I've already potentially recruited 3 other people, so I'm well on my way!My new goal in life is to find 7 other people willing to drop $60-$70 on a collectors pack draft.
I've already potentially recruited 3 other people, so I'm well on my way!My new goal in life is to find 7 other people willing to drop $60-$70 on a collectors pack draft.
the gentleman's agreement is dependent on the playgroup and through tools like edhrec and content creators the overall deck quality of EDH decks has improved massively. Most decks aren't even close to cEDH level but they are full of interaction and often some form of combo to be able to end games.EDH is a casual format. If your friends are comboing out on turn two you can tell them to stop. If strangers are combing out on turn two you can tell them to stop. If you're entering a EDH side-tournament at a GP or something with prize support...well you're asking to get comboed out on turn two and don't get to complain. I have EDH decks I built back during Shard of Alara that I've barely tweaked since then and I still can play them sans issue. The only reason EDH should be "hard" to build is if you let it be that way. As such, to me, it doesn't feel like Brawl is solving a problem that gentleman's agreements can't solve.
Fixed that for you!Probably the biggest problem I have with Brawl is that I've yet to see a Brawl deck.
arcanistlupus asked: While I'm excited for the Showcases, I'm worried because the Amonkhet Invocations were nigh unreadable. Please don't do that again, okay? (Also, could you ask the Gatherer people to make it so that the Invocations aren't the default form of the card shown, even if that's the most recent version? Thanks)
All showcase cards will be legible. : )
Note that the Amonkhet Invocations were meant to be read as hieroglyphics and not English and the discovery that they were secretly in English was meant to be an Easter Egg
Nice good job. I took your deck for a spin and won 5 straight at gold 1, ended up hitting platinum ty.
Nice good job. I took your deck for a spin and won 5 straight at gold 1, ended up hitting platinum ty.
Sometimes Maro says stuff and it isn't exactly well thought out. And sometimes he talks to the fans like they're idiots.Really? Because they're obviously still English. How could that be an Easter Egg? It takes 10 seconds to realize that (which is the problem).
Oh, I'm glad! If you mean the one I listed before, I made some slight tweaks to it if you want an update.
lol, classic Wizards easter egg. Subtlety doesn't test well in focus groups.Really? Because they're obviously still English. How could that be an Easter Egg? It takes 10 seconds to realize that (which is the problem).
...they did.
They did, but most people tried Brawl, lost to Baral, thought the format was dumb, and never came back
I agree with you about EDH. I don't expect or want them to regulate or support that any more than they already do. There's a difference between a format that started as a fan-made variant and something Wizards created and was pushing officially though.No, of course not. It's a singleton format. There's a reason Wizards doesn't bother with the EDH banlist.
They probably tested a bunch of multicolor legends and other "fun" decks. They didn't have anyone test the Mono-U control deck that they themselves wouldn't bring to their EDH gamesI guess I mean as the format made its debut. Did they not do any internal testing at all?
What cards do you think were the plants for Brawl? Exactly the same as the EDH ones? I really don't see Brawl running a 5c deck on standard mana. Even a 3 colour one would be pain on just a couple of mana rocks, a shockland, like 2-3 CIPT duals (guildgates, lifegain, scry), a filter land or two and whatever comes in Eldraine.
Golos for sure. Solves that exact problem and might even be pretty fun.
So can we safely presume the Brawl decks are all Shards except for Naya, which is why the M20 box topper was Rienne?
Golos for sure. Solves that exact problem and might even be pretty fun.
So can we safely presume the Brawl decks are all Shards except for Naya, which is why the M20 box topper was Rienne?
This signet is fucked up. I bet it's gonna be expensive. I need 10Brawl decks- they are modeling them after commander decks. Contain cards that aren't found in draft boosters, but can appear in collectors boosters. The goal is to make them cards that Brawl and Commander players like but won't see standard play. They also intend to use these to fill holes, like getting a legend of a specific color into a set even if there is no place in the normal set for it
They also realize they botched the launch of Brawl due to Baral and the fact that they weren't doing anything to directly support it. Brawl is going to recieve support going forward
We'll be getting commander spoilers in just over a week.All I want right now is spoilers. Gimme some new cards to digest. They got us so used to constant stimulus and now they're just shutting us out cold turkey and I don't like it haha
There's no reasoning with an addict lol
There's no reasoning with an addict lol
I know I know. I'm just apprehensive about the new set. The actual flavor is kinda corny to me but people seem pumped on it, so I'm just hoping the cards are good.
I feel like Magic is at its best when it's doing its own thing, and this feels like Arabian Nights all over again except this time they were smart enough to change the names. To your point, I loved the theme in Innistrad, and War is cool. I like the story and narrative in Magic (very much for what it is) but I like when it's a little less... I dunno, I guess on the nose. We literally have a Goldielocks analog, and a Gingerbread man, and a house made of candy and a lady in the lake and the little mermaid... there's a Big Bad Wolf for chrissakes. I could go on. I don't mean to be a wet blanket, it's just not doing it for me.When I was younger playing I never cared for themes. This is the first set I've been back for (since I started buying my own cards again at least) with a really strong theme and I'm a little excited. I was impressed with storytelling through cards in War and I'd like to see it in a contained environment like this.
I feel like Magic is at its best when it's doing its own thing, and this feels like Arabian Nights all over again except this time they were smart enough to change the names. To your point, I loved the theme in Innistrad, and War is cool. I like the story and narrative in Magic (very much for what it is) but I like when it's a little less... I dunno, I guess on the nose. We literally have a Goldielocks analog, and a Gingerbread man, and a house made of candy and a lady in the lake and the little mermaid... there's a Big Bad Wolf for chrissakes. I could go on. I don't mean to be a wet blanket, it's just not doing it for me.
I don't mean sales wise, I mean in lore and style. I like the unique parts of Magic's lore. Most things that feel like direct real world analogues always fall flat for me. I can see I'm quite in the minority on this though.Arabian Nights and Amonkhet did fine, as far as I can tell. The former's only issues are being old school Magic and being directly based on another IP.
I wonder if they're going to be smart enough to have Arena redemption codes packed with the Brawl decks. I'm kind of doubting it, since they've been weirdly reticent about linking (actual) digital value to physical products outside of the basically-worthless Planeswalker Decks.
They really need to, though. That's their best shot to both dupe people into having a paper Brawl deck and promoting the existence of Brawl on Arena.
I don't mean sales wise, I mean in lore and style. I like the unique parts of Magic's lore. Most things that feel like direct real world analogues always fall flat for me. I can see I'm quite in the minority on this though.
I'm pretty sure I read something that strongly implied they would.
Hopefully. From the initial look there's a decent chance these are going to sell to Commander players looking to scrap them for parts, and if they got an Arena code for the deck they might actually go on there and try Brawl on a lark.
That's probably the best place Wizards can hope to position Brawl at: a thing Commander players casually play on Arena because it's faster/more convenient than getting a Commander game assembled.