This thread is exactly why we don't get more gameplay demos at these conferences, instead get CG fluff. Devs don't want reaction videos/tweets/posts about something in development like this."Man I really hope nintendo will bother to optimize a holiday season game that won't be out for half a year."
Yeah.It's very much pointless discussing performance of E3 demos. Especially for Nintendo games.
Maybe they'll drop it down to 30fps like the usual AAA console games this generation.It has a 60fps cap. From what I can see, the problem with the E3 build is that there's no inbetween. If it drops below 60, it drops all the way down to 30. Hopefully they optimize this. It was pretty obvious in the stream.
But on the Treehouse stream it was flawless. o_o
Were they using a different build?
People: WHY NO GAMEPLAY IN THIS E3?!?!?!
Nintendo: Here's gameplay of an unfinished game...
People: FRAMERATE CHOPPY!! PRE-ORDER CANCELLED!!!!
I didn't go this year but I have the past four or five years and they just haul all the E3 stuff down here to San Diego so I'm sure it's the exact same build.Do we have any updated impressions of the frame rate from the build at SDCC?
Do we have any updated impressions of the frame rate from the build at SDCC?
Oh for sure. I get the pre-release aspect of the build. I was just curious that if it was a newer build, if there was any perceived improvement. But since it's the same build that's a moot point.I covered Nintendo's SDCC event. All demos present (Link's Awakening/Luigi's Mansion 3/Pokémon SwSh) were the E3 versions, so no changes on that front. I noticed the same frame drops and slowdown playing Link's Awakening at SDCC as I did at E3.
That said, IT'S A PRE-RELEASE TRADE SHOW DEMO. Performance issues are to be expected; the game hasn't been optimized yet. Not sure why this is freaking so many people out. It's a standard part of game development, and this is Nintendo. For all their faults, technical performance and polish aren't typically among them. This thing is going to be polished to a fine sheen by the time it comes out.
If it releases as a total technical mess, feel free to quote this post and remind me I said this. I'll happily admit then I'm wrong, but I'm very confident here.
That was incredibly disappointing and surprising because the game ran very well other than those instances.People saying that there is no way that Nintendo will ship this without fixing the framerate issues clearly did not play Wind Waker HD. The framerate in that game tanked hard when shooting the canon on your ship / getting shot by enemy canons.
People saying that there is no way that Nintendo will ship this without fixing the framerate issues clearly did not play Wind Waker HD. The framerate in that game tanked hard when shooting the canon on your ship / getting shot by enemy canons.