Discussion in 'Video Games' started by Son of Sparda, Nov 26, 2017.
Makes you appreciate after getting 6 or 7 Resident Evils (3 mainline and 3 spin offs) and many Monster Hunters
I enjoyed the first level in DmC and one of the angel weapons
I didn't like 'donte', but I loved DmC's combat.
Even in some parts it was better than the original DMC.
As for DmC's art style, it just seemed like the same thing that Ninja Theory always went for with the look of their games up until that point combined with biting off of They Live.
0.44-0.49 is beautiful.
It went from this:
SOS is saved after all.
I'd definitely pick the original series over it though
I stand by what I said.
Yeah DmC DE is great, don't sleep on it. My only issues were the story and color coded enemies. It fixed most issues the original DmC had.
Edit: still crappy boss fights though.
DmC felt really weird to play, like it was not free and loose enough to be a DMC game. I remember the Stinger->Million stab in that game could not even hit multiple enemies at once. Odd things like that really killed the game for me. Didn't help that Capcom never released the update to PC.
Monster Hunter: World doesn't have the new features of Panta Rhei I mentioned before and if you think this looks as good as Panta Rhei or the current acclaimed best looking games, then it's good for you. While in reality this is not the truth.
Yeah shame DE didn't make it to PC, that's the weirdest decision.
Also, iirc one of the developers of Panta Rhei said they were having a lot of trouble with the engine, and that was several years ago
Deep Down had even procedurally generated dungeons and monsters that change level design and the looks every time you play.
It's likely they scrapped it at this point imo.
DmC:DE didn't fix the level design, which was one of my bigger issues with the game.
In fairness, it did fix other issues.
The recent renewal of the trademark of Deep Down still gives me hope.
I've only played a bit of the original as far as DMC goes, but I hope the part about switching to Roman numerals is false. I like Roman numerals, but I like consistency. What is it about V that is so irresistible?
Quantum power ranger and ichigo kurksaki are coming back to make the devil cry!
I don't understand the reverence for old Dante and hate for DmC Dante. Old Dante was the definition of cringe. Also, I really enjoyed DmC and would've loved to see them iron some of the problems out in a sequel.
there's like four old dantes though
just don't collab with diesel again
And Venom "Punished" Dante.
Revealed to actually be Donte
Let's just ignore the reboot. We wouldn't be here in the first place, waiting 10+ years if it wasn't for that game. I still feel insulted by that shit. That is the only DMC console game I don't own and don't ever plan on owning.
Now we all hope DMCV takes what is good from dmc4, DmC, bayo and DD to make the perfect action game.
So I didn't really touch it.
And I never said that MHW looks as good as those tech demos or high-end game graphics, the heck? Please don't condescend me like that. I just stated that I want MT Framework because if tweaked enough it can still look great, it runs like butter on everything and the DMC team has experience on the engine as recent as 2015, when they allegedly started development of this.
Please Itsuno, deliver the goods.
And again, I never said that MT Framework looked amazing compared to the totally "already ready" Panta Rhei. I just said I wanted it and that I stood by that statement.
I doubt developers care that much
I'll have to give it a try eventually since people keep saying it was improved but that game really rubbed me the wrong way in a way nothing else has.
Itsuno’s team that worked on previous DMC games and Dragon’s Dogma is working on DMCV.
Yuji Shimomura is returning as the cutscene director for DMCV. He worked on DMC3, DMC4 and Bayonetta cutscenes.
Rueben Langdon is reprising his role as Dante.
Yes. Very yes. All the yes.