About project Rapsody
This new IP would become Rhapsody, a game about subterfuge in 1980s Berlin. You'd play as a Russian Jew whose parents had been murdered in a Soviet labor camp. He'd be rescued by Americans, then recruited to join a spy organization called Rhapsody. "It was hitting a lot of the beats we were good at," said one person on the project. Like Mafia III, this game would put you in the shoes of someone who was treated as subhuman by the people around him and thought largely in terms of vengeance. "He's doing missions, trying to save the world and get revenge on whoever killed his parents, trying to decide between the personal good and the public good."
One source compared it to the spy movie Kingsman, "without the really goofy shit." You'd equip a variety of gadgets and sneak around Berlin, spying on enemies and doing all sorts of missions for your organization. Hangar 13 prototyped mechanics like a spy car, which you'd use to cross the border checkpoint between East and West Germany. Your inventory of items for any given mission might be limited to what you could smuggle in the car
How The Makers Of Mafia III Lost Their Way
In mid-2016, a few months before the release of their first game, Mafia III, the developers at Hangar 13 in Novato, California gathered for an all-hands meeting. There, according to two people in attendance, Christoph Hartmann, president of the game’s publisher, 2K, told employees that their...
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