Draw Go Control has been a Tier 1 deck for 15 years with little mechanical variation.So the same three boring ass decks that have plagued arena since dominara? Fun.
Has Wizards said anything about running tournaments in Arena? I like to watch high level matches, but I'm sitting here trying to watch the current grand prix and having a miserable time because the viewing experience is absolutely horrendous compared to random people streaming Arena.
Has Wizards said anything about running tournaments in Arena? I like to watch high level matches, but I'm sitting here trying to watch the current grand prix and having a miserable time because the viewing experience is absolutely horrendous compared to random people streaming Arena.
If they don't take the damage you draw three cards. In an aggro deck that's pretty damn good.Maybe deal 4 damage to target opponent for 3 mana sounds like a real bargain.
It's WOTC. They will do nothing and then try to set up something way too late for it to be relevant lolMy guess is they will keep Arena separate from the paper tournament scene and try to get an esport thing going.
Really? I have the opposite experience. Can't see shit on Arena because of the shoddy interface. At least the commentators tell us what's going on.Has Wizards said anything about running tournaments in Arena? I like to watch high level matches, but I'm sitting here trying to watch the current grand prix and having a miserable time because the viewing experience is absolutely horrendous compared to random people streaming Arena.
Really? I have the opposite experience. Can't see shit on Arena because of the shoddy interface. At least the commentators tell us what's going on.
Aha. That would be an improvement. Do you need a Twitch account? Currently don't have one lolThere's a twitch extension that streamers can use, which allow you to interact almost as if you were playing Arena yourself though. It's pretty amazing
Aha. That would be an improvement. Do you need a Twitch account? Currently don't have one lol
Oh wow I can't even use the app anymore without logging in. Sigh guess I'll finally create an account.Hmm not sure, I'm logged in on my twitch account, but dunno if it's disabled if you aren't logged in
edit - this streamer has it enabled for me while I'm logged in - https://www.twitch.tv/librizzi
Really enjoying Goblins in standard. They're relatively quick, can get pumped, and going over the top with Siege Gang Commander can close games. Will most likely pick up the pieces i'm missing for paper from the LGS today. Have enjoyed Arena for getting to play the deck before buying in.
Got a question regarding FNM. Played release at the LGS this last Friday. Round 2 I play and end up losing 1-2. As soon as we end the opponent says he's leaving and he's gonna give me the win. Is that kosher?
Draw Go Control has been a Tier 1 deck for 15 years with little mechanical variation.
I mean he's not wrong. Those decks are going to define standard unless there's an interaction more powerful than what I am imagining or seeing.Yes I am aware. I am an old fuck after all. I'm referring to this particular variant in the context of that utterly useless article.
GW in Draft is godlike, can confirmI got passed March of the Multitudes, Find / Finality, an Arboretum Elemental, and basically as much G/B and G/W mana fixing as I wanted to take off second passes from packs. I also opened a Venerated Loxodon.
I mean I know green isn't the color people want to be playing but maybe don't try to force Dimir this hard, guys.
None of those cards are worth much, so single sleeving should be just fine. I'm not sure what box you're referring to. If you mean the boxes for the planeswalker decks, then yeah, they aren't great for card storage. I've been storing things in a pretty ad-hoc way, so I'm sure someone else could give better suggestions.I REALLY want to take the cards out of the box and get them double sleeved and thrown into a portfolio... but I'm not sure if that's the right thing to do or if it doesn't even matter. I'll keep the box. But to tell you the truth, I don't really care about the boxes. I know it would take a hit on the price to not have it, but it's so cheaply made and ugly. What are your opinions on this for me going forward with collecting?
None of those cards are worth much, so single sleeving should be just fine. I'm not sure what box you're referring to. If you mean the boxes for the planeswalker decks, then yeah, they aren't great for card storage. I've been storing things in a pretty ad-hoc way, so I'm sure someone else could give better suggestions.
Reminds me of Pyromancer's Ascension when it was legal in Standard. I like. Shame there's no Ponder/Preordain tho lolOh man. Having so much fun testing decks in Arena. Having a lot of success with this Thousand-Year Storm brew. Has enough interaction early and has the card draw/mana to restock the hand once Thousand-Year Storm comes out. The First Eruption fits soooo good in it as well. Allows me to possibly get Storm out turn 4. Clears the board against a lot of these token decks being played. All the Ixalan cards that give treasure are also clutch. Being able to discard and pay only once but then get multiple card draws and treasure tokens feels so good. Went ahead and ordered the paper version but will continue to test on Arena. Need to figure out a side board as well. Looking at adding Banefire, Shake the Foundation, Risk Factor, and Chemister's Insight for SB/MB.
The Payoff
4x Thousand Year Storm
Creature Removal
4x Shock
4x The First Eruption
4x Lightning Strike
Card Draw
4x Opt
4x Radical Idea
4x Pirate's Pillage
4x Pirate's Prize
Creature Bounce
2x Depths of Desire
2x Unexplained Disappearance
Lands
4x Steam Vents
4x Sulfur Falls
8x Island
6x Mountain
2x Field of Ruin
This looks pretty entertaining, but as a super new player I have a silly question: What's the win state? I've been reading Thousand Year Storm and as far as I can tell it would let you duplicate your removal spells, but is that enough to kill through face damage? I guess if you get 2-3 storms out then you could duplicate a whole bunch of shocks or lightning strikes?Oh man. Having so much fun testing decks in Arena. Having a lot of success with this Thousand-Year Storm brew. Has enough interaction early and has the card draw/mana to restock the hand once Thousand-Year Storm comes out. The First Eruption fits soooo good in it as well. Allows me to possibly get Storm out turn 4. Clears the board against a lot of these token decks being played. All the Ixalan cards that give treasure are also clutch. Being able to discard and pay only once but then get multiple card draws and treasure tokens feels so good. Went ahead and ordered the paper version but will continue to test on Arena. Need to figure out a side board as well. Looking at adding Banefire, Shake the Foundation, Risk Factor, and Chemister's Insight for SB/MB.
The Payoff
4x Thousand Year Storm
Creature Removal
4x Shock
4x The First Eruption
4x Lightning Strike
Card Draw
4x Opt
4x Radical Idea
4x Pirate's Pillage
4x Pirate's Prize
Creature Bounce
2x Depths of Desire
2x Unexplained Disappearance
Lands
4x Steam Vents
4x Sulfur Falls
8x Island
6x Mountain
2x Field of Ruin
The combo is basically play TYS, survive a turn while protecting it and then combo off with a simple shock followed by brass bounty, wich will give you enough mana to jump start/play enough instant and sorceries to win the game.This looks pretty entertaining, but as a super new player I have a silly question: What's the win state? I've been reading Thousand Year Storm and as far as I can tell it would let you duplicate your removal spells, but is that enough to kill through face damage? I guess if you get 2-3 storms out then you could duplicate a whole bunch of shocks or lightning strikes?
Brass Bounty isn't in the deck, so I'm guessing the pirate treasures are used to similar effect?The combo is basically play TYS, survive a turn while protecting it and then combo off with a simple shock followed by brass bounty, wich will give you enough mana to jump start/play enough instant and sorceries to win the game.
https://www.mtggoldfish.com/articles/against-the-odds-thousand-year-storm-standard
Yeah, the important thing is having treasures makers to never running out of mana while you are comboing off, like normal storm :vBrass Bounty isn't in the deck, so I'm guessing the pirate treasures are used to similar effect?
Basically, you can go control, combo or aggro. Is there anything Izzet can't do?
Yeah, the important thing is having treasures makers to never running out of mana while you are comboing off, like normal storm :v
Brass Bounty isn't in the deck, so I'm guessing the pirate treasures are used to similar effect?
Yea. I didn't see Saffron Olive's video until after playing this deck. Watched it last night before going to bed to see how some of the cards he used played out. Brass's Bounty looked hella cool with 100+ treasure tokens but I like having the option to play the bounce and card draw + treasure earlier in the game with impact.
The cantrips Izzet deck is real. Def want to try that out eventually. Wee dragonauts, Adeliz, the 2 drakes. Looks like fun that can also have 1 explosive turn to win.