimated to have cost 10 million back in 2001 and took a bit over two years to make. It ended up selling over 7 million copies. Metal Gear Solid V cost over 80 million in 2015 and took 4 years to make and was still considered "incomplete". It shipped over 6 million copies.
That's why Konami gave up on high end console development. The mobile and pachinko games they make now can be pushed out at a fraction of the cost in a fraction of the time and make just as much, if not more, money. Their reprehensible treatment of their employees and Kojima deserves all the criticism it gets and fuck the executives for doing that, but from a business perspective It just wasn't worth it to them to continue HD game development in its current format.
I know this is a joke, but taking a look at it seriously for a moment:
Metal Gear Solid 2 was estimated to have cost 10 million back in 2001 and took a bit over two years to make. It ended up selling over 7 million copies. Metal Gear Solid V cost over 80 million in 2015 and took 4 years to make and was still considered "incomplete". It shipped over 6 million copies.
That's why Konami gave up on high end console development. The mobile and pachinko games they make now can be pushed out at a fraction of the cost in a fraction of the time and make just as much, if not more, money. Their reprehensible treatment of their employees and Kojima deserves all the criticism it gets and fuck the executives for doing that, but from a business perspective It just wasn't worth it to them to continue HD game development in its current format.
Pro Evolution Soccer (console/mobile), Power Pro (console/mobile), Pro Baseball Spirits (console/mobile), Yugioh Duel Links (mobile), arcade machines like beatmania and Dance Dance Revolution. These are the usual performers alongside whatever new stuff they release in a fiscal year.Can someone provide a name to the digital entertainment they are making most of their profit with?
What's dumb about selling IP they aren't generating value from?
What games? What IP and what platforms?
Genuine question.
Yes... Capcom is barely making any games at all using their legacy IP... /s
I don't even-...