I'm opening a case so I'll definitely get 4 of them!
Playset for Gilt-Leaf Liege Abzan
Play jank, vs. jank.I'm actually curious about their algorithms for matchmaking. I've spent the last week playing nothing but pure jank (5-color decks, mill, Revel in Riches, Dinos Tribal, basically just the worst semi-reasonable decks I can make) and tanking tons of losses as a result, and I'm still seeing nothing but Izzet Drakes, Mono-Blue, and White Weenies.
Yeah most of the actual Magic plotlines with the planeswalkers would make great manga if you got the right writers and artists. But I guess it would be too hard to coordinate with the actual card game releases if you start tapping into the plotline while if you do a manga about "kids playing cards" its easier to do whatever you want separate of what's going on in the card game.Dunno why magic manga continue to go the card battle route when theres obvious long story material to be had.
I didn't realize Aziz Ansari was an MTG brewer.It does seem to love mirror matches, which is absolute torture when playing things like Aziz's Mono-Chromatic Black list. I really don't want to see someone who's never even fully read Mastermind's Acquisition trying to run non-Blue Control.
Yeah it's dope. Recognition for being one of the first to stream Arena with any regularity. My problem is I don't have much time to stream any more because of personal issues.I know I'm super late but nonetheless, congrats Ashodin on becoming a featured streamer!
I would like that cardWe'll almost certainly get a WB sweeper in the next set. I'm hoping for something like:
1WBB
Sorcery
All creatures get -3/-3 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Soot costs 2BBSoot is mono color 3CMC, demise can be one sided, so imo it's pretty far from that
A 4 mana gold wrath with a small downside should be stronger than this imo.
It's on a store by store basis, unfortunately. Wizards does list schedules for stores, but they're often vague or don't get updated.First off, is there any way to actually reliably look for Ultimate Masters draft events around me outside of contacting all the various stores nearby? Kind of want to try it once for the hell of it with a buddy, but it's been kind of a pain trying to track down.
I literally only use Facebook for MTG events anymore. All my local stores have a page or their own discussion group and they post their events. I hit interested and then just use FB as my calendar. So check your local stores on FB and see if they've posted their drafts and times.Hey, so two questions. First off, is there any way to actually reliably look for Ultimate Masters draft events around me outside of contacting all the various stores nearby? Kind of want to try it once for the hell of it with a buddy, but it's been kind of a pain trying to track down.
I don’t know the cost, but I’ve played a friend’s Zacama deck and it’s super fun for Dino’s. I played it at a somewhat competitive table (most decks $700-1200+) and still did okay (though nowhere close to winning). I’d imagine it’d be fantastic at a casual table.Hey, so two questions. First off, is there any way to actually reliably look for Ultimate Masters draft events around me outside of contacting all the various stores nearby? Kind of want to try it once for the hell of it with a buddy, but it's been kind of a pain trying to track down.
The other... I'm considering the idea of going after a second Commander deck to go alongside the cats one that I modified for an equipment focus. Just off the top of my head, I'm thinking Merfolk (I want to build SOMETHING with them at least, just no idea what), Allies, or maybe Dinos. Just want something dumb and fun with cards that seem neat. Any thoughts on which to go with, or any other cool options? Main concern is budget honestly, as I don't really want to escape the $100 range. Also... one of the 2 consistent, always around players in my tabletop group plays full on white/black control. Like he nukes the hell out of crap, and 99% of all cards get exiled rather than sent to the graveyard. So that's a thing. (Would also say Angels would be on the table as I LOVE MTG angels, but I already have a friend who plays Gisela... and I'm sure that deck would probably break the budget, too.)
Angels is way more expensive than Dinos, yeah.The other... I'm considering the idea of going after a second Commander deck to go alongside the cats one that I modified for an equipment focus. Just off the top of my head, I'm thinking Merfolk (I want to build SOMETHING with them at least, just no idea what), Allies, or maybe Dinos. Just want something dumb and fun with cards that seem neat. Any thoughts on which to go with, or any other cool options? Main concern is budget honestly, as I don't really want to escape the $100 range. Also... one of the 2 consistent, always around players in my tabletop group plays full on white/black control. Like he nukes the hell out of crap, and 99% of all cards get exiled rather than sent to the graveyard. So that's a thing. (Would also say Angels would be on the table as I LOVE MTG angels, but I already have a friend who plays Gisela... and I'm sure that deck would probably break the budget, too.)
Ah, thanks for this, and thanks to everyone else who replied too! I'm trying to hit a overlap of cards that seem cool to me/I like aesthetically with budget and of course just not sucking. Zombies aren't really my kind of thing at all, and vampires and dragons are sort of "taken" in my local group (though I may be able to force dragons). Elves is an interesting one I wasn't considering, though. But yeah, definitely open to non-tribal, just less sure of where to approach. I know Storm is a thing, but that feels like the kind of thing that just gets everybody angry at you and sorta ruins the environment from what I hear, and my Cat deck is honestly really actually an equipment deck. But I was out of Magic for so long that... I honestly just don't know what else there is out there. Any suggestions/particularly good ways to look (that'll ideally also make it clear if something is outside of my budget)?Angels is way more expensive than Dinos, yeah.
I have a friend who plays Dinos (he's played both Zacama and Gishath), and it wins more often than it probably should, mostly because it's a pretty unassuming deck and doesn't tend to present much of a threat until it gets a value engine online. Allies is similar, but honestly it seems like people are better at identifying when it's about to shift gears from "lol that guy's playing allies" to "oh shit all the things"; it's the sort of deck that "gets" people once when they really don't know what it's trying to do, and then probably never again.
I would recommend Elves over Merfolk personally, as Merfolk top out at "trivial" in terms of Commander whereas Elves actually sort of goes somewhere, and they're otherwise virtually identical. Merfolk is more of a Canadian Highlander deck than an EDH deck.
That said, you seem to be sort of fixated on tribal decks, and while I love tribal decks that's a really narrow band to be working in, especially if you're just automatically disqualifying the tribes that have actually been well-represented in Commander products for whatever reason (Vampires, Zombies, Dragons, etc.). You might want to try looking at mechanic-driven decks rather than tribal ones.
Storm's a deck you probably get to go off with once and then spend the next 5-6 games you play it getting taken out early because it durdles around too long and no one's really buying your "I just didn't draw any action" act anymore, yeah. If I'm playing a creature-heavy deck I tend to just roll over our local Storm player to make him either change decks or at least keep him "honest" (making him play early removal instead of just sitting around until he goes off).I know Storm is a thing, but that feels like the kind of thing that just gets everybody angry at you and sorta ruins the environment from what I hear, and my Cat deck is honestly really actually an equipment deck.
The easiest way honestly is to just browse potential Commanders (ie, Legendary Creatures) and just ask yourself what kind of deck you might want to build around them. Like, looking at Gonti, Lord of Luxury you just sort of naturally say, "Oh, I could play a deck that's more about playing my opponent's cards, and I'd probably want effects that blink my own creatures." Looking at Muldrotha, you naturally sort of want to trend toward a deck that plays a variety of permanent types and tries to stock the graveyard, etc.But I was out of Magic for so long that... I honestly just don't know what else there is out there. Any suggestions/particularly good ways to look (that'll ideally also make it clear if something is outside of my budget)?
Probably fine.
People are selling OUT of mtgo
I really wonder how Arena is going to do once standard is not great, and how it's going to be when it's an actual BAD standard format
That was largely because it launched with Ixalan constructed thoughRemember when the reception to Arena was overwhelmingly negative and everybody was complaining about how the cards tap?
Good times.
People were complaining about how the cards tap because Ixalan?That was largely because it launched with Ixalan constructed though
That wasn't a legitimate complaint though, that was just people griping before the game was even out.People were complaining about how the cards tap because Ixalan?
Right. I'm just pointing out how all the dumb complaints about the interface and other non-economy related details were all over the place and people were whining that WotC was dumbing down Magic or that new players would start doing 45 degree taps in paper or whatever else nonsense people were complaining about. All that stuff vanished once people actually got their hands on it.That wasn't a legitimate complaint though, that was just people griping before the game was even out.
I feel like the lack of any real progression is a legitimate issue though.Right. I'm just pointing out how all the dumb complaints about the interface and other non-economy related details were all over the place and people were whining that WotC was dumbing down Magic or that new players would start doing 45 degree taps in paper or whatever else nonsense people were complaining about. All that stuff vanished once people actually got their hands on it.
I expect this is more about controlling leaks than card quality.
I generally agree with his conclusions. The growth in Magic has mostly been in casual Limited (ie, 10 year olds playing Sealed events) and Commander, both of which are kind of anti-competitive formats. I'm routinely the only one at tables I play at who knows or cares even the slightest bit about professional play.