I completed this in three days when it came out with no guides.
With the phone booths it's kinda hard to even get stuck
With the phone booths it's kinda hard to even get stuck
first time on the internet?I absolutly agree!
I was so annoyed that nintendo did not release an official strategy guide. It would have realy helped me.
I stoped playing the game after the 5th dungeon or so.
Maybe ill come back to it someday but for the moment i dont have the nerves for this.
Oh silly me you just needed to cut one bush in a giant overworld to find the path forward that's mandatory for progressing the game. Or of course I was supposed to trade the honey comb for a pineapple, duh!
I don't understand anyone who defends this or says they never had a problem. Did you play the original and just know where things are?
☝Link's Awakening, especially the remake, is extremely handholding and obvious in most regards.
Can't say I can find myself in what you're experiencing.
More like "lmao I can't believe OP is stumped by a game I beat in 1998 as a literal child.""lmao I can't believe OP isn't as good at this game from 1998 as I am" - a whole bunch of people who definitely aren't disappointments to their parents.
Maybe this would be a good comment in a thread that didn't overwhelmingly disagree with the OP."lmao I can't believe OP isn't as good at this game from 1998 as I am" - a whole bunch of people who definitely aren't disappointments to their parents.
Okay, what about this one, which is in the game:I'm playing - or was playing it, and these aren't puzzles. Not in the sense of real puzzles, where you have to really think it through and come up with a solution.
Zelda games are first and foremost exploration games. They've always had hidden passages to find, though... And yes, exploratory puzzles are still puzzles.But what I am saying is they don't feel like puzzles, more like arbitrary roadblocks.
Cutting a bush to find a stairwell is not satisfying or like wow I'm a genius.
I guess I should have expected to be ridiculed for not having expert hardcore gaming skills on this forum.
Maybe this would be a good comment in a thread that didn't overwhelmingly disagree with the OP.
No, not even then to be honest. And LA came out in 1993.
More like "lmao I can't believe OP is stumped by a game I beat in 1998 as a literal child."
I just don't find getting lost and confused to be any fun. Especially in an old school game like this where the combat isn't fun, and getting lost means you have to repeatedly backtrack to old areas to face the same enemies en route from point A to B. The strategy guide is a fun enhancer. There's nothing wrong with using one to complete any game.People are dumbfounded by the concept of getting lost or being confused as being a good thing. The Zelda franchise (before baby hand holding Fi) is built on this idea as part of the adventure
People are dumbfounded by the concept of getting lost or being confused as being a good thing. The Zelda franchise (before baby hand holding Fi and even Twilight Princes to an extent) is built on this idea as part of the adventure. If 6 year olds can figure this out without a guide, you can too. You just don't want to invest the time and focus to do so
Link's Awakening is bullshit. I'm glad this thread was created, because I can vent.
I'm playing - or was playing it, and these aren't puzzles. Not in the sense of real puzzles, where you have to really think it through and come up with a solution. What Link's Awakening has is a bunch of time wasting trial and error filler, designed to impede any progress.
Without sounding too harsh it just sounds like you don't have the intelligence to be able to solve them. Like many others I found the puzzles to be mostly straight forward.
I too am dumbfounded when people replay to personal experience with other personal experience about the same subject.Yeah a bunch of aging geeks taking pride in fictional accomplishments in the face of someone struggling with an archaic game. What else is new.
ResetERA, we're welcoming to everyone unless you're not as good at video games as I am, in which case lmao get fucked.
Why not? I beat the game without any issues and no need to look it up. Took a loooot of wondering around in the dungeon, but wasn't too bad.You literally can't beat Eagle's Tower just through trial and error.
I too am dumbfounded when people replay to personal experience with other personal experience about the same subject.
Yeah a bunch of aging geeks taking pride in fictional accomplishments in the face of someone struggling with an archaic game. What else is new.
ResetERA, we're welcoming to everyone unless you're not as good at video games as I am, in which case lmao get fucked.
I'm certainly not bragging. Just stating that if I were able to complete the game at 11, I don't consider the game to be overly frustrating or obtuse.Right everyone coming in with a scorching "haha I beat the game when I was a wee babby" is definitely coming in to relay personal experience and totally not pathetically bragging about a video game.
You overestimate us man.Right everyone coming in with a scorching "haha I beat the game when I was a wee babby" is definitely coming in to relay personal experience and totally not pathetically bragging about a video game.
Man you're really mad some people are making fun of an OP whining about an easy game.
And Link's Awakening is a better game than every single AAA big release this generation.
Lol. Are you serious? Be careful or you might end up on the Shitty Gamer Takes twitter account.Without sounding too harsh it just sounds like you don't have the intelligence to be able to solve them. Like many others I found the puzzles to be mostly straight forward.
I'm "mad" that this fucking forum is as much a den of complete douchebags as any other but pretends it's something better.
How much of an absolute cretin do you have to be to treat someone like this over a fucking video game. Isn't this entire mindset the thing we're supposed to be fighting against because we got shit for it when we were young? Instead y'all are just doing the same thing.
They arent wrong though, the superiority complex on display is weirdSo what do you want us to do? Look at OP's obvious wrong complaints about a game literal children can beat with a little bit of thought and just say... what? They're right? They are clearly not right.
The only bullshit thing is the bush, tbh. The trading miniquest is handholded, and the puzzle have their logic (you know that something in that room should be done by the sound alarm)Oh silly me you just needed to cut one bush in a giant overworld to find the path forward that's mandatory for progressing the game. Or of course I was supposed to trade the honey comb for a pineapple, duh!
Every time I run into these situations and I look up the answer I don't feel satisfied with the result, it's not like "oh how could I be so stupid", it's more like "oh I never would have guessed that".
Of course I was supposed to move the blocks into a square formation and then a key will pop out? But why?
This game has become increasingly tiresome for me, having to pause at least once a dungeon to look up some arcane answer. I never once had to do this in Breath if the Wild or Links Between Worlds or even Link to the Past is much better about these kinds of things.
It's really detracting from my enjoyment of the game and this is probably the least amount of fun I've had with a Zelda - maybe ever.
Am I the only one with this problem with the game? I'm so bummed, Zelda has always been my comfort food but I feel like I can't play it without a cell phone in hand.
So what do you want us to do? Look at OP's obvious wrong complaints about a game literal children can beat with a little bit of thought and just say... what? They're right? They are clearly not right.
You're the one who acted like somehow us pointing out the flaws in their criticism is... somehow bullying them? The only person throwing out insults is you.