After playing over 30 minutes of The Legend of Zelda: Link’s Awakening Remastered for Nintendo Switch I learned three main things: The combat feels great, old-school Zelda puzzles are still fun (and unchanged), and this game is struggling to perform acceptably on the Switch (at least in full-screen mode on a TV) in its current state.
Unfortunately, as screens scrolled and enemies flew, Link’s Awakening became visibly choppy. I talked to others who were playing and they all experienced this same issue. It didn’t interrupt my Moblin killing spree in the forest, but the choppiness was always there, sullying the otherwise gorgeous, toy-like art style.
I stole from a shop in Link's Awakening and was murdered for it. #noregrets
I know it's WIP. Here's hoping we get smooth 60fps come launch.