From Jason Schreier
some quotes
Hoping to stick to cosmetics only:
No one wants to be Battlefront 2
Article goes on to talk about what some of the industry is thinking about and how SWBF2 is changing the thinking of devs.
I feel that the devs also need the support of the publishers to really make a difference.
some quotes
"No one's gonna do any pay-to-win stuff anymore," one person close to the next Battlefield told me recently. "We didn't take any of the loot box controversy lightly."
Hoping to stick to cosmetics only:
That report is accurate, if a bit premature, say people I've spoken to. Two people close to DICE told me that, while microtransaction plans for the next Battlefield have changed before and will no doubt change again before the game is out this fall, the company is indeed hoping to stick to cosmetics. One person added the caveat that US Gamer is "making a conclusion about something that is still inconclusive."
No one wants to be Battlefront 2
https://kotaku.com/after-the-loot-box-fury-the-people-behind-the-next-bat-1823475844What may be most important, though, is how the loot box controversy has affected the people who make games. I've talked to a lot of developers about this subject over the past few months, from big companies like BioWare and Ubisoft as well as smaller independent studios, and the consensus appears to be simple: Tread carefully. Nobody wants to be the next Battlefront II. That might mean sticking to cosmetics only, as I've heard is the plan for Anthem. (Although, as with any microtransaction plan, that might change.) Or it might mean avoiding randomized loot boxes entirely, which would no doubt be a boon to many gamers.
Article goes on to talk about what some of the industry is thinking about and how SWBF2 is changing the thinking of devs.
I feel that the devs also need the support of the publishers to really make a difference.