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prizna

Member
Jan 15, 2018
487
Anyone who played the demo figure out what the trophy stands were for in some of the buildings?
 

Fredrik

Member
Oct 27, 2017
9,003
It has a 60fps cap. From what I can see, the problem with the E3 build is that there's no inbetween. If it drops below 60, it drops all the way down to 30. Hopefully they optimize this. It was pretty obvious in the stream.
Maybe they'll drop it down to 30fps like the usual AAA console games this generation.
 
Jun 17, 2018
3,244
It's an E3 demo, it's allowed to have a few technical issues at this stage. For a September release it's probably finished aside from some optimization and last minute touches.
 

8byte

Attempted to circumvent ban with alt-account
Banned
Oct 28, 2017
9,880
Kansas
This is such an absurd take away. There is a very specific reason why these demos specifically state they aren't final, etc. Because some jack ass with a keyboard who gets paid jack shit writes some article without the necessary knowledge to properly assess what they're experiencing.

The enthusiast press is the worst.
 

Deleted member 8860

User requested account closure
Banned
Oct 26, 2017
6,525
Framerate drops are concerning, but...



Please tell me the text boxes for keys/acorns/rupees/pieces of power don't appear beyond the first time you collect them (or at least only once per play session).
 

Danielsan

Member
Oct 26, 2017
5,626
The Netherlands
People saying that there is no way that Nintendo will ship this without fixing the framerate issues clearly did not play Wind Waker HD. The framerate in that game tanked hard when shooting the canon on your ship / getting shot by enemy canons.
 

MaverickHunterAsh

Good Vibes Gaming
Verified
Oct 24, 2017
1,390
Los Angeles, CA.
Do we have any updated impressions of the frame rate from the build at SDCC?

I covered Nintendo's SDCC event. All demos present (Link's Awakening/Luigi's Mansion 3/Pokémon SwSh) were the E3 versions, so no changes on that front. I noticed the same frame drops and slowdown playing Link's Awakening at SDCC as I did at E3.

That said, IT'S A PRE-RELEASE TRADE SHOW DEMO. Performance issues are to be expected; the game hasn't been optimized yet. Not sure why this is freaking so many people out. It's a standard part of game development, and this is Nintendo. For all their faults, technical performance and polish aren't typically among them. This thing is going to be polished to a fine sheen by the time it comes out.

If it releases as a total technical mess, feel free to quote this post and remind me I said this. I'll happily admit then I'm wrong, but I'm very confident here.
 

Beamerball

Member
Jan 16, 2018
1,416
I covered Nintendo's SDCC event. All demos present (Link's Awakening/Luigi's Mansion 3/Pokémon SwSh) were the E3 versions, so no changes on that front. I noticed the same frame drops and slowdown playing Link's Awakening at SDCC as I did at E3.

That said, IT'S A PRE-RELEASE TRADE SHOW DEMO. Performance issues are to be expected; the game hasn't been optimized yet. Not sure why this is freaking so many people out. It's a standard part of game development, and this is Nintendo. For all their faults, technical performance and polish aren't typically among them. This thing is going to be polished to a fine sheen by the time it comes out.

If it releases as a total technical mess, feel free to quote this post and remind me I said this. I'll happily admit then I'm wrong, but I'm very confident here.
Oh for sure. I get the pre-release aspect of the build. I was just curious that if it was a newer build, if there was any perceived improvement. But since it's the same build that's a moot point.
 

Glassboy

Member
Oct 27, 2017
3,547
People saying that there is no way that Nintendo will ship this without fixing the framerate issues clearly did not play Wind Waker HD. The framerate in that game tanked hard when shooting the canon on your ship / getting shot by enemy canons.
That was incredibly disappointing and surprising because the game ran very well other than those instances.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,367
Ibis Island
People saying that there is no way that Nintendo will ship this without fixing the framerate issues clearly did not play Wind Waker HD. The framerate in that game tanked hard when shooting the canon on your ship / getting shot by enemy canons.

While most of the game was fine for me, I will never forget an instance where the game ran game in the single digits. I have no clue why but it was the most surreal thing to witness out of nowhere (Since I wasn't doing anything different than normal).