Zelda BotW still lags today.What a ridiculous, fear-mongering thread. Games in development aren't finished, news at 11.
Zelda BotW still lags today.What a ridiculous, fear-mongering thread. Games in development aren't finished, news at 11.
I think you're taking "document" too literally. People just mean it should be pointed out in previews and hands-on impressions.
People never learn...It's very much pointless discussing performance of E3 demos. Especially for Nintendo games.
Yes, great comparison, two very similar games technologically. Games release with issues, again, news at 11. Let's talk about them when they're out, not when they're being shown at a trade show.
Again, it's also a far more demanding game with hundreds of things on screen. BotW could sacrifice everything like XCX did to maintain very stable framerate for a vast open world, but that also means cutting a ton of visuals.
This game releases in 3 months. There are like 2 months of dev time left. Do you expect them to have another showing of this game before that?
Yes, great comparison, two very similar games technologically. Games release with issues, again, news at 11. Let's talk about them when they're out, not when they're being shown at a trade show.
Correct which is why I expect Zelda LA to run perfectly at 60 and not BotW.Again, it's also a far more demanding game with hundreds of things on screen.
This is bordering on the lazy dev argument. "If we dont point it out, they wont bother fixing it"
As it should, but maybe closer to release day. Its not like these guys dont know what they're doing.
This is bordering on the lazy dev argument. "If we dont point it out, they wont bother fixing it"
You're going to have to blame the art direction, lighting, etc., they took for LA and why it's running at 30fps on the overworld and 60fps indoors. Kirby Star Allies ran at 30fps for the same reasons.Correct which is why I expect Zelda LA to run perfectly at 60 and not BotW.
What a ridiculous, fear-mongering thread. Games in development aren't finished, news at 11.
Game development no longer stops to account for pressing discs or burning silicon. If Nintendo thinks its necessary, they'll go right up to launch and beyond, just like most teams do these days. We're in the era of Day 1 patches, constant updates, games as a service, etc. Even movies are working on VFX up until right before release, sometimes hours (!), since it's just a digital upload.This game releases in 3 months. There are like 2 months of dev time left. Do you expect them to have another showing of this game before that?
Correct which is why I expect Zelda LA to run perfectly at 60 and not BotW.
Yes, I'm clearly the person who was in the wrong here and the intentions here were 100% pure. Literally every game on the E3 show floor has issues. Those issues are worthy of discussion? Games aren't magic.Pointing out the current state of a game as it's beinf showcased being equates to "fear mongering". Is this real?
Jesus Christ the inability of some people to deal with a remotely critical thing being said about a game or company they like is really fucking pathetic.
Definitely exaggerating, but it's still a pointless thread saying unfinished game is unfinished. Weird is allPointing out the current state of a game as it's beinf showcased being equates to "fear mongering". Is this real?
Jesus Christ the inability of some people to deal with a remotely critical thing being said about a game or company they like is really fucking pathetic.
Constructive criticism is fine. There is nothing wrong with that, but just look at Witcher 3 switch threads. Yeah they are mostly good criticism, right?Pointing out the current state of a game as it's beinf showcased being equates to "fear mongering". Is this real?
Jesus Christ the inability of some people to deal with a remotely critical thing being said about a game or company they like is really fucking pathetic.
Definitely exaggerating, but it's still a pointless thread saying unfinished game is unfinished. Weird is all
It was said in this very thread and you even quoted and agreed with it lmao. Yep, it really is dumb.
Constructive criticism is fine. There is nothing wrong with that, but just look at Witcher 3 switch threads. Yeah they are mostly good criticism, right?
Come on. Do you really not know that this demo is outdated? It's probably several months old at this point. This is how demos are done. IT's not a current build. There are way more than 2 months of dev time left from the gameplay you're seeing.This game releases in 3 months. There are like 2 months of dev time left. Do you expect them to have another showing of this game before that?
Correct which is why I expect Zelda LA to run perfectly at 60 and not BotW.
OkNot all "unfinished" games are in the same state. This is informational. Pointing out the frame rate is currently not optimal is not "pointless", at least not any more pointless than like 90% of the shit that leads to era threads. Maybe it gets fixed by release, maybe it doesn't. But the need for so many people to play unpaid PR and try to silence the mere existence of what is ultimately a harmless thread is pathetic.
but the more it's pointed out, the greater chance they'll focus on performance optimization prior to launch.
That's not my quote and I agree with them. I called your "lazy dev" post dumb.
You don't think they want feedback on the games they're demoing?If we dont point it out, they wont fix it!!!! Please. This isnt Studio Wildcard.
I think everyone is aware that this game isn't finished, and hopefully will get cleaned up in time for launch. That doesn't make discussion of it pointless, or any less valid than discussion of any other pre-release game. This is the kind of stuff you want to be made aware of coming out of a preview event. Handwaving it away as "well, of course they'll fix it!" is weird; it comes off as unnecessary damage control.
There's absolutely nothing wrong with making a thread about a game performing slowly 3 months out from release in an E3 demo. Not sure why you're trying to twist this into something it's not.As it should, but maybe closer to release day. Its not like these guys dont know what they're doing.
This is bordering on the lazy dev argument. "If we dont point it out, they wont bother fixing it"
Sorry, got the quotes mixed up, you just agreed with it. The lazy dev post was literally based on that quote you agreed with.
If we dont point it out, they wont fix it!!!! Please. This isnt Studio Wildcard.
You don't think they want feedback on the games they're demoing?
I was wondering yesterday why the E3 demos didn't come as free demos on eshop or PSstore
*Reads OP*
Now I know why.
Nah, this is crap. Document it, really?
"Twas June 11, 2019 when I saw it. The most disturbing of drops".
I mean, c'mon. It's a game in the middle of being made and people want it known to all that it is a bit choppy.
This is literally what E3/preview builds in general are for, unless you are Denis Dyack.
Ideally, yes, but there's a reason not every game releases with a rock solid frame rate. Some things get prioritized over others. I'd like to think it's high on Nintendo's list to get this ironed out in time for release, but I wouldn't guarantee that's the case.From an on old build at E3 specifically regarding performance before they do the final performance pass before release?
Isnt performance one of the last things they work on at a studio?