Man, I miss this dude so much. He is the worst PR person of all time and instead is a pure game designer, someone who utterly loves the medium and talks to press the very same way he talks to his friends and collegues.
Yeah, he made some of the most important games of the industry and I, personally, absolutely love the Fable series for it's charm and ambition but this is what I respect about him the most. He is endlessly positive and shares his vision completely unfilitered, enthusiastically. Godus didn't work out, at all. That sucks. The fact that the Cube idea didn't work out was directly connected to that, and that sucks, too. The way this community wants to crucify him for that, however - after he has already endured the shitstorm of the century, was abused and harassed to no end & has basically completely stopped talking to the press or otherwise appearing in public for several years - seems incredibly toxic to me.
Y'all want endless creativity and enthusiasm without actually accepting failure. Even though failure is an integral part of the creative process and is absolutely bound to happen. Normally, these failures are hidden behind closed doors. This one happened out there in the open, on Kickstarter. And, seemingly, this means people are not only mad about that in the moment, but want him and his team completely shunned from the industry, forever demonized as a hack fraud who only wants to cheat you out of your money. He talks about this himself in the video, by the way. Not sure anyone watched it, though ¯\_(ツ)_/¯
Wait, what happened to Godus?
They made it, it was terrible, people stopped playing it, they tried to fix it, no one cared & the game was so fundamentally ill-advised that it was hard to fix anyway, so they stopped work on it several years ago to work on other projects that could actually make some money and keep them from shutting down.