As midrange Gruul, fighting Red Aggro is a lot of fun. Seeing them open with a blitz and dropping me to 13-15 is hilarious when my turn 3 Nullhide Ferox drops and they realize this is about to get a lot harder for them.
mono green stompy
mono blue tempo
white wheenie
and RDW needs to play other colours rn too, that's why most people moved to RG over mono red.
Not to mention that there's formats beyond standard where red and white are particularly weaker than the other colours.
Remember for like a decade, anytime they would do something like reprint Mutilate, people would go "FINALLY MONO-BLACK CONTROL IS BACK"You forgot Mono Black Control.
Everyone has forgotten Mono Black Control.
(cries)
I want red to be good in EDH though and then they printed the red forceGray Merchant was great. Great Commander card these days too.
Gotta love the cycles Magic design produces. Every color has its time in the sun in standard and it always rotates. And every time there's a 'worst color', especially if it's a result of design pulling it back after it being dominant and/or annoying, fans of that color complain. And it always eventually cycles back to prominence again. Rinse, repeat.
Red will be good in standard again, red fans. It just might take time.
Would you rather play mono red or mono white in EDHI want red to be good in EDH though and then they printed the red force
I want red to be good in EDH though and then they printed the red force
I would rather play mono red than RW funnily enough.
mono blue is absolutely good in EDH (based on the power of their generals it's among the strongest strategies you can build), red is the 2nd worst and by a wide margin to BUG, so what if white is worse they also got a terrible force.No mono color is truly good in EDH and red is definitely near the bottom, but it's not even the worst and it's got plenty of utility that plays well with other colors. White is far and away the worst color in EDH.
mono blue is absolutely good in EDH (based on the power of their generals it's among the strongest strategies you can build), red is the 2nd worst and by a wide margin to BUG, so what if white is worse they also got a terrible force.
Err... The overall card quality in blue in Magic history is definitely a factor too. It's why big Teferi, baby Jace and Vendilion Clique are great commanders.Absolutely. And I'm sure a commander could be printed for both Red or White that would be of such high power that a mono colored deck in those colors could be good.
What I meant is that a generic "mono-blue goodstuff" deck, such as Baral, isn't particularly great. Urza, Azami and Teferi are what make those blue decks so good.
I'll be trying to order a set. If nothing else, I'll be able to flip it for cost to a buylist easily, and we could have another situation where WOTC fucks up and we get something awesome as compensation
arguably mono green is stronger in non cutthroat metas than mono u yeah. It's just at the dumbest powerlevel mono u pulls ahead
Yeah any mono colour can have good decks, Godo + Helm is an almost top tier cEDH strategy for instance, but the good stuff decks can almost only be pulled off by mono u and mono g because they don't have glaring weaknesses.Absolutely. And I'm sure a commander could be printed for both Red or White that would be of such high power that a mono colored deck in those colors could be good.
What I meant is that a generic "mono-blue goodstuff" deck, such as Baral, isn't particularly great. Urza, Azami and Teferi are what make those blue decks so good.
mono black works fine because it is extremely consistent, the commanders are pretty bad however.Mono-Black works fine in most Commander environments as a combination big mana/value strategy. Yeah, the Golgari and Sultai versions play the value game better, but you lose the big mana consistency that comes from getting full value off things like Cabal Coffers, Nirkana Revenent, etc. (Unless your playgroup is lousy with Urrborgs, which admittedly isn't rare to see.)
I didn't put that in because it was before my time playing and watching standard. Thoughtseize is a heck of a card though.You forgot Mono Black Control.
Everyone has forgotten Mono Black Control.
(cries)
Mono-Black was the main one, although it often had a splash. There were green based ones as well based on the land Nykthos but I can't remember detailsDid the Devotion mechanic succeed in promoting single color decks last time it existed?
Did the Devotion mechanic succeed in promoting single color decks last time it existed?
Mono-Blue was pretty big too, mainly due to Master of Waves.Mono-Black was the main one, although it often had a splash. There were green based ones as well based on the land Nykthos but I can't remember details
There were heroic and enchantment based decks as well, as a block it was quite successful at pushing it's keywords into constructed.
Yeah I've just started looking at lists, Master of Waves was obviously a deck at one point as was Red with Fanatic of Mogis
Welp. I had been on the fence about jumping into Magic for years. This thread put me on board. Getting a spellslinger set tomorrow to learn to play.
I have to say that it is really intimidating from the outside. :)
Welp. I had been on the fence about jumping into Magic for years. This thread put me on board. Getting a spellslinger set tomorrow to learn to play.
I have to say that it is really intimidating from the outside. :)
green devotion was responsible for the glory that was Gw devotion mirror matches
Good luck, if you really want to climb at the start of a season I think the best thing to do is just pick the fastest, most aggressive deck. You'll get in more matches/hour and a lot of the time you'll run into players trying out new cards in builds that haven't been optimized yet. Also White Weenie is probably just the best deck right now.Think I'll call it quits here for the season.
Gonna try for Diamond with 2020.
Devotions decks were all around, some tournament quality, some casual. I hope the mechanic comes back.
That's awesome congrats!Okay bit rambly but I am EXCEEDINGLY pleased with myself.
My Plat 3 promotion match was against a Red/White aggro deck. He dropped me down to 9 REALLY fast before I managed to get a Nullhide Ferox out, but I relied on being patient to work it out.
He had Gideon Blackblade out on turn 2 or 3 I forget and it took some work to get rid of. So I have a 4/4 Spellbreaker and Ferox on the field. I'm at 9, he's at 20. He's got 2 2/1s on the field and 2 1/1s.
He pays 2 to drop my Nullhide on my Ferox as he attacks, and that makes me HIGHLY suspicious. I'm thinking he figures I'll block the 2/1s, then kill my Ferox with Lava Coil/Bombard. So I block a 1/1 with the Ferox, a 2/1 with the Spellbreaker [since she wouldn't survive a Coil anyways] and sure enough he wound up casting nothing. Drops me to 6, I roll with it.
I drop Phoenix the next turn, swing with just the Ferox. He eats it. 6 to 14. He doesn't swing because now I've got fatal if he doesn't block at least one. Stalemate. I feel this is when I was confident it was in the bag. Next turn, I drop Ilharg.
Swing with the Phoenix. 6 to 10. His turn, he goes 'Good Game' and drops Lyra. Not sure if he was going Last-Ditch or assumed it'd win it for him, but either way, I drop Nullhide's aura and throw down Domri.
Nullhide eats Lyra, he gains 5 from Lifelink, back up to 15. But I attack with Phoenix and Ilharg, leaving my now 7/1 Ferox so he can block next turn and not die swinging here. Ilharg brings my Skargan Hellkite to the field. Dude concedes.
I was -patient-, I was tactical, and I didn't panic even when I got really low, and it won me the match.