Alleged Resident Evil Village Playtest In-Depth Information [Rumor]
We've spoken a lot about Resident Evil Village rumours and information from the playtests conducted last year and as recently as March. Some things have been
www.biohazardcast.com
This is being marked as a rumor as it's not official, but I can say right now Jesse from Declassified did a lot of digging to clarify all of this information, I did help with some of the points & checking certain things, and I personally believe everything in the article is true, though maybe some specific changes will happen in game dev (the build these couple people played had clearly unfinished aspects to the game while playing as the article mentions).
Here's a few bullet key points, but you should really read the article for the full details as I'm skipping over a lot:
-Game opens up with an "animated storybook" where Mia reads a fairytale to Ethan and Mia's young daughter, Rose. In the demo the storybook was clearly still in dev.
-You spend some time in Ethan's House, they've all been checked for Mold infection but all reported to be 100% mold free. Another note mentions after RE7, Ethan has done some training with Chris to be better equipped at protecting his family/self defense. You can carry Rose around the house before putting her to sleep in her crib.
-Ethan wants to talk about what happened at the Baker House with Mia while she cooks dinner, but she does not want to talk about it and gets cold when he brings it up.
-After Chris shoots Mia, he abducts Ethan and Rose into a vehicle, but it gets into a car accident. Ethan wakes up to everyone, including his daughter, missing and wanders into the snow looking for a phone.
-There's a cabin defense escape sequence after meeting the old man in the trailer. Apparently this sequence is open-ended with multiple ways to approach it, you're scarce on ammo but have a handgun and can get a shotgun if you're daring. Multiple paths through the area, can push objects to block doors, can crouch and sneak around Beast Men eating animals and other things, you can fight but there's too many to take them all on.
-The Beast Men seem to work with a "wolf pack" mentality to their AI, IE they'll gather up, disperse and try to surround you from all sides.
-The Player encounters what people are unofficially calling the "Gorilla Man", which is the giant guy with the Executioner-esque axe seen briefly in the trailer. He seems to have some control over the Beast Men and can tell them what to do, he comes up, looks at Ethan, then calls the Beast Men off and walks away.
-There's a Beast Man who rides a horse with a spear and seems to pick up bodies by impaling them and carrying them around on his horse.
-The old woman in the trailer is apparently a merchant who sells in goods and info. She can tell you rumors about the town, sell weapon parts, upgrade stuff in exchange for money.
-There was collectible gems in RE8, specifically the Spinel from RE4 returned, but strangely the old woman would not accept the spinel as payment, though it seems the spinel could be combined with other treasures.
-Apparently weapons in RE8 have something of an "Upgrade Tree" where you can upgrade parts of the weapon to unlock new parts of the weapon to upgrade.
Just a few points. We'll probably have a lot more to discuss about RE8 tomorrow, but thought this was worthy of its own thread.