"Story tweaks."
this isn’t rational. however, i do see that subtle gate-keeping"Story tweaks."
I don't approve of it. Simple as that.
Don't really approve of any mods that alter the intended experience actually, including reskins, but those aren't as obscene so they can slide.
Good thing you don't actually have any power when it comes to actual decisions in video games. You'd ruin a lot of video games and communities."Story tweaks."
I don't approve of it. Simple as that.
Don't really approve of any mods that alter the intended experience actually, including reskins, but those aren't as obscene so they can slide.
People have some incredibly strange expectations about mod teams ITT. How are they "infringing" on Nintendo's goodwill?Imagine of these 20 people poured all this effort into something they created themselves, could own and exploit how they wish, and didn't infringe on the intellectual property and goodwill of a company that's poured tons of time and effort into developing this over decades?
Using Nintendo trademarks to get people to care about their game is using Nintendo's goodwill. It's a term of art in trademark law, but it also holds up via plain meaning.People have some incredibly strange expectations about mod teams ITT. How are they "infringing" on Nintendo's goodwill?
You don't understand what a mod is do you?Using Nintendo trademarks to get people to care about their game is using Nintendo's goodwill. It's a term of art in trademark law, but it also holds up via plain meaning.
If they didn't use the Zelda materials, no one would be this interested, correct? They'd have to build up consumer goodwill for their own brand.
What’s the difference between this and any other mod besides “Nintendo doesn’t allow it”?Imagine of these 20 people poured all this effort into something they created themselves, could own and exploit how they wish, and didn't infringe on the intellectual property and goodwill of a company that's poured tons of time and effort into developing this over decades?
..............Do you not know what a mod is?Using Nintendo trademarks to get people to care about their game is using Nintendo's goodwill. It's a term of art in trademark law, but it also holds up via plain meaning.
If they didn't use the Zelda materials, no one would be this interested, correct? They'd have to build up consumer goodwill for their own brand.
Yeah because creating a mod to an existing game for no profit is the same as making an original game.Imagine of these 20 people poured all this effort into something they created themselves, could own and exploit how they wish, and didn't infringe on the intellectual property and goodwill of a company that's poured tons of time and effort into developing this over decades?
Not to mention is ends up inspiring companies to make games like Super Mario Maker and Sonic Mania.Yeah because creating a mod to an existing game for no profit is the same as making an original game.
The only reason modders even do this is because they love the game. God damn there are huge communities for Super Mario World, Metroid and Zelda who create randomizers, mods, leveleditors etc so you can have even more fun and experience games you love in a whole new way. They actually add more reasons to buy the game from Nintendo because you not only have the original, but all these other possibilities as well.
Also artist needs to live with the fact that their creations are changed because that's what users do. It begins at using the skip button while listening to an album and ends at creating smth new out of an existing thing.
Modding is an iterative process in the vast majority of cases. The community testing and giving feedback is part of that.Hey there, do you have a super cool mod that lots of people would love to play and even support your efforts in making it, but you are not done yet and it's liable to get a C&D from the content owner? Here is some friendly advice until your work is done and the mod is OUT:
Depends on the license, but generally recreating a Nintendo character wouldn't be within that scope. Using existing assets to make new levels, etc., generally is.You don't understand what a mod is do you?
I mean, if it wasn't using someone elses properties it woulnd't be a mod but a game/ip all by itself.
Depends on their license terms, but generally you wouldn't be able to make new versions of protected characters and other IP in most mods, unless the IP holder is being particularly generous.What’s the difference between this and any other mod besides “Nintendo doesn’t allow it”?
Of course I do.
This is a ridiculous statement. Sorry, but artists do not need to accept this at all.Also artist needs to live with the fact that their creations are changed because that's what users do. It begins at using the skip button while listening to an album and ends at creating smth new out of an existing thing.
People do both of this all the time in PC games. Of course you play around with existing IP's and models when modding a game. That's the whole point.Depends on the license, but generally recreating a Nintendo character wouldn't be within that scope. Using existing assets to make new levels, etc., generally is.
Depends on their license terms, but generally you wouldn't be able to make new versions of protected characters and other IP in most mods, unless the IP holder is being particularly generous.
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whatI am one of the biggest supporter of emulation and game modding, but this project is something that I don't think deserves further progress at current time. The project reeks of exploitative behavior that prey on the popularity of BOTW and endorses unneeded spotlight on software piracy with BOTW still being a best selling game.
CEMU doesn't use Nintendo IP. This does. They have C&D'd mods before.
People interested in this will probably already own the game, while extensive modding as happens in Mario World may even lead to less interest in buying other new games by Nintendo. I suppose the effect in either direction is miniscule with the small audience, but consindering Nintendo thankfully is still quite close to the product, rather than service point of view on games, giving people more ways, not controlled by Nintendo, to interact with their already paid games is not something that will lead to significant extra cash for Nintendo. While I do not care about this mod, as it is purely cosmetic, I have played others (Newer Super Mario Bros., in particular, was a nice one) and I am in favour of mods, but strictly economically speaking, it probably is not a net gain for Nintendo to have them.The only reason modders even do this is because they love the game. God damn there are huge communities for Super Mario World, Metroid and Zelda who create randomizers, mods, leveleditors etc so you can have even more fun and experience games you love in a whole new way. They actually add more reasons to buy the game from Nintendo because you not only have the original, but all these other possibilities as well.
You use 'their game' and 'their own brand' as if they're making money out of this mod.Using Nintendo trademarks to get people to care about their game is using Nintendo's goodwill. It's a term of art in trademark law, but it also holds up via plain meaning.
If they didn't use the Zelda materials, no one would be this interested, correct? They'd have to build up consumer goodwill for their own brand.
They're not charging anyone or making any sort of money from this mod. What's your issue?
They do lol. I am an artist.This is a ridiculous statement. Sorry, but artists do not need to accept this at all.
the entire point of mods it's altering the usual experience,so you don't like mods in general."Story tweaks."
I don't approve of it. Simple as that.
Don't really approve of any mods that alter the intended experience actually, including reskins, but those aren't as obscene so they can slide.
it's possible they want to be discovered...
You're wrong. Both do not run the risk of gettin C&D. Doing a full blown original game set in nintendo's universe doesn't run a "risk" of getting a C&D. It just is C&D without any ifs and buts. Complete waste of efforts.Sure. But if you've got a team of twenty modding a game, you might as well just go for broke and make something original, even if it is a smaller scale. You run the risk of getting C&Ded either way.
Nah, I'm absolutely fine with the likes of graphical fidelity increases and upgraded menu management i.e that mod that changes Skyrim inventory system to improve it.the entire point of mods it's altering the usual experience,so you don't like mods in general.
it's possible they want to be discovered...
sometimes modder do mods for visibility more than for making the mod itself
no proof this is the case, so i'm not "accusing" them of anything
Just because people do it doesn't make it right or legal.People do both of this all the time in PC games. Of course you play around with existing IP's and models when modding a game. That's the whole point.
I can find models of Nintendo characters in literally every game that's mod friendly.
Nevermind putting Zelda in a Zelda game.
That doesn't absolve them of copyright infringement. Trademark, potentially.They're not charging anyone or making any sort of money from this mod. What's your issue?
Glad to know you speak for all artists.They do lol. I am an artist.
It's actually even more obvious when the art is a collaborate effort like the vast majority of games are. When you have dozens of people working on something you can't change everything so every developer is satisfied. The same thing applies to movies: You are limited to what the budget/the company allows you to do and you are working with lots of different people with different opinions so it's only natural that the outcome is not what you as an individual wanted anyway. How would you even know that everyone from the Zelda development team would dislike this? I can imagine some devs actually like the idea of having Zelda playable.
The only thing I care about as an artist is that I like the thing good enough to put it out. If other people like it too, then that's great, but they are free to do whatever with it as long as they don't just resell the stuff I made. Modders don't sell stuff.
Did you ever play SMW rom hacks? You know that they actually aren't even distributing the SMW game right? You are downloading a patch that contains only the changes made by the modders, so no original content or code by Nintendo, which you then apply to the original game. How is that not okay?
So what? You don't speak for all artists.
How would this mod fall under copyright infringement?That doesn't absolve them of copyright infringement. Trademark, potentially.
You made it sound like companies tolerating this is the exeption.
Maybe you should look up what rights a copyright holder has?
This project has been public for a lot longer than this article. Kotaku reached out to them, not the other way around.They just want to be noticed... and ultimatelly be hired... there's no other reason for release that info and not expect the C&D.... like many many other projects like the Metal Gear Solid or Chrono Trigger remakes.
well I don't doubt that some don't like it, but that is not the point. You can't forbid someone from using a product however they want. I can paint my lawnmover red if I want and you can't stop me. I most likely will loose warranty and that's about it.
I don't care about their feelings.I am a lawyer, who works with game developers. Guess what? They aren't all happy about this kind of thing.
correctAnd beyond that, the artists that Nintendo pays to work on their games down own any of that content.
I was just saying that the claim that mods infringe with the original artistic intention was is a stupid claim because it's been done by a ton of people and because of that there is no clear artistic intention anyway. In the end this is not important to whether this mod is okay or not.So their opinion on what they want fans to make means basically nothing.
I don't think Zelda uses a CC license and even then: For personal use you can't forbid someone to use things how they please. Under certain circumstances even commercial use is allowed, just turn on your TV... Actually the only reason you even know about this mod is because you read a commercial article on kotaku reporting and using images from and about a product they don't own nor have aquired a license to.