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Magic: The Gathering |OT| Throne of Eldraine - Will and Rowan's Excellent Adventure

f0rk

Member
Oct 25, 2017
385


This seems really good.
This is interesting in Standard. It's either insane or awful. Not having the exile clause the Izzet spells did means it doesn't work with Ashiok and I assume there are ways your opponent can control how vulnerable they are to it. Need to look at the rest of the spoilers to see how many playable enablers there are without going stupidly deep into making an actual mill deck, which I'm not interested in.
 
Oct 25, 2017
1,688
Drown in the Loch really isn't all that good since it's reliant on your opponent having cards in their graveyard. I don't think you can count on that in Standard.

In Modern it's far more interesting.
 

Firemind

Member
Oct 25, 2017
8,060
Just saw the Command Zone's Brawl video of Korvold and it's another bloody Jund dragon. Are you for real, Wizards? Where are all the cool dragon commanders that aren't Jund or 5C? smh
 

f0rk

Member
Oct 25, 2017
385
There's no enablers fast enough to use it on curve so really how good is it...

It's strong I think but not being able to reliably use it early makes it a liability and who wants that in their deck?
Drown in the Loch really isn't all that good since it's reliant on your opponent having cards in their graveyard. I don't think you can count on that in Standard.

In Modern it's far more interesting.
I don't think we've seen enough cards in UB yet to judge. It only takes a couple of playables with incidentally mill 2 to make it reliably good. Unfortunately they've already spoiled Opt so Thought Scour is out.
 

The Adder

Banned
Oct 25, 2017
6,817
Dragons had plenty of two color dragons including colors that do not get dragons. Not sure what the heck you’re going on about.
CC means converted mana cost. Let me replay arthis conversation for you

Firemind: I want cool, non-Jund dragons that aren't 5cc

You: Tarkir

Me: Joke about Tarkir dragons not being cool

Sigmasonic: Wordplay with a literally cold dragon from Tarkir

Me: Still doesn't count, 5cc

You: <Honesly I don't know what you're objecting to here>
 

Hero

Member
Oct 25, 2017
3,403
CC means converted mana cost. Let me replay arthis conversation for you

Firemind: I want cool, non-Jund dragons that aren't 5cc

You: Tarkir

Me: Joke about Tarkir dragons not being cool

Sigmasonic: Wordplay with a literally cold dragon from Tarkir

Me: Still doesn't count, 5cc

You: <Honesly I don't know what you're objecting to here>
He said 5C, which stands for 5 Color.
 

QFNS

The Fallen
Oct 26, 2017
883
Where's my Bedknobs and Broomsticks homage? I want animated armors fighting Nazis!
 
Castle Locthwain
OP
OP
SigmasonicX

SigmasonicX

Member
Oct 25, 2017
5,938
Got a translation


"Castle of Locthwain"
Land
~ enters tapped unless you control a Swamp
T: Add B
1BB, T: Draw a card, then you lose life equal to the number of cards in your hand.

Doesn't have to sacrifice. Seems pretty good, especially in hellbent black.
 

Firemind

Member
Oct 25, 2017
8,060
Got a translation


"Castle of Locthwain"
Land
~ enters tapped unless you control a Swamp
T: Add B
1BB, T: Draw a card, then you lose life equal to the number of cards in your hand.

Doesn't have to sacrifice. Seems pretty good, especially in hellbent black.
"When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them. It sank into the swamp. So I built a second one. And that one sank into the swamp. So I built a third. That burned down, fell over, and then sank into the swamp. But the fourth one stayed up. And that’s what you’re going to get, son, the strongest castle in all of England."
 

Alternade

Member
Oct 27, 2017
324
Calling it

Green - 3GG add (2) +1/+1 counters
White - 4WW create a 2/2 knight with vigilance
Red - 1R Deal 2 damage to any target and 1 damage to you
 

Metal Slugger

Member
Oct 27, 2017
826
Minneapolis, MN
4RR, tap: Create two red 3/1 Elemental creature tokens with trample, haste and "At the beginning of the next end step, exile this creature". Play this ability only on an opponent's turn during the combat step after attackers have been declared.
 
Acclaimed Contender; Escape to the Wilds

Brian Damage

Member
Nov 1, 2017
6,514
UK


3/3 for 3 that tutors seems decent if Mardu Knights ends up being a thing.



The last part seems like a bit of a weird addition to justify the green mana cost but I suppose the idea is to help ramp up for the next turn where you hope to get as much value out of the exiled cards while you can.
 
Last edited:
Oct 25, 2017
1,688
So it functionally is a Temple of the False God that filters all your mana to green but isn’t useless early. Seems nice but not earthshaking.
 

QFNS

The Fallen
Oct 26, 2017
883
Not excited by that Green ability, but it's probably playable. The red one is fine, surprisingly.