So with the recent trial and announcement that we'd be getting an ARMS character in Smash, figured I had no excuse not to check the game out. I fired it up, went straight for single player Grand Prix mode, chose MinMin and did difficulty level 3 or somewhere around there. First couple matches were all good and fun but then I had coy opponents who seemed to read my movements and counter them. I mean yeah, Git Gud and all that but even after changing my arms setup, it feels like there's nothing more to the game than bob and weave and hope you can get the punch in before your opponent.
Yes, I'm sure I'm wrong about that and there's way more strategy and depth I'm missing. It was really reminiscent of playing SFII for the first time. You're just sort of dropped in and expect to figure out the mechanics as you go while the cpu opponents seem to rely on input reading. Another frustration is how GP mode adds the mini games as a bonus round and they don't bother explaining how the game works. Even after I got the hang of it, it wasn't a fun diversion at all. I DID have fun with the mini game that lets you unlock stuff though. If they had THAT as the GP bonus game, that'd be a much more fun experience for a single player arcade like mode.
Add on to the fact that there's no story mode of any sort there's no drive to really learn who these characters are by playing them in game which is a shame. I LOVE the character designs, the music, the overall aesthetic they got going on, but the game is just such an "not fun" experience for me. Granted, I was pretty frustrated by the time I finished playing with MinMin, I"m curious if maybe this is the norm and that trying different characters it might finally "click" with me.
Yes, I'm sure I'm wrong about that and there's way more strategy and depth I'm missing. It was really reminiscent of playing SFII for the first time. You're just sort of dropped in and expect to figure out the mechanics as you go while the cpu opponents seem to rely on input reading. Another frustration is how GP mode adds the mini games as a bonus round and they don't bother explaining how the game works. Even after I got the hang of it, it wasn't a fun diversion at all. I DID have fun with the mini game that lets you unlock stuff though. If they had THAT as the GP bonus game, that'd be a much more fun experience for a single player arcade like mode.
Add on to the fact that there's no story mode of any sort there's no drive to really learn who these characters are by playing them in game which is a shame. I LOVE the character designs, the music, the overall aesthetic they got going on, but the game is just such an "not fun" experience for me. Granted, I was pretty frustrated by the time I finished playing with MinMin, I"m curious if maybe this is the norm and that trying different characters it might finally "click" with me.