Earlier this month, Kotaku published an article documenting the difficult working conditions surrounding Fallout 76. The article touched upon QA testers working 10 hour days, six days a week, and developers coerced to work unsustainable amounts of overtime, leading many to exit the company. It also talked about former Bethesda employees frustrated about the lack of improvement to their working conditions following the Microsoft acquisition, attributed to Microsoft's hands-off approach to managing Zenimax.
Matt Booty, head of Xbox Game Studios, was asked to address the report in a recent Q&A. He had the following to say:
More at the link: https://kotaku.com/bethesda-xbox-microsoft-fallout-76-crunch-starfield-1849120084
Matt Booty, head of Xbox Game Studios, was asked to address the report in a recent Q&A. He had the following to say:
He said that Xbox took crunch reports about its studios "seriously," but added, "The challenge with a lot of these articles is that they look backwards, sometimes pretty far back in time."
"Crunch culture is…if you go back 10 years ago, it's a little unfair to put that on one studio," said Booty. "It was just part of the industry. I don't say that to justify it, I'm just saying it was part of the culture of the industry. I literally slept under my desk early in my career. And we looked at that like a badge of honor."
Booty said that the working conditions detailed in the report were in the past. "I know from talking to Bethesda leadership that we do not have a situation where people are crunching and we've got this bullying atmosphere…I'm confident about that."
He acknowledged that crunch could still take place without his knowledge, and said that employees needed to trust in Xbox's internal processes. He said that Xbox's human resources department would be willing to listen to employee concerns, and that all studios had support groups for individual disciplines. "There's avenues for them to report that anonymously back to us that goes through HR," Booty said. "We have to rely on those independent systems of checks and balances."
More at the link: https://kotaku.com/bethesda-xbox-microsoft-fallout-76-crunch-starfield-1849120084