So earlier this year I got the ReMIND DLC and something in me made me strive to beat the data battles in it, maybe to further justify the price since I at first wanted it for the story, despite normally being pretty ass at KH - and I LOVED them.
Well recently I hopped back into KH2FM, which I've previously beaten the main story on, and strived for it again since I was craving something like those. F
Well, 13 bosses down and here are my thoughts. To note: I did both on Level 99 normal.
- KH3's are way harder, they definitely require you to think about patterns more and know what to roll, guard and glide for. A couple of KH2's I beat on the first or second try however, these were Roxas and Xigbar - ironically two of the bosses that gave me trouble in the main story - so maybe I was used to their patterns? Which brings me to my next point
- KH3's data battles felt new, exquisitely designed and the culmination of each boss. That's kind of an upside of the main game being such a letdown - they had to design pretty much all new bosses. KH2's felt more... rehashy? KH2's are all unequivocally just harder versions of the org member fights in the main game, even down to the arena being copy pasted. I think this is a reason I preferred KH3 - they didn't go all out because they were working with something already in the main game.
- There seemed to be more "gimmicks" in KH2's, like Demyx's Water Clones, Axel's Fire Floor, Vexen's anti-sora
- Lastly, KH2's felt more exploitable thanks to forms. I switched to final form during Vexen to restore health and MP and just attacked him in it and he went down easily. I didn't wanna arbitrarily limit myself into not using forms, and I didn't use them a LOT, but definitely a couple of times they trivialized the bosses.
so yes. I know this sounds negative but I still loved them, mainly a positive thread for how much the series has improved
Well recently I hopped back into KH2FM, which I've previously beaten the main story on, and strived for it again since I was craving something like those. F
Well, 13 bosses down and here are my thoughts. To note: I did both on Level 99 normal.
- KH3's are way harder, they definitely require you to think about patterns more and know what to roll, guard and glide for. A couple of KH2's I beat on the first or second try however, these were Roxas and Xigbar - ironically two of the bosses that gave me trouble in the main story - so maybe I was used to their patterns? Which brings me to my next point
- KH3's data battles felt new, exquisitely designed and the culmination of each boss. That's kind of an upside of the main game being such a letdown - they had to design pretty much all new bosses. KH2's felt more... rehashy? KH2's are all unequivocally just harder versions of the org member fights in the main game, even down to the arena being copy pasted. I think this is a reason I preferred KH3 - they didn't go all out because they were working with something already in the main game.
- There seemed to be more "gimmicks" in KH2's, like Demyx's Water Clones, Axel's Fire Floor, Vexen's anti-sora
- Lastly, KH2's felt more exploitable thanks to forms. I switched to final form during Vexen to restore health and MP and just attacked him in it and he went down easily. I didn't wanna arbitrarily limit myself into not using forms, and I didn't use them a LOT, but definitely a couple of times they trivialized the bosses.
so yes. I know this sounds negative but I still loved them, mainly a positive thread for how much the series has improved