i'm thinking about getting the starter pack, but mostly cuz i'm interested in the botw and odyssey stuff. how likely is it that other nintendo games get some small VR content as well through updates? do you think botw and odyssey were it?
i'm thinking about getting the starter pack, but mostly cuz i'm interested in the botw and odyssey stuff. how likely is it that other nintendo games get some small VR content as well through updates? do you think botw and odyssey were it?
i guess it depends how successful it ends up being, if it doesn't do too hot i don't think they would have the incentive to update old games for it. if they do, i hope it's less like what botw is getting and more like odyssey where it's as part of some brand new mode/levels.I'd be very shocked Nintendo's other first party titles don't end up getting support for it...
Amazon.fr let me down on my full kit preorder, had to cancel it and buy the 3 kits separately (still on Amazon.fr), got the 3 in the same box, seems to contain everything as the full set.M'y preorder for the full kit (65e here ) is still waiting ....
I can buy the starter kit (30) and the 2 expansions (20 each) and I'll have the exact same set ?
Thanks
Same situation. ThanksAmazon.fr let me down on my full kit preorder, had to cancel it and buy the 3 kits separately (still on Amazon.fr), got the 3 in the same box, seems to contain everything as the full set.
Okay, I'm officially going insane!!
STILL having problems with the Blaster. Nothing looks wrong inside the thing. I updated my controllers thinking that might help. NOPE! Went into discover and saw there was a section to educate all about the IR camera. Check it out and tested the camera in the right joycon. Even put it in the Blaster to see if it sees everything. Works fine! Then, they have the same kind of IR test in the Discover Blaster section so you can see how it fires. The camera section comes up COMPLETELY BLIND!! It can't even see the relfective stickers! I looked through the back. Nothing is blocking it's view. So is it my joycon or the blaster? WTF is going on?!!!!
So it does see the reflective stickers in the Blaster doing a normal IR camera test but not for the Discover Blaster IR camera check nor in the Blaster game?Okay, I'm officially going insane!!
STILL having problems with the Blaster. Nothing looks wrong inside the thing. I updated my controllers thinking that might help. NOPE! Went into discover and saw there was a section to educate all about the IR camera. Check it out and tested the camera in the right joycon. Even put it in the Blaster to see if it sees everything. Works fine! Then, they have the same kind of IR test in the Discover Blaster section so you can see how it fires. The camera section comes up COMPLETELY BLIND!! It can't even see the relfective stickers! I looked through the back. Nothing is blocking it's view. So is it my joycon or the blaster? WTF is going on?!!!!
It's funny in every Labo kit the part that bores the reviewers the most is always the one my kid can't get enough of. In this case he wants to play the bird island game where you feed the birds nonstop. On variety kit he probably put 15 hours in the house game.
Do I've built the snorkel but I can't figure out what it's supposed to be for? Is it just to out on for fun? As far as I can tell it had zero effect on the gameplay of ocean camera.
Quick question, are there no "proper" games to play with the joycons connected to the headset? I only saw the VR plaza stuff, and seemed everything in the play menu was for other toy cons. Seems a bit of an oversight to lock all the meatier, game-ier experiences behind the blaster for us starter kit folks.
Maybe I'm missing something, but are the VR demo and VR videos all there is to enjoy with the joycons connected and just using the headset?
That's not what it said at all. It sounded more like a fix for upcoming gear or a Shifty Station.I heard rumors Splatoon 2 might have a VR mode since the last update to it vaguely said it was preparing for a new mode.
Where did you hear those rumors?Not much on the Labo software alone, but the updates to Zelda and Mario are supposed to give substantial VR content (In the case of Zelda you are supposed to be able to play the full game).
I heard rumors Splatoon 2 might have a VR mode since the last update to it vaguely said it was preparing for a new mode.
I believe there are VR Plaza games that use it, but I don't know if there is anything beyond that in the normal camera games, since I haven't built it yet. Similarly, I think the pinwheel is only used in VR Plaza games as well.Do I've built the snorkel but I can't figure out what it's supposed to be for? Is it just to out on for fun? As far as I can tell it had zero effect on the gameplay of ocean camera.
I think the safety cap is only to help prevent the console from sliding out the sides while no joycon (or toycon) are attached. It's not suppose to fit when the joycons are on the system because it wouldn't be able to slide out with them both attached anyways.My complete kit arrived today, and I built the goggles. This is my introduction to VR. There's definitely a "screen door" effect, but the sense of presence is striking. I didn't experience any nausea and I didn't need to look away. My arms did get sore, though, lol.
A couple things:
- How do you apply the "safety cap" when you have the Joy-Cons attached? Doesn't seem to fit over it with the Joy-Cons in the way. I just played without it; I'm not sure how it keeps the system safe anyways, lol.
- There's a speck of dust on the lens. I don't mind it much, but if I were to try to remove it, I wonder if I could use one of those pressurized air cans to shoot in through the side, rather than dissembling everything?
In terms of impressions, I only tried the dozen some demo games for the goggles. Basic, but they demonstrate the VR nicely. The videos were neat too, especially the one with the deer. I didn't watch all 30+, though.
I think I'm most impressed by the assembly process. The way the materials are labeled and prepared, and the clarity and wit of the onscreen instructions make it a very approachable and fun process.
I imagine the more elaborate Toy-Cons will take awhile to assemble. Maybe next weekend. Back to Joker in Smash, Cuphead and Yoshi's Crafted World in the meantime!
Ooo, that makes sense. Thanks. :3I think the safety cap is only to help prevent the console from sliding out the sides while no joycon (or toycon) are attached. It's not suppose to fit when the joycons are on the system because it wouldn't be able to slide out with them both attached anyways.
I mean, it wasn't long before this launched that people were making threads about the previous Labo kits on deep clearance discount at Target.Why is this out of stock everywhere? Nintendo didn't anticipate the demand? I mean, I get it based on previous sets (the last one especially), but it's pretty annoying not being able to find this anywhere around here...
My kid is 5 1/2 and I've let him use the VR a little bit, just a few minutes a day so he can see what it looks like.How old is your kid? My two are still pretty young, but have put probably that much into the "little critter house game" as well.
Oldest is almost 6, haven't let her mess with VR, want to do a bit of research first. Was curious what game she'd like most. Making the bird tonight.
My complete kit arrived today, and I built the goggles. This is my introduction to VR. There's definitely a "screen door" effect, but the sense of presence is striking. I didn't experience any nausea and I didn't need to look away. My arms did get sore, though, lol.
A couple things:
- How do you apply the "safety cap" when you have the Joy-Cons attached? Doesn't seem to fit over it with the Joy-Cons in the way. I just played without it; I'm not sure how it keeps the system safe anyways, lol.
- There's a speck of dust on the lens. I don't mind it much, but if I were to try to remove it, I wonder if I could use one of those pressurized air cans to shoot in through the side, rather than dissembling everything?
In terms of impressions, I only tried the dozen some demo games for the goggles. Basic, but they demonstrate the VR nicely. The videos were neat too, especially the one with the deer. I didn't watch all 30+, though.
I think I'm most impressed by the assembly process. The way the materials are labeled and prepared, and the clarity and wit of the onscreen instructions make it a very approachable and fun process.
I imagine the more elaborate Toy-Cons will take awhile to assemble. Maybe next weekend. Back to Joker in Smash, Cuphead and Yoshi's Crafted World in the meantime!
I'm enjoying this thing very much - just unlocked the hippo game and it looks like a lot of fun, with many shady strategies possible... this will be great for parties.
My only problem it the amount of dust I have been seeing on the lenses. I have tried cleaning both sides with a soft glasses cloth but there is always a lot of dust particles when I put on the glasses. I'm afraid the dust is inside the lens part and is the result of a fault in manufacturing.
I'm afraid to try to clean the lens part - I'm not sure I wouldn't make it worse, and I'm also afraid to break it (not sure you can pull it apart).
Is anyone here having this problem ?
Only dust I'm getting is on the System itself. That's probably what you're seeing?
I just built the blaster and man is that thing awesome!
I still have a bunch of parts left over though, despite building everything that's in the starter kit.l (I built the windmill thing too). Does anyone know what's up with those parts?
Sadly I double checked and cleaned thoroughly all the lenses (exterior) and the screen itself (and also my glasses haha..)
and I'm quite sure the dust is inside the plastic frame.
I'll triple check when I have a moment - it's not deal breaking as I have fun despite the dust... but when the images are bright it's taking me out of the illusion.
Or if you have a screen protector, it could be dust trapped inside the screen protector? Just spitballing ideas.
I'm experimenting a little with the Garage and for how good the instructions were for building the toycons, this was unexpectedly confusing. Many things are unexplained, controls suck and wording is pretty bad even if you know something about programming (maybe the italian language doesn't help).
Yes but it didn't help that much. Still nice mode though.Yeah, looks really obtuse. You know about editing the existing VR Plaza programs, right?
No, because you admitted that they warned you 10 times but did it anyway. Your post will be used against you.So after Labo VR warned me, 10 times in a row, not to take the goggles and look directly into the sun, I got suspicious and thought, "This seems like reverse psychology," and so I went outside and looked into the sun
Now I got Cyclops from X-Men powers and I keep shooting lasers whenever I open my eyes. Can I sue Nintendo?
Why does Dardan Sandiego want to marry me, and are they related to Carmen SandiegoNo, because you admitted that they warned you 10 times but did it anyway. Your post will be used against you.
On the bright side, Dardan Sandiego now wants to marry you.
No, because you admitted that they warned you 10 times but did it anyway. Your post will be used against you.
On the bright side, Dardan Sandiego now wants to marry you.
Better than that Emma Frost hussy, believe me.
My complete kit arrived today, and I built the goggles. This is my introduction to VR. There's definitely a "screen door" effect, but the sense of presence is striking. I didn't experience any nausea and I didn't need to look away. My arms did get sore, though, lol.
A couple things:
- How do you apply the "safety cap" when you have the Joy-Cons attached? Doesn't seem to fit over it with the Joy-Cons in the way. I just played without it; I'm not sure how it keeps the system safe anyways, lol.
- There's a speck of dust on the lens. I don't mind it much, but if I were to try to remove it, I wonder if I could use one of those pressurized air cans to shoot in through the side, rather than dissembling everything?
In terms of impressions, I only tried the dozen some demo games for the goggles. Basic, but they demonstrate the VR nicely. The videos were neat too, especially the one with the deer. I didn't watch all 30+, though.
I think I'm most impressed by the assembly process. The way the materials are labeled and prepared, and the clarity and wit of the onscreen instructions make it a very approachable and fun process.
I imagine the more elaborate Toy-Cons will take awhile to assemble. Maybe next weekend. Back to Joker in Smash, Cuphead and Yoshi's Crafted World in the meantime!
So we spend way too much time playing the Hippo game. 6 adults trying to figure out the hidden depths of this game. And there are quite a few!
This should not be one of the best VR mini games I've played so far and yet it is.. again, not on a technical level, but it's very fun to discover the tactical possibilities in such a basic mini game.
If you play games against people to figure them out and are competitive, this is an easy recommendation! Especially when you can play it on turns while sitting outside in the garden, drinking a few beers and spent the rest of the time talking. Helps a lot that this there is almost no impact from playing in the sun compared to playing something on a normal screen that's passed around.
Some early impressions:
-I'm in love with the Bird games, the illusion of actually flying across the island is fantastic, especially when approaching big objects, in the caves, etc... I want more of this!
-The video feeding the deer is soooo cute and hypnotic. Couldn't stop smiling.
-After the Virtual Boy video, I want a Virtual Boy Virtual Console (lol) for Switch.
-It's so weird to see those Nintendo employees doing stuff so "close" to me.
-I love playing with gravity in that "experience".
-I can't wait to play Breath of the Wild with this.
-I tried some youtube VR cardboard videos. That Halloween Nightmare experience you posted earlier in this thread is so cool, it made me jump a few times lol.
-I tried several "3D roller coaster" ones since I'm a big fan, and I was very impressed as my body could "feel" the loops and curls and big turns, but in my third "ride" I started feeling some motion sickness so I had to stop. Maybe those videos are not "optimized" for the Switch screen. I didn't feel bad at all with all Labo games/experiences/videos so I'm not sure what happened.
-I already wish more first and third party games to add VR mode (Thumper, Mario Kart, Link's Awakening, Mario Maker 2, Metroid Prime, Xenoblade 2, Layers of Fear, Fast RMX, Bloodstained, Luigi's Mansion, Resident Evil 4...)
-We need some kind of "Mario Maker bookmark" option for people to share its VR games to the rest of users.