Battlefront 2 was garbage, especially the main story. The one Luke scene, which itself was a bad mission, doesn't change that.
This "all canon" approach is terrible and stifling on creativity.
No idea how they plan on turning around a project in less than two years. Even something "smaller" has to be pretty ambitious to meet fan expectations. (and smaller somehow didn't cut it for Visceral's game?)When EA's top decision-makers looked at their road map for the next few years, they decided that they needed something earlier than the planned release date for Orca, according to two people familiar with what happened. So they cancelled Orca in favor of a smaller-scale Star Wars project that's now aimed for much sooner—likely, late 2020, which also happens to be around the time that I've heard next-gen consoles will launch.
No idea how they plan on turning around a project in less than two years. Even something "smaller" has to be pretty ambitious to meet fan expectations.
Indeed. This doesn't make much sense. I could believe it if they were repurposing parts of Orca into this more immediate game, but that's clearly not how Jason phrased things.
To meet that kind of timeline, the only other thing that comes to mind is building a linear FPS campaign using the BF engine.
What the hell man. Can we get 1 fucking good game out of this deal???
This shit is so stupid it beggars belief.So, they only just now realized they've been squandering the license on borrowed time and want to rush out a small game? Do they realize if they quit canceling shit they would have come out sooner. They've gone full circle. They canceled Amy Henning's game because it didn't have a bunch of online elements, so they expanded the scope to include online shit. Now, they're canceling this new, expanded shit to go back to a smaller game because its taking too long to make the expanded game.
Is that right?
They could make another mobile game or a smaller digital-only release. Jedi Power Battles HD remake? Lol
That's not how game/movie licenses work. EA likely paid Disney a lot of money to be able to make Star Wars games exclusively for 10 years. Disney didn't pay them to make X number of games, EA can choose not to release any games if they want, or a thousand games, whatever they can do in 10 years.Shouldn't EA be fined for breach of contract? I'm sure they're not fulfilling Disney's contract.
This. High Moon studious made the Transformers games so amazing. Well War and Fall for cybertron that is... I can see them working on Star Wars.Ironically Activision could probably make good use of the license now they High Moon and the other studios used to support Destiny have nothing to do. Just make a Star Wars Destiny game.
This shit is so stupid it beggars belief.
If I'm going to throw some wild speculation on how they can turn something exciting around in a tight window... KOTOR remaster. Everything ported to Frostbite and prettied up for next-gen launch. I don't know what else they can do.
"Single player linear adventure? This doesn't have staying power. We need to pivot towards open world, long term engagingcontentservice!"
"Open world, long term engagement game? This is gonna take too long to make. We need to pivot towards a less ambitious design ready for next gen launch!"
"Less ambitious design next gen launch game? This is no way to compete with all these creative, high quality new games. We need to pivo... oh, the licensing agreement expired already? That came out of nowhere!"
They were never making any game in an effort to satisfy fan expectations. Teams of that size could certainly put out something smaller in less than two years. Especially when they have plenty of existing resources they can repurpose.No idea how they plan on turning around a project in less than two years. Even something "smaller" has to be pretty ambitious to meet fan expectations. (and smaller somehow didn't cut it for Visceral's game?)
Absolute shithouse.
It's such a lose-lose-lose-lose situation. Disney, EA, more capable devs, and fans are all losing thanks to EA over-promising and under-delivering. I hope Disney has the brains to take Star Wars elsewhere.
This. High Moon studious made the Transformers games so amazing. Well War and Fall for cybertron that is... I can see them working on Star Wars.
The only thing EA could do right now that'd give me more faith is let Josef Fares make a Star Wars game
Conspiracy time: Disney did that with Marvel games because they saw the deal with EA didn't went as satisfactory as envisioned.It'd be nice if Disney could get out of this deal and just do what they're doing with the various Marvel games. Just give talented studios or publishers the ability to make a game if they're willing. That's how we got Spidey, UA3 and that potential SE Avengers game so far, it'd be cool if they did the same with Star Wars.
TOR is still ongoing, for whatever that's worth. But the more I think about it, the more I doubt they'll trust a modern audience with all those dice rolls and shit. The only palatable option is a straight-up remake, and now we're beyond scope.
I would totally believe it tbh. They can't be happy with what EA has done. How could they be?Conspiracy time: Disney did that with Marvel games because they saw the deal with EA didn't went as satisfactory as envisioned.
A Way Out should've been canceled given what that game ended up being.The only thing EA could do right now that'd give me more faith is let Josef Fares make a Star Wars game
TOR is still ongoing, for whatever that's worth. But the more I think about it, the more I doubt they'll trust a modern audience with all those dice rolls and shit. The only palatable option is a straight-up remake, and now we're beyond scope.
I don't know. Maybe the answer is Battlefront III. Maybe they find another (third) way to hack these assets together into something serviceable. Just not Uncharted. And not open-world.
...what if that's what's happening? lol
A Way Out was EA's biggest success story of the year in relation to expectations.
I'm sure someone at Disney wants Star Wars games to be talked about the way Fortnite and Overwatch are.
Exactly the problem.How could the material be inconsistent when they were never a cohesive canon?
They're aiming for everything to just be good. Not the fire and forget people will buy cause it's SW mantra of the past. That's the reason why so many old SW games were forgettable as there was a metric fuckton of mediocre ones.And, who cares about the good-bad ratio when the good includes some of the greatest games ever made?
Yet the game still manages to slow down and show her human side during cinematics. The progression of her character is absolutely clear to see on top of her going against typical conventions when it comes to women in games, (like being able to have a romance and age).As to BFII, nah it had an interesting premise and that was it. The actual writing was downright terrible and it had no cohesive story, it was just a greatest hits of the SW universe with new insert characters. Oh hey, Isen Versio once helped Leia on Naboo. Oh hey, shet helped Han Solo on Taikodana. Oh, she fought in Cloud City, neato.