When Assassin's Creed Odyssey was initially revealed at E3 last year, I couldn't have been more turned off it. The setting didn't grasp me, any of the trailers I saw didn't interest me and all the RPG mechanics made me wince. I wasn't ever planning on getting it, as I didn't even give Origins a shot and the last AC entry I played was Syndicate (which I wasn't a fan of). So, what made me give this a shot if my original impressions were so negative? Well, I spotted the game for 25 quid in town and thought it was worth a shot in the dark.
Let me get to the point then! I am legit shocked, by how damn impressive this game continues to be. I am beyond being blown away. I can't believe how big, beautiful and fluid all these systems and the world blend together. I ended up picking Kassandra as I heard she is the better written character of the two and is more serious than Alexios. In my brief 32 hours so far, I love her as a character. One of my main critisms of old AC games was how slow and tedious the openings always were - the game held your hand and walked you around this world for quite a while. I always hated that, and while the game at the start restricts you to a single island it is still great it lets you pretty much do whatever you want on it as soon as the game begins.
Another aspect of the game I thought I would hate is the RPG system and the choice involved in the story. I thought it would be a buzz word and you wouldn't have much say in what happens, and the game proves you wrong if you have this line of thinking as soon as you leave the opening island. There's a quest at the start of the game, where you can save a family who has some sort of sickness. They're going to be killed, and of course I stepped in and decided to help. It felt like a tiny decision, I even forgot about it as I progressed on in the game. After a couple of hours into the game, I thought I'd go back and finish up some stuff there, and the island had totally changed. I was blown away by what seemed like a tiny choice I had made impacted this island in the world. And then the skilltree has some very appealing abilites too! And the fact you can upgrade them and make them stronger is even better.
And as we are speaking of abilites, the combat in this game is god damn fun to engage in - which is super odd to say because the combat in all AC games to date has been just dull and boring. I never enjoyed it, just something I put up with as I went on but now, I'm actively trying to get into more fights! I even leave my mercenary meter thing high so I can get them to come after me more often and get good loot, lol. And the loot as well is a really good addition. It's always cool to get new gear with some new stats that fits your playing style, and if you don't like the way it looks you can have the look of other gear while having the stats of better gear too! It's a damn cool system to have in, giving you the ultimate choice.
There is a ton of stuff I want to talk about, but it would take way too long. I love hunting the cultists, I love that the story is pretty much seperate from the other AC games so you don't need to know a ton of shit in order to enjoy this one. It's great that you can have love interests, the ship combat and exploring is better than ever. The investigation system is good as well that mixes up the gameplay at times. There is just a ton of stuff I love about this game so far, and if it can keep that going by the time I reach the end, it'll be up there with my favourite RPG's.
I'll keep posting in here as I progress in the game. Not sure how far I am in at the moment, but loving every minute!
Let me get to the point then! I am legit shocked, by how damn impressive this game continues to be. I am beyond being blown away. I can't believe how big, beautiful and fluid all these systems and the world blend together. I ended up picking Kassandra as I heard she is the better written character of the two and is more serious than Alexios. In my brief 32 hours so far, I love her as a character. One of my main critisms of old AC games was how slow and tedious the openings always were - the game held your hand and walked you around this world for quite a while. I always hated that, and while the game at the start restricts you to a single island it is still great it lets you pretty much do whatever you want on it as soon as the game begins.
Another aspect of the game I thought I would hate is the RPG system and the choice involved in the story. I thought it would be a buzz word and you wouldn't have much say in what happens, and the game proves you wrong if you have this line of thinking as soon as you leave the opening island. There's a quest at the start of the game, where you can save a family who has some sort of sickness. They're going to be killed, and of course I stepped in and decided to help. It felt like a tiny decision, I even forgot about it as I progressed on in the game. After a couple of hours into the game, I thought I'd go back and finish up some stuff there, and the island had totally changed. I was blown away by what seemed like a tiny choice I had made impacted this island in the world. And then the skilltree has some very appealing abilites too! And the fact you can upgrade them and make them stronger is even better.
And as we are speaking of abilites, the combat in this game is god damn fun to engage in - which is super odd to say because the combat in all AC games to date has been just dull and boring. I never enjoyed it, just something I put up with as I went on but now, I'm actively trying to get into more fights! I even leave my mercenary meter thing high so I can get them to come after me more often and get good loot, lol. And the loot as well is a really good addition. It's always cool to get new gear with some new stats that fits your playing style, and if you don't like the way it looks you can have the look of other gear while having the stats of better gear too! It's a damn cool system to have in, giving you the ultimate choice.
There is a ton of stuff I want to talk about, but it would take way too long. I love hunting the cultists, I love that the story is pretty much seperate from the other AC games so you don't need to know a ton of shit in order to enjoy this one. It's great that you can have love interests, the ship combat and exploring is better than ever. The investigation system is good as well that mixes up the gameplay at times. There is just a ton of stuff I love about this game so far, and if it can keep that going by the time I reach the end, it'll be up there with my favourite RPG's.
I'll keep posting in here as I progress in the game. Not sure how far I am in at the moment, but loving every minute!